fargo007 Posted March 3, 2019 Posted March 3, 2019 From the changelog: Mi-8MTV2 and UH-1H AI helicopters. Onboard gunners are implemented. From now the AI gunners will engage different types of threats within their (gunners') weapons range. Have fun. Don't suck. Kill bad guys. https://discord.gg/blacksharkden/
Wizard1393 Posted March 3, 2019 Posted March 3, 2019 I also wondered this. EDIT: Ah I see now. AI Hueys and Mi8 now have working door gunners. Nothing to do with human controlled helicopters. GPU: PALIT NVIDIA RTX 3080 10GB | CPU: Intel Core i7-9700K @ 4,9GHz | RAM: 64GB DDR4 3000MHz VR: HP Reverb G2 | HOTAS: TM Warthog Throttle and Stick OS: Windows 10 22H2
fargo007 Posted March 3, 2019 Author Posted March 3, 2019 Thanks, I kinda skipped over the AI part here. <smack!> Okay I'm back. ETA - The Mi-8 12,7 gunner could use some training. He almost never hits anything. Have fun. Don't suck. Kill bad guys. https://discord.gg/blacksharkden/
Jumbik Posted March 4, 2019 Posted March 4, 2019 Huh I do remember that the AI gunners were already working before in 1.5 for Huey. I was not flying it in 2.5 though. Did I miss something? Do, or do not, there is no try. -------------------------------------------------------- Sapphire Nitro+ Rx Vega 64, i7 4790K ... etc. etc.
HC_Official Posted March 4, 2019 Posted March 4, 2019 is there a way to get the door gunners on a AI huey to open the doors ? No more pre-orders Click here for tutorials for using Virpil Hardware and Software Click here for Virpil Flight equipment dimensions and pictures. .
CHPL Posted March 4, 2019 Posted March 4, 2019 is there a way to get the door gunners on a AI huey to open the doors ? Set ROE on return fire and after the first enemy contact(enemy set to : HOLD FIRE), the doors remain open. Always happy landings ;)
HC_Official Posted March 4, 2019 Posted March 4, 2019 Set ROE on return fire and after the first enemy contact(enemy set to : HOLD FIRE), the doors remain open. How exactly do I set the ROE on an AI Huey? is it something in the mission editor ? No more pre-orders Click here for tutorials for using Virpil Hardware and Software Click here for Virpil Flight equipment dimensions and pictures. .
Mech Posted March 4, 2019 Posted March 4, 2019 With leftWin+H open the little weapon window, you should see their status. If i remember well, leftctrl+3 and 4 sets the gunners. Edit: in the game, not the editor.
Elor Posted March 4, 2019 Posted March 4, 2019 Guys, he's talking about AI helicopters not your own gunners. ;)
Mech Posted March 4, 2019 Posted March 4, 2019 Oh, my bad, for some reason i tend to consider my crew AI, lol. If you place a helo and select CAS (on the upper part) i think they shoot everything they see. If not, you can set it in the Advanced ( Waypoint actions) tab. "ADD" and you can select what you need.
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