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Posted

Holy crap! A blast from the past.... indeed.... this was my first air combat simulator...

 

Ok whoever was playing that truly sucked, he was flying way to fast most of the time. Here's the cool thing about that game, aside from the awesome hints like "use your combat skills" the carrier landings were actually really really tough.

 

Whats little known though is that game showed some of the real capabilities of the F-14... Aim-54's really can take out ships and the F-14 could really carry 40xAim-54's and 20x Aim-7's... :gun_rifle: :D

Posted

lol, that was kinda cool. never played it, but looks fun... well, not so much now that we have these new ones, but looked fun back then.

DCS Wishlist: 1) FIX THE DAMN RIVERS!!! 2) Spherical or cylindrical panorama view projection. 3) Enhanced input options (action upon button release, etc). 4) Aircraft flight parameter dump upon exit (stick posn, attitude, rates, accel, control volume, control-surface positions, SAS bias, etc). 5) ADS-33 maneuver courses as static objects. 6) Exposed API or exports of trim position and stick force for custom controllers. 7) Select auto multiple audio devices

Posted

the carrier landings were actually really really tough.

 

I beg to differ...I found the sweet spot on the carrier and nailed the landing 100% of the time.

Posted

The first one I had on the NES was Airwolf, It was like that but you also had to do side scrolling missions like picking up hostages and also fuel... quality

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