lukynoo92 Posted December 3, 2016 Posted December 3, 2016 How is it possible to have door gunner (KORD) without hardpoints. I cannot load it in mission (answer is unable to comply), and in mission editor too (without hardpoints) Other question. How is it possible to take weapons (upk,ub20...) without cargo halfdoor. I can load it only in mission with F8 ground, but it is impossible in mission editor. MSI Z370 GAMING PLUS, i5 8600K, MSI GTX 1080 GamingX, 16 GB DDR4 3000MHz, 500 GB M2 SSD, 1 TB SSD
zaelu Posted December 3, 2016 Posted December 3, 2016 Yes, it seems once you put gunners hardpoints are mandatory... I also wished to have them without hardpoints. [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
Hook47 Posted December 4, 2016 Posted December 4, 2016 Unsure why as the two things seem totally unrelated
Weta43 Posted December 4, 2016 Posted December 4, 2016 Because they are weapons, and DCS.world loads weapons through the pylons ? Cheers.
ED Team PilotMi8 Posted December 4, 2016 ED Team Posted December 4, 2016 How is it possible to have door gunner (KORD) without hardpoints. I cannot load it in mission (answer is unable to comply), and in mission editor too (without hardpoints) Other question. How is it possible to take weapons (upk,ub20...) without cargo halfdoor. I can load it only in mission with F8 ground, but it is impossible in mission editor. 1) we implemented the ability to use KORD only when hardpoints installed 2) any weapon employment IRL always with cargo halfdoor.
ED Team PilotMi8 Posted December 4, 2016 ED Team Posted December 4, 2016 Because they are weapons, and DCS.world loads weapons through the pylons ? exactly!
Toxic Posted December 5, 2016 Posted December 5, 2016 exactly! Thanks! :):) #CHOPPERLIVESMATTER http://www.aircombatgroup.co.uk/ [sIGPIC][/sIGPIC]
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