Heybat Posted October 11, 2016 Posted October 11, 2016 Hi, is there any way to add real time weather to multiplayer maps?
Kang Posted October 11, 2016 Posted October 11, 2016 Well, it's not perfectly real-time, but the DCS-NL server has a script that updates the weather based on real-life data every time the server restarts. http://www.dcs-nl.nl
chromium Posted November 16, 2016 Posted November 16, 2016 I see that is dynamic weather. Does anyone know the script? I would like to understand how to create cyclones table starting from fixed points data to improve daws weather Inviato dal mio SM-G850F utilizzando Tapatalk Author of DSMC, mod to enable scenario persistency and save updated miz file Stable version & site: https://dsmcfordcs.wordpress.com/ Openbeta: https://github.com/Chromium18/DSMC The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.
chromium Posted November 16, 2016 Posted November 16, 2016 (If They give me permission ) Inviato dal mio SM-G850F utilizzando Tapatalk Author of DSMC, mod to enable scenario persistency and save updated miz file Stable version & site: https://dsmcfordcs.wordpress.com/ Openbeta: https://github.com/Chromium18/DSMC The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.
Coug4r Posted December 4, 2016 Posted December 4, 2016 It's not a script but an external application that gets the needed data, processes it and updates the mission. - If man were meant to fly he'd be filled with helium.
71st_AH Rob Posted December 7, 2016 Posted December 7, 2016 (If They give me permission ) Inviato dal mio SM-G850F utilizzando Tapatalk I think they are using your script like I do.
chromium Posted December 7, 2016 Posted December 7, 2016 No given Coug4r reply and the fact that is dynamic, I think they found a way to recreate real time weather in dynamic. That is what I'm trying to look at for the next step, but I can't find the cyclone sources. Author of DSMC, mod to enable scenario persistency and save updated miz file Stable version & site: https://dsmcfordcs.wordpress.com/ Openbeta: https://github.com/Chromium18/DSMC The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.
71st_AH Rob Posted December 7, 2016 Posted December 7, 2016 That would be great if someone found out how to do that, but reading the description of it on the web page linked and flying on the server, it loads the METAR data for Sochi at the beginning of each server reset, exactly as your script does. I've seen nothing that appears different from yours.
chromium Posted December 7, 2016 Posted December 7, 2016 That would be great if someone found out how to do that, but reading the description of it on the web page linked and flying on the server, it loads the METAR data for Sochi at the beginning of each server reset, exactly as your script does. I've seen nothing that appears different from yours. I will try to get into the server to see if the weather is dynamic or static. If It's static, this could be DAWS weather-like. If It's dynamic, it's not and if it resemble the reality could be very interesting. Thanks for the hint anyway :). Author of DSMC, mod to enable scenario persistency and save updated miz file Stable version & site: https://dsmcfordcs.wordpress.com/ Openbeta: https://github.com/Chromium18/DSMC The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.
Coug4r Posted December 8, 2016 Posted December 8, 2016 Well, i run the DCS-NL server. It's dynamic weather. The METAR is only used for temperature, visibility and fog if any. If you look at the pressure map, that's something you can't get from 1 or a couple of METAR reports. The cyclone info, pressure, position, size, ellipticity and vorticity are retrieved from weather maps. Not very likely you can do this from a bit of lua script. - If man were meant to fly he'd be filled with helium.
chromium Posted December 8, 2016 Posted December 8, 2016 That is the point. I tried to get the info from Zygrib software in the past, but It's beyond my capability. DAWS work "outside" of the DCS SSE and use a freeware metar parser to retrieve info, then send it into the miz files. Your solution is much more advanced and I would like to understand it more (the main info could be what weather maps you use and how do you extract the data) to try to resemble something similar for DAWS. Obviously if you want to keep it for NL server I won't bother you anymore, it's even good to know that it's possibile. Author of DSMC, mod to enable scenario persistency and save updated miz file Stable version & site: https://dsmcfordcs.wordpress.com/ Openbeta: https://github.com/Chromium18/DSMC The thing is, helicopters are different from planes. An airplane by it's nature wants to fly, and if not interfered with too strongly by unusual events or by a deliberately incompetent pilot, it will fly. A helicopter does not want to fly. It is maintained in the air by a variety of forces in opposition to each other, and if there is any disturbance in this delicate balance the helicopter stops flying; immediately and disastrously.
Coug4r Posted December 8, 2016 Posted December 8, 2016 (edited) Findind suitable maps is a pain in the b*tt already, took me weeks to find what i needed. Then you'd need to graphically analyze them and get the info you need, then align it to a DCS map by shifting, rotating and scaling so it really fits the map. Edited December 8, 2016 by Coug4r - If man were meant to fly he'd be filled with helium.
Coug4r Posted December 9, 2016 Posted December 9, 2016 In case the devs are reading along, it would be nice to have some more cyclones available so we could create more complex weather. 8, 10 or 12 for example. Of course only if the weather system itself won't affect gameplay performance in any way. - If man were meant to fly he'd be filled with helium.
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