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Posted

Help! I've recently made a skin and converted the PSD to DDS but it won't work, I am at a loss and I've looked at youtube videos but am generally confused. I have the description file but every time I try and select the skin it gives me the skin that the description used!

That was some of the best flying I've seen to date...right up to the part where you got killed

Posted

What does the description file and folder look like?

The only way to make sense out of change is to plunge into it, move with it, and join the dance.

"Me, the 13th Duke of Wybourne, here on the ED forums at 3 'o' clock in the morning, with my reputation. Are they mad.."

https://ko-fi.com/joey45

 

Posted

I think the modified textures (the dds files that reside in that local folder) should be set to false. Also you need to specify the name of the texture file in the description.

 

For example:

 

{"f15wingl", 0 ,"winter_wing_l",false};

Posted

Alright thank you i will try that

That was some of the best flying I've seen to date...right up to the part where you got killed

Posted (edited)
unknown.png Its still broken it kinda loads but its like black and white F178828080DC9FD63CE7BB529D02B4E6E7BE6B46 but on my template its white and gray Edited by Salty

That was some of the best flying I've seen to date...right up to the part where you got killed

Posted

That is the old format. Make sure the file that you are pulling the textures from has the file extension in the name. for example:

 

"Winter_Nose.dds"

 

That should fix it.

Posted
That is the old format. Make sure the file that you are pulling the textures from has the file extension in the name. for example:

 

"Winter_Nose.dds"

 

That should fix it.

 

What do you mean “by the old format”? I’ve never included .dds in my description.lua The OP’s textures are loading now. I suspect either its the wrong dds export type or layer problems.

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