cailean_556 Posted February 7, 2019 Posted February 7, 2019 My suggestion is simple. We have the Insurgents faction, using predominantly Russian/Soviet equipment. Could we have a 'Militant' faction that mirrors the Insurgent faction but uses mainly older US equipment? Or, alternatively, a copy of the Insurgent faction called 'Militants' so we can have Insurgent-style factions fighting for both Red and Blue at the same time. Admittedly this request is kind of selfish as it fits the narrative of a campaign I have in my head, but surely I'm not the only one that is wanting to replicate a civil war against two less well-funded groups with opposing ideals, one being backed by Red, the other by Blue?
Void78 Posted February 7, 2019 Posted February 7, 2019 (edited) Not a bad idea. Based on that logic, we can also have the red USA force for Red Flag shenanigans:thumbup: P.S:Your request is not selfish.After all we are in the DCS Wishlist section. Edited February 7, 2019 by Void78 addendum
DmitriKozlowsky Posted February 7, 2019 Posted February 7, 2019 Agree. Add mercenaries, technical term 'Private Military Contractor' to that wish list.
Voodoo_One Posted February 7, 2019 Posted February 7, 2019 Yes, would like to have such an option Not a bad idea. Based on that logic, we can also have the red USA force for Red Flag shenanigans:thumbup: +1 1000 flights, 1000 crashes - perfect record
Emmy Posted February 7, 2019 Posted February 7, 2019 USAF Aggressors can use anyone’s hardware on either side. [sIGPIC][/sIGPIC] http://www.476vfightergroup.com/content.php High Quality Aviation Photography For Personal Enjoyment And Editorial Use. www.crosswindimages.com
Void78 Posted February 7, 2019 Posted February 7, 2019 USAF Aggressors can use anyone’s hardware on either side. +10000:thumbup::thumbup::thumbup: I have come back to DCS recently; had no idea that was implemented. Thank you
Baco Posted February 8, 2019 Posted February 8, 2019 Still they can be on only one side of the coalitions, we need its counterpart for the other side.
Emmy Posted February 8, 2019 Posted February 8, 2019 Still they can be on only one side of the coalitions, we need its counterpart for the other side. So put Insurgents on one side and Aggressors on the other. (But yeah, it would be nice if the “logic” of the Aggressors could be on both sides) [sIGPIC][/sIGPIC] http://www.476vfightergroup.com/content.php High Quality Aviation Photography For Personal Enjoyment And Editorial Use. www.crosswindimages.com
Baco Posted February 8, 2019 Posted February 8, 2019 Yeah thats what I usually do but insurgents do not have every asset available. I need Blue EWR ground units and only Rusia or USAF Agresors have them.... I mean tehy dont exist, the only Ground EWR units are Russian.
Cik Posted February 8, 2019 Posted February 8, 2019 tbh insurgents should just be cloneable. 2 is too few for some of the more modern conflict, where everybody and their grandmother has cat's paws involved. look at syria: probably at least 5 different factions of insurgents/militants/fighters/what-have-you all shooting at each other.
cailean_556 Posted February 8, 2019 Author Posted February 8, 2019 USAF Aggressors can use anyone’s hardware on either side. Last time I tried adding ground units for the USAF Aggressors (a while ago), the Mission Editor wouldn't detect that the Aggressors had any ground units. Haven't tried it since. Will do that tonight, maybe it was an Open Beta thing at one point, or my install was cracking the sads. But what I was getting at was as much for immersion as it was anything else. If you have the USAF Aggressors on the Red side, the briefing tells you it's the USAF Aggressors. It's up to you to 'fluff' it by stating 'Oh, the USAF Aggressors are actually Western-backed fighters...' in your briefing. By having either another version of the Insurgents (but called 'Militants') or having a faction using older US/Western gear that mirrors the Insurgents (in terms of vehicles and capabilities) it increases immersion (as far as 'rebel' units are concerned) and has the added bonus of allowing for more complex scenarios for both Red and Blue forces in campaigns/missions. Depending on your realism settings, it would also make attacking ground units you think are 'the bad guys' more complex - which could be a good thing, depending on your mission.
Emmy Posted February 9, 2019 Posted February 9, 2019 ^^^ Agree ^^^ [sIGPIC][/sIGPIC] http://www.476vfightergroup.com/content.php High Quality Aviation Photography For Personal Enjoyment And Editorial Use. www.crosswindimages.com
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