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can't see instruments during night time intercept mission


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Posted

So i was really excited the the glass in the canopy got fixed last patch, and I thought that the lighting in the cockpit at night would have been corrected to, but when I try to do the night time intercept mussion, even with all the lights on at full I can't make out the numbers on most of the instuments. but when looking at videos from older versions of DCS this doesn't seem to be a problem.

 

Does anyone else have this problem or is it just me. I've tried to tweek some of my graphoc setting to see if it makes a difference but there is no change.

Posted

There were no fixes implemented in the last patch, apparently the clearer canopy was just an unforseen side-effect, though a "good" one for us :D.

 

The rest is still fudged as it's used to be, so wait for the actual instrument and lighting fixes Rudel wrote about in his latest Spring-news post.

i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

Posted

yeah. i just downloaded 2.5, and apparently the clear canopy is only in the 2.5beta, but the ACG server has moved from 2.5 beta to 2.5 :(

Posted (edited)

Update: Lighting was improved in the latest patch by removing the blood-red glow on instrument backlighting, but it's still too weak to be of any use. Red flood lights should be twice as bright as they are right now.

 

Instrumentation lights are functional, at least, but the red flood lighting barely does anything except illuminate some minor parts of the cockpit. Still a nightmare to fly at night because of this unless you know exactly where every switch is as they all don't have phosphor painting (but to be fair, all mig pilots should know anyway).

 

Also Exterior lighting remains unchanged. Navigation lights disappear if you scroll 300 meters away from the plane. Landing light is at the wrong angle to be of any use, and also taxi lights are the only exterior lighting which seem to illuminate the plane for other players who are greater than a KM away.

Edited by Auditor
Posted

Can confirm the report of Auditor. Red flood lights are too weak... Pilot torch light is weak too. Also now I fire the gun and I don't getting any sound from it :( Beta version. Win 7. thanks

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