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Spitfire Gun Sight Lead


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I've noticed that the gun sight will not lead the target very well. I often have to run the nose up over my target to get hits.

 

Is the gyro not suited for operation outside of, let's say, 15 degrees? I place the adjusted dot on the target, and the rounds fall WAY behind....

Dogs of War Squadron

Call sign "HeadHunter" P-51D /Spitfire Jockey

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The spitfire has no gyro...

 

LOL! Well! That 'splains it! :doh:

 

Thnx

Dogs of War Squadron

Call sign "HeadHunter" P-51D /Spitfire Jockey

Gigabyte EP45T-UD3LR /Q9650 3.6Ghz | 16GB DDR3 1600 RipJaws | EVGA GTX-1060 ACX3 FTW | ThrustMaster 16000m & G13 GamePad w/analog rudder stick | TurtleBeach EarForce PX22 | Track IR5 | Vizio 40" 4K TV monitor (stuck temporarily with an Acer 22" :( )

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I suspect it has the same problem as the Fw 190: absence of refraction through the armored canopy.

P-51D | Fw 190D-9 | Bf 109K-4 | Spitfire Mk IX | P-47D | WW2 assets pack | F-86 | Mig-15 | Mig-21 | Mirage 2000C | A-10C II | F-5E | F-16 | F/A-18 | Ka-50 | Combined Arms | FC3 | Nevada | Normandy | Straight of Hormuz | Syria

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So what's the point of adjusting wingspan and range at all?

 

I also find leading a turning target almost impossible as you need to let the target disappear below the nose to hit it.

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So what's the point of adjusting wingspan and range at all?

 

 

I find it is still useful to get a general sense of when to fire, based on the size of the enemy plane when he passes through the reticule. 250 yards, 35 feet works best for me. A lot of the time you will be doing deflection shots, thats true, but its not like you will never find yourself in a lag pursuit in a fight. Even when you do deflection shots you will probably only do so at a certain range. Figuring out that range means using the gun reticule at least initially.


Edited by OnlyforDCS

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Same here, I do find it useful to set 250 yards and 35 wingspan. That is where your convergence should be.

 

On target disappearing under the nose; one good pilot once told me once to put the target next to, slightly below the nose during a tight turn fight, so that you still barely see it and then use your rudder to drop the nose on it and shoot. I’m still far away from mastering that skill though. Hopefully one day :joystick:

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