munga Posted February 15, 2017 Share Posted February 15, 2017 HI All, I am not sure what is going on with AATF 2, but I cannot see the tanker at all...I have tried twice restarting this mission but no joy....:( Tried viewing via the external friendly view{F2 key} and no joy there {I cannot see the tanker}, but I have noticed two aircraft's are stuck at the end of the runway at Kobeliti (A-117&C-130 is suppose to be normal?) Tacan x05 cannot see it.....I do not know what to do with this mission as I cannot move onto the next... Munga Link to comment Share on other sites More sharing options...
Badger1815 Posted February 15, 2017 Share Posted February 15, 2017 Hey Munga, I think i've seen this as well. In my case the C-130 crashed when i speeded up time while waiting for the CDU startup. & this prevented the rest of the mission script to run properly. When i did the startup in real time (no acceleration) it did not happen. cheers B Link to comment Share on other sites More sharing options...
Sabre-TLA Posted February 16, 2017 Share Posted February 16, 2017 The tanker spawns later in the mission but we have noticed that recently 5X on the TACAN doesn't work but 5Y does. You won't get distance to the tanker but you will get bearing. Also there are 2 F-16Cs flying as escort so you can locate the tanker by finding these flights on your TADS. Hopefully ED will fix the tanker TACAN so 5X and the distance will work properly again. MapleFlagMissions - Read Our Blog for Updates Link to comment Share on other sites More sharing options...
munga Posted February 16, 2017 Author Share Posted February 16, 2017 Hi Gents, I tried again.....still no go...I do not use acceleration at all and I can see two F-16Cs but no tanker.... Link to comment Share on other sites More sharing options...
Sabre-TLA Posted February 16, 2017 Share Posted February 16, 2017 The tanker spawns in the same trigger as the F-16Cs so it should be there. Are you flying with NVGs on? Usually you can see it. If you can get a response on the Radio via UHF 251 then the tanker is there but you might have to get very close to visually see it since it's a night mission. MapleFlagMissions - Read Our Blog for Updates Link to comment Share on other sites More sharing options...
munga Posted February 16, 2017 Author Share Posted February 16, 2017 HI Sabre, Yes I do use NVGs....I will double check UHF 251 setting again tonight, however I rarely do touch this unless advised or instructed. munga Link to comment Share on other sites More sharing options...
munga Posted February 16, 2017 Author Share Posted February 16, 2017 HI, I have tried again and again.....this time I see F-15's but still no tanker...UHF is 251... I do not know what to do with this.....AAFT1 is no different then AAFT2 but its at night time..."correct"... Is it worth restarting or resetting the Campaign??? .....There is something wrong with the script here because my first one tonight I couldn't leave the ground because there was A-10C blocking runway 7....{no plane was moving}... i need help please... Link to comment Share on other sites More sharing options...
Sabre-TLA Posted February 16, 2017 Share Posted February 16, 2017 I would uninstall and reinstall the campaign module. Other users have had issues with triggers miss firing and once they did a DCS update or reinstalled the campaign everything worked as expected. MapleFlagMissions - Read Our Blog for Updates Link to comment Share on other sites More sharing options...
munga Posted February 17, 2017 Author Share Posted February 17, 2017 Sabre.....Call it strange or whatever!!!! I read it somewhere in the forum to update the video drivers...I did that and started the AATF2 mission. Alhough I noticed I wasn't able to takeoff due to many planes on the runway, I broke the rules and managed to takeoff.{naughty me!!!}. The mission continued and I can hear the Tanker and see it. I managed to refuel and RTB at Kobeliti. Although I had damaged the plane a little on landing, I had passed the AAFT 2 Once again call it strange{BTW I was flying with out my instructor, he was still stuck on the taxiway} munga Link to comment Share on other sites More sharing options...
SharkBaztard Posted August 10, 2017 Share Posted August 10, 2017 The tanker was missing for me last night.. I noticed two planes, thinking 1 was a tanker and the other was running security.. but when I got closer, it was 2 f-16's no tanker. Ill try again at some point and maybe re-install the campaign if still not visible. Link to comment Share on other sites More sharing options...
SharkBaztard Posted August 28, 2017 Share Posted August 28, 2017 (edited) Update: My findings I update video drivers, because I read it above and nvidia has a new version any (it's not the issue) I also, re-installed the campaign.. NO TANKER (well.. not in the right spot) I tried a couple times and noticed no tanker but could easily link with f-16's..(btw, tk 5x works) I am able to contact tanker and get a read-out on distance... I was between wp5 & 6 w/ only the f16's..(after the "turn with tanker" instruction)... never got the instruction.. Then I did? So, that made me turn on NVG and look behind me.. I turned 360 and flew way(miles) back and linked up with the tanker? I wonder what is causing it to spawn way behind? It is never "gone" just not in the right path at the right time.. Also, my way points don't auto switch to the next wp as I pass through them..does this affect the spawn? Is the spawn of the tanker trigger by radio as "intent to re-fuel"? Edited August 28, 2017 by SharkBaztard Link to comment Share on other sites More sharing options...
Sabre-TLA Posted August 28, 2017 Share Posted August 28, 2017 No the tanker spawns when you takeoff however there have been reported issues with AI not following programmed speed settings so we suspect that may be why the tanker is behind you at the RV point. We will do some testing and see if we can force the tanker to make the waypoint on time instead of using a speed setting. MapleFlagMissions - Read Our Blog for Updates Link to comment Share on other sites More sharing options...
SharkBaztard Posted August 28, 2017 Share Posted August 28, 2017 No the tanker spawns when you takeoff however there have been reported issues with AI not following programmed speed settings so we suspect that may be why the tanker is behind you at the RV point. We will do some testing and see if we can force the tanker to make the waypoint on time instead of using a speed setting. Thank you. The instructor was in a good mood and allowed me to turn and burn for miles in the wrong heading to accomplish the task. Let him know I appreciate it :megalol: Link to comment Share on other sites More sharing options...
TonyG Posted August 29, 2017 Share Posted August 29, 2017 I can confirm it happened to me as well, hit the RVCP on time, but i watched the tanker turn in off my left wing, and it fell into trail behind me about 7NM back. I circled back and got it. SharkBaztard, you can change the autosequencing on the CDU in the Flight Plan Menu, toggle between manual/auto. Link to comment Share on other sites More sharing options...
SharkBaztard Posted September 6, 2017 Share Posted September 6, 2017 SharkBaztard, you can change the autosequencing on the CDU in the Flight Plan Menu, toggle between manual/auto. Thanks! and maybe this issue with speed of tanker is now fixed. will try later! ED CHANGELOG: Sept 6 DCS 1.5.7.9337 Update 2 Added support of DCS: NS430 module. DCS World Ingame manual window issues fixed ME trigger list: airfield names are localized. New portion of textures has been added for IC. PAI: Navigation lights on С-130, An-26B, An-30M, IL-76MD, Yak-40 aircraft will work. Server hoster won't be kicked from cockpit to external view when a client exits using Alt+F4 combo. AI plane will hold desired speed set in ME. DCS Ka-50 Added trimmer mode for joysticks without spring and FFB into Ka-50 special options. Same as Mi-8MTV2 option. DCS SA-342 Gazelle by Polychop Main rotor head shapes correction Tail rotor shapes and animation added Sound no more playing after helicopter crash or else and reloading a new mission Net arguments correction Gun & Rockets Sight correction No more persistent damages when starting a new mission with the helicopter crashed during a previous mission Radios have been reworked : Now Communication menus are acessable through "", "RShift+ " and "RCtrl+ " for VHF AM, VHF FM and UHF AM radios respectively Corrected Gun sound Fix for Radio issues are in the works Known issues Multiplayer client's track record/replay is broken The update will be available today for an open beta. If no critical issues are found, next week it will be available in the public version. Link to comment Share on other sites More sharing options...
sze5003 Posted January 25, 2018 Share Posted January 25, 2018 I had the same issue a few night ago. It was completely random too. Only once I found it spawned behind me but the other times I only found the two F16's. Running 1.5.8 beta latest. I ended up getting a 75 on the misison anyway after I exited to refly it thinking a reboot would help. I'll try and restart the campaign in 2.5 but for now I moved on to mission 3. Asus ROG Strix Z790-E | Core i9 13900K-NZXT Kraken X73 AIO | 32GB DDR5 G Skill Neo 6600mhz | 2TB Sk Hynix P41 Platinum nvme |1TB Evo 970 Plus nvme | OCZ Trion 150 960GB | 256GB Samsung 830 | 1TB Samsung 850 EVO | Gigabyte OC 4090 | Phanteks P600S | 1000W MSI MPG A1000G | LG C2 42 Evo 3840x2160 @ 120hz Link to comment Share on other sites More sharing options...
AMEDooley Posted January 26, 2018 Share Posted January 26, 2018 I’m not going to mess with any campaigns until after 2.5 has a chance to squash the bugs well enough. Not to mention I’m on deployment and don’t have my rig anyway. Easy to keep that promise lol. 1 [sIGPIC][/sIGPIC] Link to comment Share on other sites More sharing options...
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