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Posted

Is there a way to force a message to go away if triggered, such as with a Flag? So if I set a message endurance of 5 minutes but within 2 minutes of Flag X being true, it’ll force that message to close instead of waiting the entire 5 minutes.

Posted

Trigger a new message with a "space" as text and 1sec duration AND activate the "clear" checkbox.

Shagrat

 

- Flying Sims since 1984 -:pilotfly:

Win 10 | i5 10600K@4.1GHz | 64GB | GeForce RTX 3090 - Asus VG34VQL1B  | TrackIR5 | Simshaker & Jetseat | VPForce Rhino Base & VIRPIL T50 CM2 Stick on 200mm curved extension | VIRPIL T50 CM2 Throttle | VPC Rotor TCS Plus/Apache64 Grip | MFG Crosswind Rudder Pedals | WW Top Gun MIP | a hand made AHCP | 2x Elgato StreamDeck (Buttons galore)

Posted

I tested this out. Works perfectly. You also answered a question I needed to know before but no one had an answer for:

 

What Clearview does. It forces the previous message to clear off and overlays it with the next message.

 

Thanks again!

 

 

106th Strike Fighter Squadron - Deaf Terrors

Todd “Dipstick” Barker

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