Yeniceri Posted September 2, 2007 Posted September 2, 2007 dont use it than... infact make a better one if you can.. stop messin with ppl who actually do something... [sIGPIC]http://i201.photobucket.com/albums/aa200/misikci/41-imza-1.jpg[/sIGPIC] "To infinity...and beyond!.." SIM-MOD Modeler TURK!
Yeniceri Posted September 2, 2007 Posted September 2, 2007 i did not said anything like " you are not doing anything" i just said "do a better one if you can"..i was not offensive i think its not nice to do critics with hammer and nail.. [sIGPIC]http://i201.photobucket.com/albums/aa200/misikci/41-imza-1.jpg[/sIGPIC] "To infinity...and beyond!.." SIM-MOD Modeler TURK!
MAFIA Posted September 2, 2007 Posted September 2, 2007 i did not said anything like " you are not doing anything" i just said "do a better one if you can"..i was not offensive i think its not nice to do critics with hammer and nail.. i just wanted that the mod was good and everybody was happy to see this fuel tank.
zaelu Posted September 2, 2007 Posted September 2, 2007 Aren't those fuel tanks? They look quite small there. And about its usefulness... If you ran out of fuel in a mission with an A-10 you can land and refuel or even midair refuel. And for ferry... well... take tanker plane all along, you can even fly connected to it as long as it flies straight :D . edit... I think they are using two different size fueltanks at least. In this picture they train to go arround the globe non stop... I think :). Maybe when they are using those big tanks they don't lower the flaps till landing position? Anyway... I wouldn't carry those in a mission. edit I recieved info that those "small fuel tanks" from the first picture I post are in fact MXU-648 cargo pods. Thanks Black_Hawk for relaying the info ;) [sIGPIC][/sIGPIC] I5 4670k, 32GB, GTX 1070, Thrustmaster TFRP, G940 Throttle extremely modded with Bodnar 0836X and Bu0836A, Warthog Joystick with F-18 grip, Oculus Rift S - Almost all is made from gifts from friends, the most expensive parts at least
borchi_2b Posted September 2, 2007 Author Posted September 2, 2007 @mafia, well i kept the polyies low, the whole tank has a poly amount of 187. that saves frames buddy, and well i model with 5 diffrent 3d programs at a time, so well if you can make a better one then just do it and stop bothering people about stupied things, when you would know just a tiny bit about the hog, then you would know that they cannot land with full extended flaps and fueltanks, cause the same will happen in real life. the flaps would collide with the tanks. when you are that smart and now how to put them into the game without replacing any others then do it, but i assume they will not stay functional. and start to count the pounds when you just place one at the middle, it must be about 3000 liter, which is about 5800 to 6000 pounds you talk about a cheap tank, sorry but that is even easier then modeling a zivil car, that is no big task, so be happy that the took your tank. and next time it would be kind when you don´t just come here and comlain, other here prefer to help and are not that cocky. @zaelu: the first picture does not show tanks. that are former napalm bomb, which are noe used to carrie personal belongings. the hog only has the f-111 fueltanks, there are no smaller once available. what i can say about your point of airrefuelling, well when you fly in a squad and have the task to stay up in the air for 4 hours, lomgtime cas, and you are not able to refuel, cause lockon does nott allow airrefuelling in multiplayer games then the tank is the only solution, which the sometimes use in real life during longcas missions too. the second pictures are the f-111 tanks http://www.polychop-sims.com
borchi_2b Posted September 2, 2007 Author Posted September 2, 2007 the skins are not the best but i wanted to get it done, so poeple could use it. everybody can replace the skins when needed, so donґt complain http://www.polychop-sims.com
borchi_2b Posted September 2, 2007 Author Posted September 2, 2007 @mafia again: maybe you saw a diffrent project from me i pay much more attention to right now? http://www.polychop-sims.com
Yeniceri Posted September 3, 2007 Posted September 3, 2007 not another modeller fight .. please!... [sIGPIC]http://i201.photobucket.com/albums/aa200/misikci/41-imza-1.jpg[/sIGPIC] "To infinity...and beyond!.." SIM-MOD Modeler TURK!
borchi_2b Posted September 3, 2007 Author Posted September 3, 2007 just take a look at the blackbird, and make yourself a picture of what is done and will be done in the end, i don´t need any statement of you if it is good or bad, cuase, when you don´t even know about the fact, the more polyies mean, that the comps need more resource to calculate things, well then you cannot be a very good game modeler, and by the way, why do i have to waste ployies in a unreasonable amount, when there is no need for it, cause i bet your tank with 1000 polyies will not lock very diffrent to mine, in game modeling it is not just about good locking object, no it is also about the useability of a model. seriously, i could model the tank with 10000 polyies, but what for. i could also model the blackbird with 2500000 polyies but what for, and well you found 4 polyies, that had to be removed, well well , only 4 , lol seriously, when you are trying to critsis, then do it in a manner that is like the level of the kindnes of the members who normaly write things here. it is easy to come by and just jell, your model is shit, i can do it way better, i have one of my models allready akcepted from ed, and so on. that realy gives you here no good start. i have looked your your tank, and well, there is no big deal about it. a tank is easy, cause you have in basic, a little box with wheels and a gun on top of it. all the little details are added later, but try to model something like a blackbird or b-2 spirit, then you have to face with totaly diffrent problems, but well i guess you know that cause you show yourself of here in the forum as the master modeller of all lol. thats all mafia. i don´t need to talk about that topic to you anymore my statement is done, i am just wondering what the others who spend thier time in modelling and doing something for the community, say to such behavior of you. http://www.polychop-sims.com
borchi_2b Posted September 3, 2007 Author Posted September 3, 2007 i donґt want a fight either, for me mafia is history with his complains, donґґt worry yeniceri:-) i have nothing to tell him anymore, cause i made my point clear, and until he comes up with a new model he is nothing then a poser for me. well how does it go along with the hog, i read your threat about the poly amount, i suggest to stay with the amount and test it without skinning, put 3 new hogs into the game and you will see what happens to the frames, then you can decide if it is needed to lower the polyies. greeting borchi_2b http://www.polychop-sims.com
MAFIA Posted September 3, 2007 Posted September 3, 2007 borchi_2b, sorry i don't want to fight with you! I just wanted to do what all do on russian part of forum. Every model on our part takes a lot of criticks from modellers, from ED, from just smart people. On your part, guys, i see something strange if somebody makes a model, i doesn't matter in what stage model, may be just in begging you everybody say: "Oh!!! I want this model!!! Perfect model!!!". In many times that say people who haven't even run some 3D programs. It shouldn't be like this. All model should have criticks, even if it the most perfect model in the world. On russian part we have discission about every new model that appears on http://www.lockon.ru. Guys, it's also very bad that most of models on your part don't even put on texture and that's all because you say that it is a good model. Without help and criticks good modeller can't grove up in your atmosphere. Guys i want that everybody read this and think about it, because it's bad when new tallants can't make a progress in modelling. AND FOR ALL NEW MODELLERS WHO MAKES PLANES FOR LO: If you doesn't know that you model will be the most perfect in the world - don't make planes. It's really hard to make a new plane for LO. You need not only 3D model been maken you should also do animation it's nearly 400 arguments, model of distruction (the most hard part), texture (summory resolution is 6000x6000). Better do ground vehiles it's much better and easier!!! That's all.
borchi_2b Posted September 3, 2007 Author Posted September 3, 2007 well i understand you very well, sometimes i which there would be some other modellers, well, the blackbird is way far away from being done. but i think that it is good, to have some critisism. i never wanted to have the fueltank for example to be integrated into bs. the community asked me to write to the ed team, but i told them that it would not be possible or that they would not even look at it. but well, the thing is, i think it is very cocky of the russian community to say that there are the best modellers who exist, that what it sounds like. i cannot agree with that. but i like the fact that you are one of the first who takes care of the english part and does not stay with the russian part of the forum only p.s.: i don´t want to fight either http://www.polychop-sims.com
HungaroJET Posted October 16, 2007 Posted October 16, 2007 Aren't those fuel tanks? They look quite small there. And about its usefulness... If you ran out of fuel in a mission with an A-10 you can land and refuel or even midair refuel. And for ferry... well... take tanker plane all along, you can even fly connected to it as long as it flies straight :D . edit... I think they are using two different size fueltanks at least. In this picture they train to go arround the globe non stop... I think :). Maybe when they are using those big tanks they don't lower the flaps till landing position? Anyway... I wouldn't carry those in a mission. edit I recieved info that those "small fuel tanks" from the first picture I post are in fact MXU-648 cargo pods. Thanks Black_Hawk for relaying the info ;) Hey Zaelu U can use full flaps. Especially with this huge, heavy, drag booster stuff :) Otherwise U can drop these tanks B4 U land :) Something else: U know guys the only problem with this model is the Shape. I am sorry Borchi...Yes U made a useful model but isn't perfect. but it should be if U enlarge the fins/wings of the tank and add more details on your work...like welded stitches between the fins and body of the tank. I hope U can correct the fins. Atop the midnight tarmac, a metal beast awaits. To be flown below the radar, to bring the enemy his fate. HAVE A BANDIT DAY ! [sIGPIC][/sIGPIC] "When I'm working on a problem, I never think about beauty. I think only how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong." - R. Buckminster Fuller (1895 - 1983), American Architect, Author, Designer, Inventor, and Futurist
HungaroJET Posted October 16, 2007 Posted October 16, 2007 1 thing more : PLZ note the shape (on the pic & in Falcon AF too) of the tank: a bit slimmer than your model. Atop the midnight tarmac, a metal beast awaits. To be flown below the radar, to bring the enemy his fate. HAVE A BANDIT DAY ! [sIGPIC][/sIGPIC] "When I'm working on a problem, I never think about beauty. I think only how to solve the problem. But when I have finished, if the solution is not beautiful, I know it is wrong." - R. Buckminster Fuller (1895 - 1983), American Architect, Author, Designer, Inventor, and Futurist
Guest Dr. Shocker Posted October 17, 2007 Posted October 17, 2007 I think we'd like to see how thing are modeled from real life rather than how they are in F4.
borchi_2b Posted October 17, 2007 Author Posted October 17, 2007 ok guys, one thing is true, the fins are a little bit to small, just by a few inches, but that should not be the problem. i chose to do not to much detail modeling cause it would cost at some detail level fps. right now the fueltank has 183 polys which will sum up to over 500 tris. the fueltank is right in the basic proportions, besides the fins, cause in real life the tank has 7.5 meters in lenght and 0.75 meters in width. everybody can check that at the model. i wanted to make all the details withthe skin but unfortunatly i am involved in my blackbird project to mucch and had no time for the skin, so if anybody ants to give it a try i could give the bmp files to you and also the model. greetings borchi http://www.polychop-sims.com
Dice Posted October 21, 2007 Posted October 21, 2007 Guys there are two fuel tanks for the A-10, the F-111 tank, and the sergeant Fletcher (SF) tank. Both are 600 gallon but the F-111 tank is about 6“ longer and the SF is fatter to hold the same amount of fuel being 6“ shorter. The fins on the SF are shaped a little different than the F-111 and only about 700 SF tanks were built, one for each aircraft at the time . The reason there are two tanks is when the A-10 came into service they (the AF) didn’t want to wait for an A-10 specific tank to be designed and built so they used the F-111. I mean there were thousands of F-111 tanks around and only a few SF, so why wait. During the 70s, 80s, and 90s the F-111 tank was used most because the A-10 carried two tanks on most deployments and seeing there were only a few hundred SF tanks they used all F-111 so they didn’t have to support two different kinds of tanks at the FOLs. The SF tank has become more and more in demand because the AF would like a tank that can be used in combat. The F-111 can be used in combat but, the biggest drawback (there are a few more) is because of the F-111’s length the gun loading door can’t be opened with the tank installed so the gun can‘t be loaded. The last I heard the AF was finding and refurbishing all the SF tanks to be used on the A-10As and A-10C’s. Here’s a pic of a SF tank (sorry it’s the best I have) so you can see the length difference and the shape of the fins. 1 Ugly but well hung!
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