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Posted

Same here unable to use the dropdown menu, only able to select default loadouts.

Win 10 | i7 8700 Coffee Lake OC @ 4.9Ghz | 32Go Ram | 1080Ti | DCS on SSD | Thrustmaster HOTAS Warthog | Saitek Rudder | TrackIr 5 Pro

Posted
I submitted a help ticket to ED regarding this issue and pointed them to this thread. The response was "it will be fixed ASAP"

 

Great news! Thanks!

Posted
Has anyone got 3 screens working with the GUI set to middle monitor only? I have tried everything you all have posted in this thread.

.

 

 

Please ED fix this!

 

or as a hot-fix, can you allow us to use the keyboard to select the ordnance... no matter if the popup is in another screen, but have the ability to select using arrow keys or something while you properly fix this issue?

Posted

I have my center monitor functioning as my menu screen. But that only fixed the shadow bug. It didn't fix this arming menu bug.

 

I have to change my resolution to 1920x1080 / 1 Monitor to use the arming menu in the Mission Editor or in game. Then change it back.

 

PLEASE FIX THIS! :joystick:

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Posted

I guess we need neon signs for them to weigh in on this one.

WIN10-64 HOME Ryzen9 3900x 4.0GHZ, 32GB DDR4, RX6800xt, 1TSSD  Reverb G2, F-14 Simpit (WIP)

Virpil Collective 60 head, TM Warthog, Saitek pedals, TM MFDs, 5 Leo Bodnar boards.

Posted
I guess we need neon signs for them to weigh in on this one.

 

 

Maybe you missed this one ....

 

I submitted a help ticket to ED regarding this issue and pointed them to this thread. The response was "it will be fixed ASAP"

 

 

 

 

:thumbup:

Posted

Yea, this kind of thing gets fixed in a patch or two. Just annoying there have been several Triple-Monitor bugs in the past few months..

 

And they've been fixed with no mention of it in the patch notes.

 

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Posted

@Cobra Is that a guy that works for ED? Do you?

WIN10-64 HOME Ryzen9 3900x 4.0GHZ, 32GB DDR4, RX6800xt, 1TSSD  Reverb G2, F-14 Simpit (WIP)

Virpil Collective 60 head, TM Warthog, Saitek pedals, TM MFDs, 5 Leo Bodnar boards.

Posted

Same

WIN10-64 HOME Ryzen9 3900x 4.0GHZ, 32GB DDR4, RX6800xt, 1TSSD  Reverb G2, F-14 Simpit (WIP)

Virpil Collective 60 head, TM Warthog, Saitek pedals, TM MFDs, 5 Leo Bodnar boards.

Posted

Sent in a trouble ticket pointing at this thread as well. Was told the following "there is 15 threads (fifteen threads!) in your link. Please keep rule: one issue- one ticket."

 

 

This entire thread is on the same problem. It's pretty simple. I even gave a description of the problem in the ticket. It's like they're more upset you have a problem than to try and fix the problem. Now we will pause for a few words from the fanbois.

WIN10-64 HOME Ryzen9 3900x 4.0GHZ, 32GB DDR4, RX6800xt, 1TSSD  Reverb G2, F-14 Simpit (WIP)

Virpil Collective 60 head, TM Warthog, Saitek pedals, TM MFDs, 5 Leo Bodnar boards.

Posted
yea this is annoying, its even more annoying that the menu works fine, albeit a bit clunky, in the release version, but does not work in the beta version.

 

It's okay, they are pushing open beta to release tomorrow. So neither versions will work.

Posted

Not fixed in the mission editor when I tested it.

 

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Posted

Yeah doesn't work. In the previous stable, weapon selections were on the right edge of the left monitor - but now they are on the right edge of the main monitor.

 

Problem is, in the previous stable you could atleast choose the weapons (it bit clunky, but you could navigate the menus) - but in the latest stable you can't access the weapons anymore so the problem got bigger with the fix.

 

Triple monitors, Nvidia Surround, 5760x1080.

A-10C Warthog | AJS-37 Viggen | F-5E Tiger II | Mig-15bis | MiG-19P Farmer

Posted

primary =

{

x = 0;

y = 0;

width = 1920;

height = 1080;

viewDx = -1;

viewDy = 0;

aspect = 1.7777777777778;

}

 

secondary =

{

x = 1920;

y = 0;

width = 1920;

height = 1080;

viewDx = 0;

viewDy = 0;

aspect = 1.7777777777778;

}

 

third =

{

x = 3840;

y = 0;

width = 1920;

height = 1080;

viewDx = 1;

viewDy = 0;

aspect = 1.7777777777778;

}

 

Viewports =

{

Center =

{

x = 0;

y = 0;

width = 5760;

height = 1080;

viewDx = 0;

viewDy = 0;

aspect = 5.3333333333334;

}

}

 

UIMainView = Viewports.Center

 

 

---

 

 

This kind of configuration work

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