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Posted

Don’t get me wrong, I love the update. But when using the TVM display on the A-10A the frames drops from a steady 35 to 6 and the SIM becomes unplayable/slideshow. It is especially when slewing the target designator from the sky down on the terrain. The problem exists both in singleplayer and multiplayer. I hope this can be fixed. I have a live video recording on youtube that I will update this post with.

 

My hardware speck in the signature. :)

Posted

Try disabling MSAA altogether and use an out-of-game option in Nvidia or AMD's control panel. It seems MSAA eats FPS for breakfast.

[sIGPIC][/sIGPIC]

 

Commodore 64 | MOS6510 | VIC-II | SID6581 | DD 1541 | KCS Power Cartridge | 64Kb | 32Kb external | Arcade Turbo

Posted
Try disabling MSAA altogether and use an out-of-game option in Nvidia or AMD's control panel. It seems MSAA eats FPS for breakfast.

That made it all much better. Showed up some "glare" on building edges but that's no biggie. Thanks.

Posted (edited)

What "cockpit display" setting are you using? "1024 each frame" as far as I understand it is like running another monitor and is more resolution than you need unless you like to zoom in full screen on it. Try dropping it to 512. Same thing as mirrors only more demanding.

 

Also, how can you stand to play at 35 fps? I'd turn off MSAA in a heartbeat with that kind of performance. Do you really feel you need it at 4k?

Edited by Sideslip

System specs: i7 3820 @4.75Ghz, Asus P9X79LE, EVGA GTX1080SC @2100mhz, 16GB Gskil DDR3 @ 2000mhz, 512GB 960EVO m.2, 2 X 512GB 860EVO SATA3 in RAID0, EVGA Supernova 850W G2, Phantek Entho Luxe White. CPU and GPU custom water-cooled with 420mm rad and lots of Noctua fans.

ASUS PG348Q. VKB Gladiator Pro w/MCG, X-55 throttle and MFG Crosswind.

Posted

Yes, MSAA off did some and the mirrors did some så all in all I'm satisfied for now. I run half the 4K, 1440 and it is sooo much better than anything else I ever have used. Not going back to 1080 anytime soon. :)

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