flo57100 Posted December 16, 2017 Share Posted December 16, 2017 Hello here, 2 issues I just noticed - Selecting A/G shuts off my 2 MPCDs - When performing rocket attack, no more distance scale displayed outside of collimating circle on HUD Link to comment Share on other sites More sharing options...
Skulleader Posted December 16, 2017 Share Posted December 16, 2017 Hi, do you have the same problem with DCS 1.5.8 Openbeta ? Thanks in advance, Skull. [sIGPIC]http://forums.eagle.ru/signaturepics/sigpic93192_6.gif[/sIGPIC] My Facebook: https://www.facebook.com/profile.php?id=100006748814655 My P-51D's Mod: http://forums.eagle.ru/showthread.php?t=142739 One of my few skins : https://www.digitalcombatsimulator.com/en/files/1452845/ Link to comment Share on other sites More sharing options...
flo57100 Posted December 17, 2017 Author Share Posted December 17, 2017 No, no problem on the beta Link to comment Share on other sites More sharing options...
SandMan23 Posted December 17, 2017 Share Posted December 17, 2017 The latest hot fix is terrific as the bird handles even better now! Aside from the issues listed in this thread, I have noticed when in A/A gunnery mode the 2nd slightly larger gun sight option has disappeared. Link to comment Share on other sites More sharing options...
Thomasew Posted December 17, 2017 Share Posted December 17, 2017 Hi, The 2nd, slightly larger gunsight, .. still works fine for me. i.e. Cage/Uncage. Cheers Tom He Who Will Not Risk Cannot Win Link to comment Share on other sites More sharing options...
Aries144 Posted December 17, 2017 Share Posted December 17, 2017 There's an issue with the HUD affecting the ASL and A/G gun pipper range scales that is fixed by manually replacing two .lua files. See this thread. Link to comment Share on other sites More sharing options...
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