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Posted

If you are making vids or screenshots, set textures to high, shadows to Medium or High, Terrain object shadows to default, MSAA to 4x or 8x, maybe even set ssaa to 2x, Anisotropic filtering to 16x, click full screen and tweak your gamma down a bit, you can also get some interesting effects with depth of field if your graphics card can handle it.

 

If you are flying and need workable framerates on a low power machine start with adjusting gamma as that's free and click full screen, and add medium or low shadows, reduce clutter/grass visibility to 350 or so, turn off cockpit global illumination, rain drops and dirt/flare, and reduce chimney smoke density.

Ryzen 5950x PBO | MSI RTX 3090 | 32gb 3600 RAM | 2 x SSD | Quest 3 | TM Warthog

Posted

I think the grass also varies on which field you're in.

NATO - BF callsign: BLACKRAIN

2x X5675 hexacore CPUs for 24 cores | 72GB DDR3 ECC RAM 3 channel | GTX 1050Ti | 500GB SSD on PCIe lane | CH Products HOTAS | TrackIR5 | Win 7 64

Posted

The video was recorded with the old version of the Normandy map, which had higher and more dense grass back then. It has been reduced, however, on all airfields in recent, overhauled version of the map we got with 2.5.2OB, so you won't be able to get similar result anymore.

i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10.

Posted
The video was recorded with the old version of the Normandy map, which had higher and more dense grass back then. It has been reduced, however, on all airfields in recent, overhauled version of the map we got with 2.5.2OB, so you won't be able to get similar result anymore.

 

Thanks for letting me know :)

Posted

the compression used in the video will also change the image.

especially if it was recorded in one format, edited and then converted for youtube.

 

why youtube video can be misleading.

My Rig: AM5 7950X, 32GB DDR5 6000, M2 SSD, EVGA 1080 Superclocked, Warthog Throttle and Stick, MFG Crosswinds, Oculus Rift.

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