Borin Posted January 20, 2019 Posted January 20, 2019 It seems there are way to much controller inputs available. “weapon release, fire, airbrake, etc.“ and much more. I think half of the entries can be deleted. Gesendet von meinem BLN-L21 mit Tapatalk [sIGPIC][/sIGPIC]
YoYo Posted January 20, 2019 Posted January 20, 2019 +1. Only for Ch.Eagle II Webmaster of http://www.yoyosims.pl Win 10 64, i9-13900 KF, RTX 5090 32Gb OC, RAM 64Gb Corsair Vengeance LED OC@3600MHz,, 3xSSD+3xSSD M.2 NVMe, Predator XB271HU res.2560x1440 27'' G-sync, Sound Blaster Z + 5.1, TiR5, [MSFS, P3Dv5, DCS, RoF, Condor2, IL-2 CoD/BoX] VR fly only: Meta Quest Pro
dpj463 Posted May 7, 2019 Posted May 7, 2019 It seems there are way to much controller inputs available. “weapon release, fire, airbrake, etc.“ and much more. I think half of the entries can be deleted. Gesendet von meinem BLN-L21 mit Tapatalk My problems : 1. are that several of the bindings are duplicated and are in red. 2. My pitch controls with intermittently stop,working. 3. My MFG rudders have stopped responding and after clearing, will not be recognized. Not happy at all with this module...AND I bought two of them!!! Gigabyte Z390 mobo, i9-9900K, 32gb ram, GTX 2080 ti, Evo 970 nvme 1tb, 2 DSD button box OSW panels, Oculus Rift CV1, Odyssey Plus, Valve Index, Rift S, HP Reverb, 2 SimRacingStudio wind sim fans, MFG Crosswind pedals, Warthog hotas w 50mm extension, Simlab GT1 EVOcockpit, Gametrix Jet Seat, SFX-100 3DOF motion, 8 transducers, 2 Cougar MFD's DCS World, Simshaker for Aviators, sound module Modules: P51, F/18, All Rotor craft, F14, F16, FC3 Super Carrier
Dolphin887 Posted May 23, 2019 Posted May 23, 2019 Fixed, expect the patch on next DCS update. Power through superb knowledge, training and teamwork. [sIGPIC][/sIGPIC]
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