deafaviator Posted March 31, 2019 Posted March 31, 2019 Is there a way to force a message to go away if triggered, such as with a Flag? So if I set a message endurance of 5 minutes but within 2 minutes of Flag X being true, it’ll force that message to close instead of waiting the entire 5 minutes.
shagrat Posted April 1, 2019 Posted April 1, 2019 Trigger a new message with a "space" as text and 1sec duration AND activate the "clear" checkbox. Shagrat - Flying Sims since 1984 - Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)
Sedlo Posted April 1, 2019 Posted April 1, 2019 Awesome, I learned something very useful today! My Youtube Channel MY DCS MISSIONS
deafaviator Posted April 2, 2019 Author Posted April 2, 2019 I tested this out. Works perfectly. You also answered a question I needed to know before but no one had an answer for: What Clearview does. It forces the previous message to clear off and overlays it with the next message. Thanks again! 106th Strike Fighter Squadron - Deaf Terrors Todd “Dipstick” Barker
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