Zabuzard Posted February 3, 2017 Posted February 3, 2017 So I thought it might be useful for LNS and us to collect our custom key-bindings. Here are mine: There was no joystick assignment, just keyboard: {down = 3011, value_down = 1.0, cockpit_device_id = devices.TESTRADIO2, name = 'FR22 Push-to-talk', category = 'Radios'}, {down = 3011, value_down = 1.0, cockpit_device_id = devices.TESTRADIO, name = 'FR24 Push-to-talk', category = 'Radios'}, {down = iCommandPlaneEject, name='Eject (3 times)', category = 'Flight Control'}, {down = 3302, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 1.0, name = "Weapon jettison Cover", category = "Weapons"}, {down = 3303, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 1.0, name = "Weapon jettison Button", category = "Weapons"}, {down = 3402, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 1.0, name = "Fuel tank jettison Cover", category = "Weapons"}, {down = 3320, cockpit_device_id = devices.WEAPON_SYSTEM, value_down = 1.0, name = "Fuel tank jettison Button", category = "Weapons"}, {down = 3001, cockpit_device_id = devices.ERRORPANEL, value_down = 1.0, name = 'Master caution reset', category = 'Caution panel'}, T1 Fix (Hold) for HOTAS 2-stage Trigger: {down = 3006, up = 3005, cockpit_device_id = devices.NAVIGATIONPANEL, value_down = 1.0, value_up = 1.0, name = "T1 Fix (Hold)", category = "Radar"}, Commands for 2-stage switches: {down = 3304, up = 3304, cockpit_device_id = devices.ENGINEPANEL, value_down = 1.0, value_up = 0.0, name = 'Autothrottle mode AFK (2-switch)', category = 'Autopilot'}, {down = 3301, up = 3301, cockpit_device_id = devices.FLIGHTDATAUNIT, value_down = 1.0, value_up = 0.0, name = 'SAS mode SPAK flight stabiliser (2-switch)', category = 'Autopilot'}, {down = 3001, up = 3001, cockpit_device_id = 7, value_down = 1.0, value_up = 0.0, name = 'Reversal (2-switch)', category = 'Flight Control'}, As you might know, they go into: DCS\Mods\aircraft\AJS37\Input\joystick\default.lua after that they are assignable through the regular interface of DCS. 1
funkyfranky Posted February 3, 2017 Posted February 3, 2017 So I thought it might be useful for LNS and us to collect our custom key-bindings. Good idea :idea: Mine are gathered in this thread. A warrior's mission is to foster the success of others. i9-12900K | RTX 4090 | 128 GB Ram 3200 MHz DDR-4 | Quest 3 RAT - On the Range - Rescue Helo - Recovery Tanker - Warehouse - Airboss
Dave317 Posted February 4, 2017 Posted February 4, 2017 Are you able to show me how I use these? I haven't a clue what I'm doing with them.
cichlidfan Posted February 4, 2017 Posted February 4, 2017 You paste the code into the file specified in the OP. DCS\Mods\aircraft\AJS37\Input\joystick\default.lua It will enable you to assign joystick, or other controller, buttons to those functions. ASUS ROG Maximus VIII Hero, i7-6700K, Noctua NH-D14 Cooler, Crucial 32GB DDR4 2133, Samsung 950 Pro NVMe 256GB, Samsung EVO 250GB & 500GB SSD, 2TB Caviar Black, Zotac GTX 1080 AMP! Extreme 8GB, Corsair HX1000i, Phillips BDM4065UC 40" 4k monitor, VX2258 TouchScreen, TIR 5 w/ProClip, TM Warthog, VKB Gladiator Pro, Saitek X56, et. al., MFG Crosswind Pedals #1199, VolairSim Pit, Rift CV1 :thumbup:
Zabuzard Posted February 4, 2017 Author Posted February 4, 2017 That's basically the file which specifies which stuff is assignable in the DCS option menu. You can add it with, for example, notepad++ and add your own entries. Then you will be able to assign buttons to them and if you click them, they will execute the stuff you have defined in that file.
Zabuzard Posted February 6, 2017 Author Posted February 6, 2017 Here are more bindings: https://forums.eagle.ru/showpost.php?p=3036280&postcount=5
CoBlue Posted April 21, 2017 Posted April 21, 2017 (edited) How do I assign the weapon safety button on my joystick, "Trigger safety bracket ARM" & "Trigger safety bracket SAFE" , to a 1 toggle button (on/off)? is it possible? /thanx Edited April 21, 2017 by CoBlue i7 8700k@4.7, 1080ti, DDR4 32GB, 2x SSD , HD 2TB, W10, ASUS 27", TrackIr5, TMWH, X-56, GProR.
Zabuzard Posted April 21, 2017 Author Posted April 21, 2017 (edited) Uff, a toggle switch can't be done with those key-binding files alone, as long as they don't create such a key. You would need something like T.A.R.G.E.T or other software which is capable of saving variables to remember the current state (on/off). Or you could use joystick or hotkey software which internally presses an unused key like '8' on the first press and on the second press '9'. Then you would only need to map those two keys in DCS itself. Edited April 21, 2017 by Zabuza
Deezle Posted April 21, 2017 Posted April 21, 2017 It's completely possible if he's talking about a toggle switch that holds an input when left on. It's basically how mine is set up, but for the first detent of my trigger. I can't remember if it was a default binding or one I made. Intel 9600K@4.7GHz, Asus Z390, 64GB DDR4, EVGA RTX 3070, Custom Water Cooling, 970 EVO 1TB NVMe 34" UltraWide 3440x1440 Curved Monitor, 21" Touch Screen MFD monitor, TIR5 My Pit Build, Moza AB9 FFB w/WH Grip, TMWH Throttle, MFG Crosswinds W/Combat Pedals/Damper, Custom A-10C panels, Custom Helo Collective, SimShaker with Transducer
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