Steve Gee Posted June 15, 2019 Posted June 15, 2019 I remember someone converting the in-game FC3 Su-27 training scenario(s) to use the MiG-29. Does anyone have a link to that, as I can't seem to find it now at all. Thanks. :) "These are NOT 1 to 1 replicas of the real aircraft, there are countless compromises made on each of them" - Senior ED Member Modules - Damn near all of them (no Christian Eagle or Yak) System - Ryzen 9 7900X, 64Gig DDR5 RAM, RTX-4090, 3 32" monitors @1440, default settings of High (plus some)
Rudel_chw Posted June 15, 2019 Posted June 15, 2019 https://forums.eagle.ru/showthread.php?t=222382 :D For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
Steve Gee Posted June 15, 2019 Author Posted June 15, 2019 Many thanks, sir. :) Edit - Does the objects mod still work with the 2.5.5 update? I know it messed up a few mods. "These are NOT 1 to 1 replicas of the real aircraft, there are countless compromises made on each of them" - Senior ED Member Modules - Damn near all of them (no Christian Eagle or Yak) System - Ryzen 9 7900X, 64Gig DDR5 RAM, RTX-4090, 3 32" monitors @1440, default settings of High (plus some)
Rudel_chw Posted June 15, 2019 Posted June 15, 2019 Edit - Does the objects mod still work with the 2.5.5 update? I know it messed up a few mods. It works, but some of the Mods objects are now invisible: lightowers, barriers and exhaust barriers .. they dont affect the missions tough. I could delete the Mods objects, but I’m waiting a bit as the Mods author may still be able to fix it. For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
martinistripes Posted June 30, 2019 Posted June 30, 2019 I'm playing the BVR tutorial against the F-5s. My aim is just to make it back to base and land but after the initial 4, I'm attacked by another 2 on the way home. With 6 enemy total, that means every one of my missiles needs to hit (which they haven't so far), otherwise I have to merge. Once merged, I just cannot seem to beat them in a turning fight. I've played the mission over and over, trying not to bleed off to much speed. Is it right that I keep getting beat or do I need to work on my skills? Perhaps the MiG just physically cannot out turn the F5 and I need to use some other tactic. One other thing... I'm waiting on my Index VR headset at the moment so don't have a head tracking solution -this is probably not helping. I've tried to get padlock to work (I've used with great success in the past with other sims) but my view won't lock on any of the F5s. Appreciate it if someone else could have a go at this mission and/or provide any helpful tips. :helpsmilie: Valve Index | RTX 4080 (Mobile) | i9-14900HX @ 2.20 GHz | 32GB RAM
Rudel_chw Posted June 30, 2019 Posted June 30, 2019 It works, but some of the Mods objects are now invisible: lightowers, barriers and exhaust barriers .. they dont affect the missions tough. I could delete the Mods objects, but I’m waiting a bit as the Mods author may still be able to fix it. The author has published a hotfix for the VPC mod, see here: https://forums.eagle.ru/showpost.php?p=3959911&postcount=275 :) For work: iMac mid-2010 of 27" - Core i7 870 - 6 GB DDR3 1333 MHz - ATI HD5670 - SSD 256 GB - HDD 2 TB - macOS High Sierra For Gaming: 34" Monitor - Ryzen 3600 - 32 GB DDR4 2400 - nVidia RTX2080 - SSD 1.25 TB - HDD 10 TB - Win10 Pro - TM HOTAS Cougar Mobile: iPad Pro 12.9" of 256 GB
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