funkyfranky Posted June 29, 2019 Posted June 29, 2019 I gave some planes the task to orbit. When they were out of fuel, they returned to their home base as they should. However, when on final the pilots often ejected. I reckon this might be due to the fact that fuel was empty. Could you please check the RTB condition for the fuel state and confirm that planes have enough fuel to make their way home. This could be slightly off. Thanks. A warrior's mission is to foster the success of others. i9-12900K | RTX 4090 | 128 GB Ram 3200 MHz DDR-4 | Quest 3 RAT - On the Range - Rescue Helo - Recovery Tanker - Warehouse - Airboss
S D Posted February 11, 2020 Posted February 11, 2020 I know ED have acknowledged AI fuel use. But this needs sorting... Bumpy +1
ED Team BIGNEWY Posted February 12, 2020 ED Team Posted February 12, 2020 Hi please add a track replay so we can reproduce and check it thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Exorcet Posted February 12, 2020 Posted February 12, 2020 What we might need is an adjustable bingo setting for the AI. It's not totally straight forward to calculate when a plane needs to RTB, especially when tankers are involved. Awaiting: DCS F-15C Win 10 i5-9600KF 4.6 GHz 64 GB RAM RTX2080Ti 11GB -- Win 7 64 i5-6600K 3.6 GHz 32 GB RAM GTX970 4GB -- A-10C, F-5E, Su-27, F-15C, F-14B, F-16C missions in User Files
Grimes Posted February 15, 2020 Posted February 15, 2020 Its a combination of bingo threshold and inefficient landing patterns/behavior. Saw something like this a while back with AI reaching low fuel state then going full afterburner to a tanker resulting in what you think would happen. Suffice to say AI rarely do straight in approaches and spend excessive time trying to line up with the runway. Issue is exacerbated by additional flights using the base at the same time. The right man in the wrong place makes all the difference in the world. Current Projects: Grayflag Server, Scripting Wiki Useful Links: Mission Scripting Tools MIST-(GitHub) MIST-(Thread) SLMOD, Wiki wishlist, Mission Editing Wiki!, Mission Building Forum
Pikey Posted February 15, 2020 Posted February 15, 2020 I've seen similar. A single unit group was given a last waypoint of an airfield and released to RTB itself and it spent 4-5 of these figure eight circles attempting to line up on an empty runway. This was mig-29, su-27 several unit types and didnt make a difference. What you see is afterburner used to keep the circles going and these are often with gear down. I genuinely think it could be solved with the type of AI landing process similar to the Case1 they do, or a standard OHB or run and break routine, it might save dev time just moving to that. ___________________________________________________________________________ SIMPLE SCENERY SAVING * SIMPLE GROUP SAVING * SIMPLE STATIC SAVING *
ChuckIV Posted April 8, 2020 Posted April 8, 2020 bump - yes, this still happens with the WWII aircraft as well. I've gotten to where when a group RTB's, I just delete them once they get to the base instead of the merry-go-round until they all eject. "Never in the field of human conflict was so much owed by so many to so few." Winston Churchill SYSTEM: Processor - Intel® Core i9-9900KF CPU @ 3.60GHz 3600MHz water-cooled Installed memory (RAM) - 32.0 GB 64-bit Operating System, x64-based processor Windows 10 & DCS on SSD Video Card - water-cooled NVIDIA GeForce RTX 2080 Ti Internet: Cable 200Mbps 12Mbps
TOViper Posted April 8, 2020 Posted April 8, 2020 Issue is exacerbated by additional flights using the base at the same time. For this we have "fuel emergency" IRL, which requires the ATC to prioritize this aircraft. This could be created by ED. For DCS all other aircraft could then be ordered to "orbit for spacing", or "go-around" if the final approach was already reached (since this aircraft then might block the runway in case of any problems). Visit https://www.viggen.training ...Viggen... what more can you ask for? my computer: AMD Ryzen 5600G 4.4 GHz | NVIDIA RTX 3080 10GB | 32 GB 3.2 GHz DDR4 DUAL | SSD 980 256 GB SYS + SSD 2TB DCS | TM Warthog Stick + Throttle + TRP | Rift CV1
TOViper Posted April 8, 2020 Posted April 8, 2020 very falcony ;) erm ... NO!!! :D Its something I saw when watching John McLane someday somewhere ... :megalol: Visit https://www.viggen.training ...Viggen... what more can you ask for? my computer: AMD Ryzen 5600G 4.4 GHz | NVIDIA RTX 3080 10GB | 32 GB 3.2 GHz DDR4 DUAL | SSD 980 256 GB SYS + SSD 2TB DCS | TM Warthog Stick + Throttle + TRP | Rift CV1
Recommended Posts