PorcoRosso86 Posted January 15, 2019 Posted January 15, 2019 From a request to CSG-1 Greekbull and inspired from the excellent Freeroamer work available here I started to redone the livery, normal map and Roughmet map for all Mk bombs series. My work is focused about a new ablative coating effect, with a new normal map specially, which looking much more realistic. Unfortunately seem which these texture doesn't allow the multyplayer check. These texture are in 4k resolution. A bit high, but they has been done to be at the same level of the most used liveries in DCS. Also I added, where is possible, stencils and more details. It's a work thought for the hi-res details fanatics, screenshot and video lovers, and for hi-performance machines user. The work is based from the gray version of these bomb already included in DCS, but currently not available. I only modified the main body of the bomb in his base, normal map and roughmet map. When ED will be available the Mk/BLU choice option, these liveries will be converted for this possibility. And here some pics IndiaFoxtEcho Textures Artist My DCS liveries on UserFiles page here
Greekbull Posted January 15, 2019 Posted January 15, 2019 Absolutely awesome job! Those look so realistic! Thanks for the efforts as always! AMD Ryzen 9 7950X3D | ASUS Crosshair Hero X670E | 64GB G Skill Trident Z DDR5 6000 | Nvidia RTX 4090 FE| Samsung EVO Plus 6 TB M.2 PCIe SSDs | TM Hornet Stick/WinWing Hornet Throttle and MIP | VPForce Rhino FFB Base | TM TPR Rudder Pedals W/Damper | Varjo Aero/Pimax Crystal | NeoEngress NACES Seat VFA-25 Fist of the Fleet Carrier Strike Group One(CSG-1) Discord
Nealius Posted January 15, 2019 Posted January 15, 2019 Nice, I really like the dirty look. The default ones in AeroWeapons.zip are much too clean. Is the download pending on the User Files?
PorcoRosso86 Posted January 15, 2019 Author Posted January 15, 2019 Nice, I really like the dirty look. The default ones in AeroWeapons.zip are much too clean. Is the download pending on the User Files? Thanks, I thought the same thing Negative at moment, I want waiting to do the last quality check before and be sure to have did all bombs type necessary IndiaFoxtEcho Textures Artist My DCS liveries on UserFiles page here
PorcoRosso86 Posted January 25, 2019 Author Posted January 25, 2019 (edited) texture pack released and available here Edited January 25, 2019 by PorcoRosso86 IndiaFoxtEcho Textures Artist My DCS liveries on UserFiles page here
Nealius Posted January 26, 2019 Posted January 26, 2019 Sweet! I've been holding off on trying GBUs in the Hornet because I wanted the ablative coating.
Nealius Posted February 26, 2019 Posted February 26, 2019 Quick question about these and Integrity Check. I see in the User Files a lot of people claim that it does not pass Integrity Check, however when I look at MP servers my IC shield is showing that I pass Integrity Check. Do these work in MP now?
PorcoRosso86 Posted February 28, 2019 Author Posted February 28, 2019 Quick question about these and Integrity Check. I see in the User Files a lot of people claim that it does not pass Integrity Check, however when I look at MP servers my IC shield is showing that I pass Integrity Check. Do these work in MP now? Unfortunately no. Seem which every custom weapon texture cause the IC trouble, but not always IndiaFoxtEcho Textures Artist My DCS liveries on UserFiles page here
Silver_Dragon Posted February 28, 2019 Posted February 28, 2019 The Ablative Effect texture has included with others on the new MK Bombs and GBUs into DCS 2.5.8. Has controlled by a argument, other control arming wires and different fuzes. For Work/Gaming: 28" Philips 246E Monitor - Ryzen 7 1800X - 32 GB DDR4 - nVidia RTX1080 - SSD 860 EVO 1 TB / 860 QVO 1 TB / 860 QVO 2 TB - Win10 Pro - TM HOTAS Warthog / TPR / MDF
PorcoRosso86 Posted February 28, 2019 Author Posted February 28, 2019 The Ablative Effect texture has included with others on the new MK Bombs and GBUs into DCS 2.5.8. Has controlled by a argument, other control arming wires and different fuzes. I seen, but if a player want to use some custom ablative texture, they don't pass the IC IndiaFoxtEcho Textures Artist My DCS liveries on UserFiles page here
Greekbull Posted February 28, 2019 Posted February 28, 2019 It would be very helpful if we could use custom Textures on weapons! Just like a livery! PorcoRosso's work is way more detailed than the ED textures and I love to use them on our servers! It would be great if they could please be made not to trip the IC as there should really be no reason for them to do so. Thanks! AMD Ryzen 9 7950X3D | ASUS Crosshair Hero X670E | 64GB G Skill Trident Z DDR5 6000 | Nvidia RTX 4090 FE| Samsung EVO Plus 6 TB M.2 PCIe SSDs | TM Hornet Stick/WinWing Hornet Throttle and MIP | VPForce Rhino FFB Base | TM TPR Rudder Pedals W/Damper | Varjo Aero/Pimax Crystal | NeoEngress NACES Seat VFA-25 Fist of the Fleet Carrier Strike Group One(CSG-1) Discord
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