Redglyph Posted November 11, 2016 Posted November 11, 2016 DCS 1.5.5.58891.190 (was there since 1.5.x) Hello, The overall image brightness is reduced when the view is towards the sun, even when it is not visible during the early or late night. Typically, the user can see the dim red sky at dawn or twilight, and depending on the yaw angle the sky suddenly gets very dark, as well as the cockpit. If he moves as to hide the sun behind parts of the cockpit, it becomes brighter again. Typical example with mission Hercules of the F5, once at 30k ft, and heading 345 to purchase the enemy aircraft. Perhaps a simplified calculus of the sun angles and the horizon could already improve that? System specs: Win7 x64 | CPU: i7-4770K | RAM: 16 GB | GPU: GTX 980 Ti 6 GB | Thrustmaster HOTAS | MFG rudder pedals | SATA3 SSD | TrackIR
Davee Posted November 11, 2016 Posted November 11, 2016 DCS 1.5.5.58891.190 (was there since 1.5.x) Hello, The overall image brightness is reduced when the view is towards the sun, even when it is not visible during the early or late night. Typically, the user can see the dim red sky at dawn or twilight, and depending on the yaw angle the sky suddenly gets very dark, as well as the cockpit. If he moves as to hide the sun behind parts of the cockpit, it becomes brighter again. Typical example with mission Hercules of the F5, once at 30k ft, and heading 345 to purchase the enemy aircraft. Perhaps a simplified calculus of the sun angles and the horizon could already improve that? +1 I posted on this a few days ago. It is acting as though looking through the iris of a camera lens. The human eye does not darken down like this. If you angle off a bit you can see into the setting sun for example but this should not be necessary. The results are the same in F2 outside views.
gothicane Posted December 13, 2016 Posted December 13, 2016 DCS 1.5.5.58891.190 (was there since 1.5.x) Hello, The overall image brightness is reduced when the view is towards the sun, even when it is not visible during the early or late night. Typically, the user can see the dim red sky at dawn or twilight, and depending on the yaw angle the sky suddenly gets very dark, as well as the cockpit. If he moves as to hide the sun behind parts of the cockpit, it becomes brighter again. Typical example with mission Hercules of the F5, once at 30k ft, and heading 345 to purchase the enemy aircraft. Perhaps a simplified calculus of the sun angles and the horizon could already improve that? +1
Deezle Posted December 13, 2016 Posted December 13, 2016 Turn off HDR in the meantime. Intel 9600K@4.7GHz, Asus Z390, 64GB DDR4, EVGA RTX 3070, Custom Water Cooling, 970 EVO 1TB NVMe 34" UltraWide 3440x1440 Curved Monitor, 21" Touch Screen MFD monitor, TIR5 My Pit Build, Moza AB9 FFB w/WH Grip, TMWH Throttle, MFG Crosswinds W/Combat Pedals/Damper, Custom A-10C panels, Custom Helo Collective, SimShaker with Transducer
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