cdromer Posted May 3, 2018 Posted May 3, 2018 My 2 rigs: VIVE Pro/VIVE i9 7900X/i7 8700K 32.0G RAM X2 3T SSD/512G SSD RAID0 + 6T HD RAID0 1080Ti/1080Ti VKB Gunfighter II Pro/Saitek X55 VKB Rudder VIVE Pro works great on 2.5.1. I think there's a noticeable improvement on reading gauges or finding targets. Graphics all set to high, visual range ultra, MSAA none, pixel density 1.2 on my i9 rig. I also find that on 2.5.1 beta the VR seems to run smoother than before - maybe because of the new video memory management implemented? Btw on 2.5 I keep getting glitched clouds with flashing shadows on one eye. Loading time seems to cut in half on 2.5.1 - not sure if it's the case since I lowered the pre-loading radius a bit - didn't find any impact in flight though. Overall for guys haven't tried VR yet, once I move to VR, I just can't go back. Everything seems way easier.
PhilSkyfire Posted May 3, 2018 Posted May 3, 2018 I was able to test the Vive pro in our company with DCS. I think it's really an improvement in visual clarity, be it the gauges or everything on the outside, which is not immediately screen door effected. The radar dishes, trees, powerlines, everything. The Samsung Odyssey should be simmilar to the Vive Pro, but I wasn't able to check this. German Squadron "Serious Uglies" [sIGPIC][/sIGPIC] Skyfire Intel 10700K | SSD for system and DCS | 32 Gb RAM | Gigabyte Aorus RTX 3080 | HP Reverb G2
Wolf8312 Posted May 4, 2018 Posted May 4, 2018 (edited) I want to ask though. You say you are not using MSSA on the VIVE pro? On normal VIVE I use MSSA x4 and it looks and performs great (within normal VR/DCS limits). Has the vive pros extra resolution enabled you to turn off MSSA because it is no longer needed, or have you due to performance problems been compelled to turn it off? Cause honestly MSSA off looks very bad for me, and I cant imagine even with the improvements it looks very good without MSSA on the pro either? And how does this (no MSSA but better res) then compare graphics wise to the 1st VIVE? So are people not better off with the normal cheaper VIVE as does it not all balance out, because you have to lower settings anyway to meet higher performance demands? My impression so far from what people are saying is that the pro means better graphics at a higher performance cost, which means lowering graphics (turning off MSSA) in order to get it to work, and thus defeating the whole reason for getting the pro in the first place? These are not statements I am making btw I do actually want to know if what I am saying has any truth to it. Price aside I dont want to go pro because I worry it would only increase system requirements. Is this a valid concern? Edited May 4, 2018 by Wolf8312 ------------ 3080Ti, i5- 13600k 32GB VIVE index, VKB peddals, HOTAS VPC MONGOOSE, WARTHOG throttle, BKicker,
dburne Posted May 4, 2018 Posted May 4, 2018 Yeah with the Rift I can not stand it with no MSAA either. SS to me does not make up for it, I would much rather have MSAA and lower SS than vice versa. Don B EVGA Z390 Dark MB | i9 9900k CPU @ 5.1 GHz | Gigabyte 4090 OC | 64 GB Corsair Vengeance 3200 MHz CL16 | Corsair H150i Pro Cooler |Virpil CM3 Stick w/ Alpha Prime Grip 200mm ext| Virpil CM3 Throttle | VPC Rotor TCS Base w/ Alpha-L Grip| Point Control V2|Varjo Aero|
cdromer Posted May 5, 2018 Author Posted May 5, 2018 I want to ask though. You say you are not using MSSA on the VIVE pro? On normal VIVE I use MSSA x4 and it looks and performs great (within normal VR/DCS limits). Has the vive pros extra resolution enabled you to turn off MSSA because it is no longer needed, or have you due to performance problems been compelled to turn it off? Cause honestly MSSA off looks very bad for me, and I cant imagine even with the improvements it looks very good without MSSA on the pro either? And how does this (no MSSA but better res) then compare graphics wise to the 1st VIVE? So are people not better off with the normal cheaper VIVE as does it not all balance out, because you have to lower settings anyway to meet higher performance demands? My impression so far from what people are saying is that the pro means better graphics at a higher performance cost, which means lowering graphics (turning off MSSA) in order to get it to work, and thus defeating the whole reason for getting the pro in the first place? These are not statements I am making btw I do actually want to know if what I am saying has any truth to it. Price aside I dont want to go pro because I worry it would only increase system requirements. Is this a valid concern? Correct. I'm not using MSAA because it hits performance hard even with an i9/1080Ti platform since most of my other settings are set to high/ultra. To me with the improvement on resolution of the VIVE Pro it seems that the MSAA is not that important. Yes you get few shimmering edges on buildings etc but you have to put some efforts to focus on stuffs like those to really notice. I'd be very glad to trade these minor things for a smooth and fantastic flight experience given the performance ceiling money can buy for now. Btw my PD setting is 1.2 which means the graphical engine will calculate 20% more virtual pixels for my VIVE Pro to compensate for a problem that already has been somewhat 'fixed' by VIVE Pro's higher physical resolution. Btw #2, I also turn MSAA off when I'm not using VR and set everything else to Ultra/Extreme. The reason is that I use a 4K monitor and have found that by turning MSAA off I not only get higher performance but also crisper image - turning MSAA on makes things blurred on a 4K monitor. In short, the higher your definition, the less MSAA you need. Basically they are the same thing.
Wolf8312 Posted May 5, 2018 Posted May 5, 2018 Correct. I'm not using MSAA because it hits performance hard even with an i9/1080Ti platform since most of my other settings are set to high/ultra. To me with the improvement on resolution of the VIVE Pro it seems that the MSAA is not that important. Yes you get few shimmering edges on buildings etc but you have to put some efforts to focus on stuffs like those to really notice. I'd be very glad to trade these minor things for a smooth and fantastic flight experience given the performance ceiling money can buy for now. Btw my PD setting is 1.2 which means the graphical engine will calculate 20% more virtual pixels for my VIVE Pro to compensate for a problem that already has been somewhat 'fixed' by VIVE Pro's higher physical resolution. Btw #2, I also turn MSAA off when I'm not using VR and set everything else to Ultra/Extreme. The reason is that I use a 4K monitor and have found that by turning MSAA off I not only get higher performance but also crisper image - turning MSAA on makes things blurred on a 4K monitor. In short, the higher your definition, the less MSAA you need. Basically they are the same thing. Well I tried without MSSA with 1.6 DCS PD. Was indeed sharper and less smeared, but IMO looks far more shimmery and jaggy. Performance too didnt seem much better than MSSA x4 and PD 1.2. I think I could get used to it if I had to, but I prefer MSSA on the whole especially for vegas. It dosent really matter much out in the sticks or at night, but no MSSA plays havoc with the buildings! ------------ 3080Ti, i5- 13600k 32GB VIVE index, VKB peddals, HOTAS VPC MONGOOSE, WARTHOG throttle, BKicker,
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