pwrmx24 Posted September 10, 2017 Posted September 10, 2017 I'm sure this has been discussed. No capability that I can see and it makes flying formation challenging. Any progress or updates coming? thanks. ASUS Z87-PRO, I5-4690K OC to 4.5, 16gb G-Skill, ASUS GTX-970, 3x32" Samsung 1080p TVs, TrackIR 5, Cougar MFD, Logitech Extreme 3D, 250Gb Samsung SSD, 2 TB WD Black
Shadow KT Posted September 10, 2017 Posted September 10, 2017 Actually I've accidentally activated it, I don't know how, but when I was trying AAR. I am not sure how exactly it works 'Shadow' Everybody gotta be offended and take it personally now-a-days
Spt Posted September 10, 2017 Posted September 10, 2017 As soon you open your refuel hatch, you read tacan distance from the tanker on your hud ( right down corner) but as usual you open hatch just before contact, so it's not useful ++ [sIGPIC][/sIGPIC]
Shadow KT Posted September 10, 2017 Posted September 10, 2017 As soon you open your refuel hatch, you read tacan distance from the tanker on your hud ( right down corner) but as usual you open hatch just before contact, so it's not useful ++ Welp, I think it stays to TCAN even if you close it and don't change modes ?not sure 'Shadow' Everybody gotta be offended and take it personally now-a-days
Crew Dog Posted September 11, 2017 Posted September 11, 2017 As soon you open your refuel hatch, you read tacan distance from the tanker on your hud ( right down corner) but as usual you open hatch just before contact, so it's not useful ++ Might be more useful than you realise, if you've built a mission where your sole task is to hit the tanker. You would "ops check" the slipway door on the ground if you anticipated any AR during a sortie, so while in a full scale mission, not that functional, but if just taking off and joining up with the tanker, could be helpful. FENRIR http://www.youtube.com/channel/UCzO1zVdbcIJPsKXqYl3Vvaw No KC-10 in DCS? Thank goodness for small miracles! Intel i5 4690K OC to 4.0, Corsair CX850M PSU, 16GB Patriot Viper @ 1866MHz, EVGA GTX 1060 SC, Samsung EVO 250GB SSD, Saitek X-55, Saitek Pro Flight Rudder Pedals, Delanclip
feefifofum Posted September 11, 2017 Posted September 11, 2017 As soon as you close the door, it will return to normal navigation mode. However, unlike in RL, opening the door does not appear to cut your feed tanks so you can fly around with it open indefinitely to make use of the TACAN. THE GEORGIAN WAR - OFFICIAL F-15C DLC
Crew Dog Posted September 14, 2017 Posted September 14, 2017 As soon as you close the door, it will return to normal navigation mode. However, unlike in RL, opening the door does not appear to cut your feed tanks so you can fly around with it open indefinitely to make use of the TACAN. I could've sworn that was implemented, at least in an older version. IIRC, I was in trail to a tanker, opened the slipway as soon as I had visual (this was when I was just starting out in 1.2.x and haven't read through the -1,) had trouble connecting, but left the slipway open the whole time. After about 10-15 minutes trying, my engines shut down, and I had full internal and bags. I could be wrong though... FENRIR http://www.youtube.com/channel/UCzO1zVdbcIJPsKXqYl3Vvaw No KC-10 in DCS? Thank goodness for small miracles! Intel i5 4690K OC to 4.0, Corsair CX850M PSU, 16GB Patriot Viper @ 1866MHz, EVGA GTX 1060 SC, Samsung EVO 250GB SSD, Saitek X-55, Saitek Pro Flight Rudder Pedals, Delanclip
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