Ampyr Posted October 30, 2022 Share Posted October 30, 2022 3 hours ago, PB0_CEF said: Try with this file : UTIL_db_loadouts.lua Put it in the P:\Saved Games\DCS.openbeta\Mods\tech\DCE\ScriptsMod.NG folder (make a copy of the old one) With this file all Mi-24P in escort mission will have two possible loadouts for escort mission on Cyprus campaign If you want exclusively the R60 loadout use Notepad++ (free) to remove "cyprus", tag in : ["Escort 2xB8V20+4xATGM_AT9-Heat+4xATGM_AT9-AA"] = { attributes = {}, code_loadout = {"Cyprus", "HWITC", "Crisis"}, Tell me if it's good for you We are working (mainly Miguel ) on new features for DCE ... Reworked and new campaigns should come soon That did the trick, thank you! Can't wait to see what you guys have in store 6 hours ago, Miguel21 said: Hi, glad you like it. Normally, when you call a CAP urgently, the nearest one moves to the position of your call. No need to set any frequency. For this to work, there must be a CAP in the air that is not already in combat. If you are sure it doesn't work, send me the mission and a tacvew plz. For the loadout, I leave it to Cef, it's his thing ^^ I was watching the Mirages this time, there were 2-3 groups of Mirages in strike groups and 1 intercept group at Paphos taking off. All Mirages would just orbit Paphos indefinitely. I then went into the mission editor and all the flights do indeed have a full route of waypoints set up and everything looks correct but for some reason once they are in the mission they do not seem to attach themselves to the routes? I don't know what is wrong. Here is the miz, I do not have tacview, I play in vr and it causes huge lag for me. Cyprus Incident-Hind_ongoing.miz Link to comment Share on other sites More sharing options...
Miguel21 Posted October 30, 2022 Share Posted October 30, 2022 thank you I look at I think DCS has become less tolerant to code errors ^^ the orbits seem to have indeed a problem FAQ DCE (Cef & Miguel'version) In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible: - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod DCE_Manager News : Crisis in Persian Gulf, one campaign, 13 modules (29/12/2023) Link to comment Share on other sites More sharing options...
Miguel21 Posted October 30, 2022 Share Posted October 30, 2022 concerning the infinite orbits, I think I found an alternative I'll post this tomorrow FAQ DCE (Cef & Miguel'version) In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible: - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod DCE_Manager News : Crisis in Persian Gulf, one campaign, 13 modules (29/12/2023) Link to comment Share on other sites More sharing options...
Miguel21 Posted October 31, 2022 Share Posted October 31, 2022 (edited) CustomTasksScript.lua Hi, here is a file to correct infinite orbit since DCS patch 2.8 To place in ScriptsMod.NG\Mission Scripts for those who use a version lower than 20.60.260 you have to copy and replace the file in the folder ScriptsMod.NG\Mission Scripts Then generate a new mission (SkipMission.bat) I hope to make a full release in a few days.... Edited November 1, 2022 by Miguel21 2 FAQ DCE (Cef & Miguel'version) In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible: - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod DCE_Manager News : Crisis in Persian Gulf, one campaign, 13 modules (29/12/2023) Link to comment Share on other sites More sharing options...
Ampyr Posted October 31, 2022 Share Posted October 31, 2022 (edited) That definitely did fix the orbiting problem! Now the fighters are engaging each other. The battle happens right over the FARP where my hinds are taking off too, it's really cool watching the battle as I'm taking off! I apologize to come back with another problem but it seems that in the escort missions, something happens to the Gazelles. Usually it seems like they do not spawn at all, however this last time I saw a crashed Gazelle in the middle of a forest near FARP Dallas where they were supposed to be taking off from. I think they are not spawning in the correct location and crashing immediately. Here is the miz for that one Cyprus Incident-Hind_ongoing.miz Edited October 31, 2022 by Ampyr Link to comment Share on other sites More sharing options...
Miguel21 Posted November 1, 2022 Share Posted November 1, 2022 I will look at thank you FAQ DCE (Cef & Miguel'version) In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible: - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod DCE_Manager News : Crisis in Persian Gulf, one campaign, 13 modules (29/12/2023) Link to comment Share on other sites More sharing options...
Spartan111sqn Posted November 1, 2022 Share Posted November 1, 2022 (edited) 16 hours ago, Miguel21 said: CustomTasksScript.lua 42.37 kB · 3 downloads Hi, here is a file to correct infinite orbit since DCS patch 2.8 To place in ScriptsMod.NG\Mission Scripts I hope to make a full release in a few days.... Thanks a lot, where should we put this file? How to proceed? I mean, just paste in the folder?, or we need to copy the content in other .lua? Edited November 1, 2022 by Spartan111sqn Link to comment Share on other sites More sharing options...
Miguel21 Posted November 1, 2022 Share Posted November 1, 2022 24 minutes ago, Spartan111sqn said: Thanks a lot, where should we put this file? How to proceed? I mean, just paste in the folder?, or we need to copy the content in other .lua? hello, for those who use a version lower than 20.60.260 you have to copy and replace the file in the folder ScriptsMod.NG\Mission Scripts Then generate a new mission (SkipMission.bat) FAQ DCE (Cef & Miguel'version) In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible: - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod DCE_Manager News : Crisis in Persian Gulf, one campaign, 13 modules (29/12/2023) Link to comment Share on other sites More sharing options...
Spartan111sqn Posted November 1, 2022 Share Posted November 1, 2022 Just now, Miguel21 said: hello, for those who use a version lower than 20.60.260 you have to copy and replace the file in the folder ScriptsMod.NG\Mission Scripts Then generate a new mission (SkipMission.bat) So, if we update, we will get it, right? Link to comment Share on other sites More sharing options...
Miguel21 Posted November 1, 2022 Share Posted November 1, 2022 no, not yet on this one, it is not automatic. You have to do it in manual FAQ DCE (Cef & Miguel'version) In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible: - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod DCE_Manager News : Crisis in Persian Gulf, one campaign, 13 modules (29/12/2023) Link to comment Share on other sites More sharing options...
Spartan111sqn Posted November 1, 2022 Share Posted November 1, 2022 Just now, Miguel21 said: no, not yet on this one, it is not automatic. You have to do it in manual Understood, thanks, in fact 20.60.249 is the last that the app detects. Thanks Link to comment Share on other sites More sharing options...
Miguel21 Posted November 1, 2022 Share Posted November 1, 2022 13 hours ago, Ampyr said: That definitely did fix the orbiting problem! Now the fighters are engaging each other. The battle happens right over the FARP where my hinds are taking off too, it's really cool watching the battle as I'm taking off! I apologize to come back with another problem but it seems that in the escort missions, something happens to the Gazelles. Usually it seems like they do not spawn at all, however this last time I saw a crashed Gazelle in the middle of a forest near FARP Dallas where they were supposed to be taking off from. I think they are not spawning in the correct location and crashing immediately. Here is the miz for that one Cyprus Incident-Hind_ongoing.miz 3.24 MB · 2 downloads null in your mission, the helico spawn in flight at 400m I think it's too low with the surrounding mountains. So you can try to put elevation = 1220, In FARP-Dallas in Init/db_airbases.lua As well as the other farp (LONDON?) And if you don't want to start the campaign again do the same thing in Active/db_airbases.lua Nevertheless, I think there is another link to the FARP 1 FAQ DCE (Cef & Miguel'version) In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible: - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod DCE_Manager News : Crisis in Persian Gulf, one campaign, 13 modules (29/12/2023) Link to comment Share on other sites More sharing options...
airnox Posted November 1, 2022 Share Posted November 1, 2022 @ Miguel21 Hello, can I change the campaign Cyprus Incident Hind so that I can fly the AH64D? If yes how? Link to comment Share on other sites More sharing options...
Miguel21 Posted November 1, 2022 Share Posted November 1, 2022 3 minutes ago, airnox said: @ Miguel21 Hello, can I change the campaign Cyprus Incident Hind so that I can fly the AH64D? If yes how? @PB0_CEF ? ^^ FAQ DCE (Cef & Miguel'version) In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible: - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod DCE_Manager News : Crisis in Persian Gulf, one campaign, 13 modules (29/12/2023) Link to comment Share on other sites More sharing options...
Ampyr Posted November 1, 2022 Share Posted November 1, 2022 (edited) 9 hours ago, Miguel21 said: null in your mission, the helico spawn in flight at 400m I think it's too low with the surrounding mountains. So you can try to put elevation = 1220, In FARP-Dallas in Init/db_airbases.lua As well as the other farp (LONDON?) And if you don't want to start the campaign again do the same thing in Active/db_airbases.lua Nevertheless, I think there is another link to the FARP Perfect! I will give this a go tonight, thank you very much! One other question, in the cyprus campaign the units don't move which I didn't really notice until I checked out another hind campaign I think it was hot war in the cold. The units in that campaign were moving, is this something that could be easily added to the cyprus campaign? Edited November 1, 2022 by Ampyr Link to comment Share on other sites More sharing options...
Miguel21 Posted November 1, 2022 Share Posted November 1, 2022 33 minutes ago, Ampyr said: Perfect! I will give this a go tonight, thank you very much! One other question, in the cyprus campaign the units don't move which I didn't really notice until I checked out another hind campaign I think it was hot war in the cold. The units in that campaign were moving, is this something that could be easily added to the cyprus campaign? ? Then it is normally the opposite. In Cyprus, the units move, but from one mission to another and according to certain conditions. However, there is no "dynamic" movement, such as a convoy on a road. We rarely use these convoys (that's what you saw in Hot war in the cold), but unfortunately, it eats up a lot of FPS. We have to do without it. FAQ DCE (Cef & Miguel'version) In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible: - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod DCE_Manager News : Crisis in Persian Gulf, one campaign, 13 modules (29/12/2023) Link to comment Share on other sites More sharing options...
Ampyr Posted November 1, 2022 Share Posted November 1, 2022 12 minutes ago, Miguel21 said: ? Then it is normally the opposite. In Cyprus, the units move, but from one mission to another and according to certain conditions. However, there is no "dynamic" movement, such as a convoy on a road. We rarely use these convoys (that's what you saw in Hot war in the cold), but unfortunately, it eats up a lot of FPS. We have to do without it. Totally understandable, my first thought was that it was probably performance related. Thanks again for the fixes! Link to comment Share on other sites More sharing options...
PB0_CEF Posted November 3, 2022 Author Share Posted November 3, 2022 On 11/1/2022 at 7:48 PM, airnox said: @ Miguel21 Hello, can I change the campaign Cyprus Incident Hind so that I can fly the AH64D? If yes how? I’m working on an alternate version with British Ah-64D intervention from Akrotiri 1 [/url]All known Dynamic Campaign Engine Campaigns Last DCE news : Crisis in PG - Blue version Link to comment Share on other sites More sharing options...
Namonid_2020 Posted November 5, 2022 Share Posted November 5, 2022 Sorry to all for this stupid question. I am a newbie here, and tried to install DCE, but it is not visible in the DCS menu (2.8) at all. I cannot find the first mission as well. (I have red everything, missionscript configured, files are in the good directories, etc.) Do you have any idea what went wrong, what to do? Thanks Link to comment Share on other sites More sharing options...
Miguel21 Posted November 5, 2022 Share Posted November 5, 2022 3 hours ago, Namonid_2020 said: Sorry to all for this stupid question. I am a newbie here, and tried to install DCE, but it is not visible in the DCS menu (2.8) at all. I cannot find the first mission as well. (I have red everything, missionscript configured, files are in the good directories, etc.) Do you have any idea what went wrong, what to do? Thanks Hi, which campaign did you install? Did you install it with DCE_Manager (link in my signature) FAQ DCE (Cef & Miguel'version) In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible: - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod DCE_Manager News : Crisis in Persian Gulf, one campaign, 13 modules (29/12/2023) Link to comment Share on other sites More sharing options...
Namonid_2020 Posted November 6, 2022 Share Posted November 6, 2022 Yes. I did it with the latest version. It was TF-71 Harrier 80's campaign. Link to comment Share on other sites More sharing options...
Miguel21 Posted November 6, 2022 Share Posted November 6, 2022 (edited) 4 hours ago, Namonid_2020 said: Yes. I did it with the latest version. It was TF-71 Harrier 80's campaign. if this DCE logo does not appear in the list of module, look for an "entry.lua" file in C:\Users\ **yourPcName** \Saved Games\ **yourDCS_OpenBetaName** \Mods\tech\DCE If it is not there, copy the one that is in the campaign zip file you downloaded Edited November 6, 2022 by Miguel21 FAQ DCE (Cef & Miguel'version) In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible: - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod DCE_Manager News : Crisis in Persian Gulf, one campaign, 13 modules (29/12/2023) Link to comment Share on other sites More sharing options...
Namonid_2020 Posted November 7, 2022 Share Posted November 7, 2022 Thanks, but entry.lua is there. I am sorry for the problems, try to figure out... Link to comment Share on other sites More sharing options...
Miguel21 Posted November 7, 2022 Share Posted November 7, 2022 1 hour ago, Namonid_2020 said: Thanks, but entry.lua is there. I am sorry for the problems, try to figure out... 1/ how many installations of DCS do you have (Stable + OpenBeta) 2/ are you not confusing several installations? 3/ are you looking for the DCE icon in the list of campaign modules and not in the campaign names? (basically, in the left list, not the right list) FAQ DCE (Cef & Miguel'version) In case of problem with a mission generated by CEF's DCEs, please post as many elements as possible: - the mission + the tacview + a screenshot of the bug window + Give the name of the campaign + version of the scriptsMod DCE_Manager News : Crisis in Persian Gulf, one campaign, 13 modules (29/12/2023) Link to comment Share on other sites More sharing options...
Baldi23 Posted November 7, 2022 Share Posted November 7, 2022 hello... just getting back into DCS again and loved these DCE campaigns before!.. Is everything still working correctly in DCS 2.8? is ok to reinstall everything? Link to comment Share on other sites More sharing options...
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