IAF.Cheetah Posted January 1, 2019 Posted January 1, 2019 I got a problem with the A10C MFD displays on Open Beta version since last update. The TAD and TGP displays work fine usually, but as soon as I enable Export Mod to export the displays to my second monitor, the picture looks like it's camouflaged :huh: On the Stable version everything works OK. And I use the same copy-paste Mod for both DCS versions. :helpsmilie:
Tholozor Posted January 1, 2019 Posted January 1, 2019 That's the 'Missing Texture' texture, so whatever mod you're using must be doing something wrong, or there's an issue with your installation, I'd recommend uninstalling the mod, run a repair, see if it works, then reinstall the mod. REAPER 51 | Tholozor VFA-136 (c.2007): https://www.digitalcombatsimulator.com/en/files/3305981/ Arleigh Burke Destroyer Pack (2020): https://www.digitalcombatsimulator.com/en/files/3313752/
IAF.Cheetah Posted January 1, 2019 Author Posted January 1, 2019 I did exactly that: Uninstalled the game and deleted the Saved games folder for the open beta. Installed again - all works fine until I enable this mod. Maybe some issues of compatibility of this mod with the new open beta version?
Snoopy Posted January 1, 2019 Posted January 1, 2019 (edited) ED changed the names of the MFCDS for export. I’m not at home but fixed it on mine. ADDED I changed it to "LEFT_MFCD" and "RIGHT_MFCD" in the monitor setup lua I use. Edited January 1, 2019 by Snoopy v303d Fighter Group Discord | Virtual 303d Fighter Group Website
IAF.Cheetah Posted January 2, 2019 Author Posted January 2, 2019 ED changed the names of the MFCDS for export. I’m not at home but fixed it on mine. ADDED I changed it to "LEFT_MFCD" and "RIGHT_MFCD" in the monitor setup lua I use. IDK, it's the same as it was, look for example on my LUA: _ = function(p) return p; end; name = _('A10CMFDs'); Description = 'A10C MFDs' Viewports = { Center = { x = 0; y = 0; width = 1920; height = 1200; viewDx = 0; viewDy = 0; aspect = 1.6; } } ED_A10C_RIGHT_MFCD = { x = 945; y = 1547; width = 370; height = 373; }
Hawg57 Posted January 5, 2019 Posted January 5, 2019 IM sure this will all get worked out when 2.5.4 goes to stable. I have had texture issues with aircraft, inarticulacy the F-5. Some of the skins I downloaded from this site, caused the pilots helmet, visor and mask to go to that digital cammo. The same happened to the landing gear struts. On some of the skins, the above mentioned items turned purple. Apparently they reformatted everything to the DDS format. I couldn't get clarification on which file to change rename DDS... Since after going to 2.5.4 beta, the files appeared to be cloned. One colored file, then the other file was colored shaded of purple and green.
Xpulz1982 Posted February 16, 2019 Posted February 16, 2019 hmmm I have the same issue with HELIOS. Anyone found the solution? I've tried snoopy's check. But still the same issue :/ Tx!
jed40 Posted February 28, 2019 Posted February 28, 2019 I had same issue with my release version, but not on the Open Beta. I found that the problem comes from the file : MFCD_init.lua (Mods/aircraft/A-10C/cockpit/Scripts/MFCD/) I didn't find exactly what was wrong, but I just replaced it by the OB one and it's OK... If somebody has enough knowledge on LUA language, he will easily find the problem. Hope this will help you... :smilewink:
IAF.Cheetah Posted February 28, 2019 Author Posted February 28, 2019 just replace the BMP with DDS, and that's it! :thumbup: See the attached photo...
IAF.Cheetah Posted February 28, 2019 Author Posted February 28, 2019 BTW, you should do this to the file that sits inside the Export MOD: C:\Program Files\Eagle Dynamics\DCS World\_MODS\MFD_Exports_MOD\Mods\aircraft\A-10C\Cockpit\Scripts\MFCD\indicator MFCD_init.lua
Recommended Posts