fl0w Posted January 25, 2019 Posted January 25, 2019 I was flying around on the DCS 2.5 OB Aerobatics Online server and then I noticed this peculiar error in the shadow when preparing for takeoff. The rudder moving mesh disappears until you rotate your camera a certain point farther to the left. Missing the rudder: Shows the rudder after moving head farther to the left:
Vibora Posted January 25, 2019 Posted January 25, 2019 Will ask the modeller. Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC]
Vibora Posted January 25, 2019 Posted January 25, 2019 Shadows depend on graphic engine, 3Dmax deals only with modelling. It could also be an issue with your graphic card. I don't see that shadow error. Roberto "Vibora" Seoane Alas Rojas [sIGPIC][/sIGPIC]
Rudel_chw Posted January 25, 2019 Posted January 25, 2019 Looks like he is using "Flat Shadows", that are not very precise. For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
fl0w Posted January 26, 2019 Author Posted January 26, 2019 So indeed I was using Flat Shadows. I tried using the Low setting and did a quick test flight on the runway and alas, the issue went away. However, I am still unsure about why the rudder still disappeared from the shadow even if the 3D model is correct. Has this been a standard issue in DCS?
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