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Nearest aircraft view (F5) will not disable


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Posted

Hi ppl !

I am trying to make a dogfight mission and I want the "Nearest aircraft view" (default key is F5) disabled.

I enforce "no padlock" and "no external views" (eg F2 does not work anymore), but as soon as I merge, the F5 key is giving me the best cheating view no matter what !

Help please !!!! How do I disable this cheat ?

Am I doing something wrong or is this some bug ?

 

Best regards

Posted

Look at options/gameplay

 

and

 

options/misc

 

There are also view settings in the mission file, inside the mission editor, customize tab, mission options.

 

The "options" settings will override when in the multyplayer environment.

Posted

Hi guys, thanks for the replies.

I have disabled the outside views (all of them) as well as the padlock view.

This is in the options of a multiplayer mission, so they should be enforced on connecting clients. Unfortunately the "Allow F5 Nearest AC view" option is not available in the mission editor as in the game options.

Any clues how to disable it ?

Posted

There is a option in Misc tab, F5 Nearest aircraft, uncheck it.

 

If that doesn't work, edit the mission file. Change extension from .miz to .zip, open it in explorer just like any other zip archive, and open the file called "options" in text editor, preferably notepad++ or similar.

 

Find the line ["f5_nearest_ac"] = true (near the top) and replace true with false. Save the file and change beck .zip into .miz. That should work.

 

example:

options = 
{
   ["playerName"] = "New Callsign",
   ["miscellaneous"] = 
   {
       ["headmove"] = true,
       ["TrackIR_external_views"] = true,
       [b]["f5_nearest_ac"] = false,[/b]
       ["f11_free_camera"] = true,
       ["F2_view_effects"] = 1,
       ["f10_awacs"] = true,
       ["Coordinate_Display"] = "Lat Long Decimal",
       ["accidental_failures"] = false,
       ["force_feedback_enabled"] = false,
       ["synchronize_controls"] = true,
       ["show_pilot_body"] = true,
   }, -- end of ["miscellaneous"]

Posted

Many thanks grunf, that did the trick.

There is also the "enforced" section in "mission", I changed it there as well and all is good.

Many thanks

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