Maulkin Posted May 27, 2017 Posted May 27, 2017 Can barely see outside in version 2.1.0.5677 on the Nevada map. Gauges,VTA, and PCA lighting is odd and also difficult to see. --Maulkin Windows 10 64-bit - AMD Ryzen 9 5900X @ 3.7 GHz - 32 GB DDR4 3600MHz RAM - EVGA FTW3 RTX 3080 - Asus Crosshair VIII Hero motherboard - Samsung EVO Pro 1 TB SSD - TrackIR 4 Pro - Thrustmaster Warthog - Saitek rudder pedals - Lilliput UM-80/C with TM Cougars
rrohde Posted May 27, 2017 Posted May 27, 2017 Guess the M2000C is not yet optimized for PBR. PC: AMD Ryzen 9 5950X | MSI Suprim GeForce 3090 TI | ASUS Prime X570-P | 128GB DDR4 3600 RAM | 2TB Samsung 870 EVO SSD | Win10 Pro 64bit Gear: HP Reverb G2 | JetPad FSE | VKB Gunfighter Pro Mk.III w/ MCG Ultimate VKBcontrollers.com
Davee Posted May 27, 2017 Posted May 27, 2017 Also cannot see through HUD, has a green shade. Choosing inside lighting at night shows all around the aircraft as a purple shade looking through the cockpit.
Drexx Posted May 27, 2017 Posted May 27, 2017 Its really really bright in the a10c also, so I don't buy that mirage 2000 finger pointing, I think everything plane is going to need some tweaking... Developer of DDCS MP Engine, dynamicdcs.com https://forums.eagle.ru/showthread.php?t=208608
CrashO Posted May 27, 2017 Posted May 27, 2017 Can barely see outside in version 2.1.0.5677 on the Nevada map. Gauges,VTA, and PCA lighting is odd and also difficult to see. Is Deferred Shading off in display options? All modules have weird glow problems when it is on.
Maulkin Posted May 27, 2017 Author Posted May 27, 2017 Is Deferred Shading off in display options? All modules have weird glow problems when it is on. Thanks I'll give that a shot --Maulkin Windows 10 64-bit - AMD Ryzen 9 5900X @ 3.7 GHz - 32 GB DDR4 3600MHz RAM - EVGA FTW3 RTX 3080 - Asus Crosshair VIII Hero motherboard - Samsung EVO Pro 1 TB SSD - TrackIR 4 Pro - Thrustmaster Warthog - Saitek rudder pedals - Lilliput UM-80/C with TM Cougars
Davee Posted May 27, 2017 Posted May 27, 2017 Also cannot see through HUD, has a green shade. Choosing inside lighting at night shows all around the aircraft as a purple shade looking through the cockpit. Deferred Shading off returns image to normal. Thanks for the tip.
Raven (Elysian Angel) Posted May 28, 2017 Posted May 28, 2017 (edited) On our list being worked on today :) Thank you! This is what it looks like for me: 1. Flying into the sun: 2. Flying away from the sun: *edit* I disabled mirrors for frame-rate issues Edited May 28, 2017 by Elysian Angel Spoiler Ryzen 7 9800X3D | 96GB G.Skill Ripjaws M5 Neo DDR5-6000 | Asus ProArt RTX 4080 Super | ASUS ROG Strix X870E-E GAMING | Samsung 990Pro 2TB + 990Pro 4TB NMVe | VR: Varjo Aero VPC MT-50CM2 grip on VPForce Rhino with Z-curve extension | VPC CM3 throttle | VPC CP2 + 3 | FSSB R3L | VPC Rotor TCS Plus base with SharKa-50 grip | Everything mounted on Monstertech MFC-1 | VPC R1-Falcon pedals with damper | Pro Flight Trainer Puma OpenXR | PD 1.0 | 100% render resolution | DCS graphics settings Win11 Pro 24H2 - VBS/HAGS/Game Mode ON
Knock-Knock Posted May 28, 2017 Posted May 28, 2017 Something tells me that the modules end up needing 2 texture sets, at least for some of the textures. One for Deferred, and one for 'old' shading. - Jack of many DCS modules, master of none. - Personal wishlist: F-15A, F-4S Phantom II, JAS 39A Gripen, SAAB 35 Draken, F-104 Starfighter, Panavia Tornado IDS. | Windows 11 | i5-12400 | 64Gb DDR4 | RTX 3080 | 2x M.2 | 27" 1440p | Rift CV1 | Thrustmaster Warthog HOTAS | MFG Crosswind pedals |
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