NotiA10 Posted August 4, 2007 Posted August 4, 2007 Hi Teka, would it be possible for you to create a mod which sort of changes the colours of the lod far model for the ground objects so the blend in a bit more with the surroundings and are thus not so easily detectable from 10 or more miles ? if it is possible to do this, it would be cool and it would make things a bit more realistic for the groundpounders. cheers mate :pilotfly: S77th-NotiA10 :pilotfly: NotiA10 CoolerMaster HAF RC-932 - Intel Core i7 950 - Arctic Cooling Freezer 7 Pro - Gigabyte GA-X58A-UD3R - Kingston DDR3 6GB - Gigabyte Radeon HD 5870 EF 6 Edition - Western Digital 640GB SATA-III - CoolerMaster 700W - TrackIR Pro 4 - Saitek X52 - Saitek Rudder Pedals - Hotas Warthog
Colt40Five Posted August 4, 2007 Posted August 4, 2007 Leave tekateka alone....he's trying to work his magic on LOBS! :D [sIGPIC][/sIGPIC]
TekaTeka Posted August 4, 2007 Posted August 4, 2007 You can do that without a mod. Edit ObjectFogMultiplier in Config\graphics.cfg. ObjectFogMultiplier = 0.6; Higher the number, more transparent ground vehicles become at far. At 1.0 the transparency will be same as the other ground structure objects. But they might look like ghosts in the TVM. TekaTeka from Japan [sIGPIC][/sIGPIC] Visit my site Beyond Visual Range.
thesystem Posted August 4, 2007 Posted August 4, 2007 And when you put it a 0.1? What will then hapen...see them at realy long distance? DCS World, A10C, AV8B, M2k, FA18C, FC3, MIG21
NotiA10 Posted August 4, 2007 Author Posted August 4, 2007 thx teka gonna give it a shot edit: its already set to 0.6 that seems to be stock - i never changed it in my gfx config :pilotfly: S77th-NotiA10 :pilotfly: NotiA10 CoolerMaster HAF RC-932 - Intel Core i7 950 - Arctic Cooling Freezer 7 Pro - Gigabyte GA-X58A-UD3R - Kingston DDR3 6GB - Gigabyte Radeon HD 5870 EF 6 Edition - Western Digital 640GB SATA-III - CoolerMaster 700W - TrackIR Pro 4 - Saitek X52 - Saitek Rudder Pedals - Hotas Warthog
TekaTeka Posted August 4, 2007 Posted August 4, 2007 Important note: Aircrafts will be affected, too. And when you put it a 0.1? What will then hapen...see them at realy long distance? The color will be stand out more against background. I'm not sure about the clipping distance right now. TekaTeka from Japan [sIGPIC][/sIGPIC] Visit my site Beyond Visual Range.
NotiA10 Posted August 4, 2007 Author Posted August 4, 2007 got mine set a lod = 5,0 for the ground objects but the objectfog para is at 0,6. that must be the stock setting - however is there no way of changing the colour from black to say a green or a brown if they are not within the lod distance ? :pilotfly: NotiA10 CoolerMaster HAF RC-932 - Intel Core i7 950 - Arctic Cooling Freezer 7 Pro - Gigabyte GA-X58A-UD3R - Kingston DDR3 6GB - Gigabyte Radeon HD 5870 EF 6 Edition - Western Digital 640GB SATA-III - CoolerMaster 700W - TrackIR Pro 4 - Saitek X52 - Saitek Rudder Pedals - Hotas Warthog
Laud Posted August 4, 2007 Posted August 4, 2007 Strictly speaking, those options open for the end-users are one more open door to cheat in online competitions. :music_whistling::smartass: [sIGPIC][/sIGPIC] Asus ROG STRIX Z390-F Gaming, Intel Core i7 9700k , 32gb Corsair DDR4-3200 Asus RTX 2070 super, Samsung 970 EVO Plus M2, Win10 64bit, Acer XZ321QU (WQHD) TM HOTAS Warthog, SAITEK Rudder Pedals, TIR 5
NotiA10 Posted August 4, 2007 Author Posted August 4, 2007 i agree laud - however - the thing is its already to easy its not really possible to make it much easier :pilotfly: NotiA10 CoolerMaster HAF RC-932 - Intel Core i7 950 - Arctic Cooling Freezer 7 Pro - Gigabyte GA-X58A-UD3R - Kingston DDR3 6GB - Gigabyte Radeon HD 5870 EF 6 Edition - Western Digital 640GB SATA-III - CoolerMaster 700W - TrackIR Pro 4 - Saitek X52 - Saitek Rudder Pedals - Hotas Warthog
Laud Posted August 4, 2007 Posted August 4, 2007 i agree laud - however - the thing is its already to easy its not really possible to make it much easier LOL! I'm not sooo deep into that... As one of those fast-jet-whiners I usually find my targets via sensors. :D [sIGPIC][/sIGPIC] Asus ROG STRIX Z390-F Gaming, Intel Core i7 9700k , 32gb Corsair DDR4-3200 Asus RTX 2070 super, Samsung 970 EVO Plus M2, Win10 64bit, Acer XZ321QU (WQHD) TM HOTAS Warthog, SAITEK Rudder Pedals, TIR 5
Weta43 Posted August 4, 2007 Posted August 4, 2007 hopefully they'll eventually make it so the server forces this sort of setting onto the client Cheers.
Highwayman-Ed Posted August 5, 2007 Posted August 5, 2007 Noti and I were having a conversation about this last night. We were running in on some targets on HL yesterday and from about 10 miles out at 12,000ft we could determine exactly where targets were, which were armoured (Large black dots) and which were light (Small black dots). The only things we couldn't see easily were MANPADS. It also gets to the point that when you're running in, you use your HUD to ID the armoured targets, and slew the designator over them, then use the MAV-D's seeker head to ID that target (which isn't great I know). If it's not a high threat, you go back to the HUD and look for the next "Large black dot" I don't really have a problem with the size of the dots, but as Noti said, they stick out way too much. Here is a screenshot of something similar to what we saw... This was taken at 10,000ft 15 km from the closest vehicle using no zoom. It's quite difficult to capture as a still image, as the dots do "shimmer", but when you're moving, they're even clearer. 1 is a BTR-70 2 is a T-80 3 is an SAU 4 is a ZSU-23/4 5 is a convoy of 4 vehicles, which one is the ZSU? :smilewink: Thanks for the tip TekaTeka, I'll give it w whirl too. Intel i9-9900KF @5.2GHz MSI Z390 Gaming Pro Carbon 32GB G.Skill Trident Z DDR3200 RAM MSI RTX 2080 Ti Gaming X Trio 40" Panasonic TH-40DX600U @ 4K Pimax Vision 8K Plus / Oculus Rift CV1 / HTC Vive Gametrix JetSeat with SimShaker Windows 10 64 Bit Home Edition [sIGPIC][/sIGPIC]
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