Hummingbird Posted July 7, 2019 Posted July 7, 2019 Hi guys, Was wondering is there a method to reset/delete Bx points placed earlier? Like for example if you're on a search and destroy mission and you spot two targets far apart and want to attack them seperately. I ask since I've encountered problems with creating new Bx7 & 8 points after having destroyed my first target and then wanting to proceed to the next one that I find. When I then press Bx, 7 on keypard and T1 fix I cannot make the circle with a cross appear to place over my target.
RagnarDa Posted July 7, 2019 Posted July 7, 2019 It’s bx8 that you put over the target. The rest (bx6, 7 and 9) will be moved too automatically. DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is.
Hummingbird Posted July 8, 2019 Author Posted July 8, 2019 Ah yes that was a typo, I meant Bx8. My problem is that when I want to set the Bx8 point on a new target in a different location then I do not see the aim circle/cross within my radar scope when pressing T1 fix. PS: Small side bug report = ejection seat in the Viggen currently doesn't work, you get an canopy ejection but the pilot stays seated.
RagnarDa Posted July 8, 2019 Posted July 8, 2019 But the Bx8 is at the last target no? The functionality of setting the Bx8 in front of the aircraft when it hasn’t previously been set is not in the real aircraft, it’s something we added in DCS. You can’t reset the waypoint either. DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is.
Airhunter Posted July 8, 2019 Posted July 8, 2019 The RB-15 is very much so a pre-programmable weapon. You can however just quick release it, aim it in the general direction and it will pick something up. If you want to use flexible and on the go Mx points, use the RB-04.
Hummingbird Posted July 8, 2019 Author Posted July 8, 2019 (edited) But the Bx8 is at the last target no? I believe so yes, but since the other target was far away from the first one (over 120 km), then when I wanted to set the new Bx8 point I couldn't seem to slew the circle back in to view on the radar scope. The functionality of setting the Bx8 in front of the aircraft when it hasn’t previously been set is not in the real aircraft, it’s something we added in DCS. You can’t reset the waypoint either. Wait, you can't program the RB15F in flight in the real aircraft? I would've thought the Bx8 point would be programmable in flight, as well as resettable so that you would have an easy time employing the weapon should the target have moved a long way from the expected area? Edited July 8, 2019 by Hummingbird
RagnarDa Posted July 9, 2019 Posted July 9, 2019 How to reset Bx points for RB15F? They are reprogrammable but you’ll have to input coordinates unless the target is near. The Bx-waypoints wheren’t originally used as targeting waypoints, the Rb15s as well as the Bk90s wherent part of the original design of the Viggen. DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is.
Hummingbird Posted July 10, 2019 Author Posted July 10, 2019 So there was no cross/circle to move around on the scope should an unexpected target show up?
RagnarDa Posted July 10, 2019 Posted July 10, 2019 Making a radar fix on an empty Bx-point is not described in the documentation, so we added the feature of moving it in front of the aircraft. I don't believe it works like that in the real plane. DCS AJS37 HACKERMAN There will always be bugs. If everything is a priority nothing is.
Hummingbird Posted July 10, 2019 Author Posted July 10, 2019 Making a radar fix on an empty Bx-point is not described in the documentation, so we added the feature of moving it in front of the aircraft. I don't believe it works like that in the real plane. So if you found an unexpected target on the radar you couldn't place a Bx circle over it? Trying to understand what it was you added, i.e. wether the circle & cross feature was there or not.
LastRifleRound Posted July 11, 2019 Posted July 11, 2019 I think he means if the BX waypoint was not input in the system already (so from the data cartridge or by entering coordinates via REF/LOLA) you could not initiate a fix at all. Further, if the point already exists, initiating a fix will slew the cursor from the position of the existing point, not from in front of the aircraft, so if the waypoint is off-screen you will not see the cursor.
Hummingbird Posted July 11, 2019 Author Posted July 11, 2019 I think he means if the BX waypoint was not input in the system already (so from the data cartridge or by entering coordinates via REF/LOLA) you could not initiate a fix at all. Further, if the point already exists, initiating a fix will slew the cursor from the position of the existing point, not from in front of the aircraft, so if the waypoint is off-screen you will not see the cursor. So you in effect couldn't go hunting with this missile? by that I mean searching a stretch of ocean and then when a ship is spotted on radar place a Bx8 & Bx7 point on the radar screen to initiate an attack?
LastRifleRound Posted July 11, 2019 Posted July 11, 2019 So you in effect couldn't go hunting with this missile? by that I mean searching a stretch of ocean and then when a ship is spotted on radar place a Bx8 & Bx7 point on the radar screen to initiate an attack? Exactly. Viggens are purpose-built for known targets. A Viggen would be tasked with a general area (that'd be the waypoint). If it's close enough to the position of the actual location of the enemy shipping, you could input the coordinates for the known waypoint to BX8, then switch to BX8 as your active waypoint, then initiate a fix to move it to the proper location. If this were the intention, however, BX8 would probably have already been set on the ground to this likely target location so it's position could be refined.
Hummingbird Posted July 11, 2019 Author Posted July 11, 2019 Interesting, makes it kind of useless in war in my opinion though.
LastRifleRound Posted July 12, 2019 Posted July 12, 2019 Well, what kind of war? The doctrine was for short range sorties with quick turn arounds in a general defensive action from a soviet invasion. It makes sense in that context.
TOViper Posted March 16, 2020 Posted March 16, 2020 ... if the waypoint is off-screen you will not see the cursor. Happens sometimes on some missions, yes indeed. The cursor is out of the screens' area, not even showing up if switching to 120 km radar range. Is there any other way than making only a "good guess" where the cursor is currently located (left/right/in front/behind) and then bring it back by moving it for half a minute until it then eventually maybe appears on screen? Can someone give me a hint how to solve EXACTLY THIS problem? Visit https://www.viggen.training ...Viggen... what more can you ask for? my computer: AMD Ryzen 5600G 4.4 GHz | NVIDIA RTX 3080 10GB | 32 GB 3.2 GHz DDR4 DUAL | SSD 980 256 GB SYS + SSD 2TB DCS | TM Warthog Stick + Throttle + TRP | Rift CV1
LastRifleRound Posted March 17, 2020 Posted March 17, 2020 Happens sometimes on some missions, yes indeed. The cursor is out of the screens' area, not even showing up if switching to 120 km radar range. Is there any other way than making only a "good guess" where the cursor is currently located (left/right/in front/behind) and then bring it back by moving it for half a minute until it then eventually maybe appears on screen? Can someone give me a hint how to solve EXACTLY THIS problem? You could use the F10 map to get the rough coordinates of the area in front of you, go to REF/LOLA, change the coordinates for BX8 there so it's near where you want it to be, then slew using T1. To guess where the cursor is, it's simply at the location the waypoint was initially set at. The heading bug on the CI should be pointing right at it if it's the currently selected waypoint.
Bananabrai Posted March 17, 2020 Posted March 17, 2020 (edited) Interesting, makes it kind of useless in war in my opinion though. You should not see this so single sided. Swedish war doctrine was (and still is) focused on defensive action and not offensive action. They would not launch a bunch of AJS and look for some targets of opportunity. Besides, if they would have done such things, there were also other aircraft in the swedish airforce. They could have send some SF37 to get some coordinates before the attack, or they could have had an SF37 support flight just with them. If you want to attack targets of opportunity, you are limited to RB04E or to quick/NAV release mode RB15, thats how it is. For years now I am trying to convince people to not only fly the 'can do everything'-planes, but to complement each other aircrafts capabilities. This is not feasable for sea targets, but I recently had a friend in a Sa342M as support to give me coordinates. Worked pretty good! Happens sometimes on some missions, yes indeed. The cursor is out of the screens' area, not even showing up if switching to 120 km radar range. Is there any other way than making only a "good guess" where the cursor is currently located (left/right/in front/behind) and then bring it back by moving it for half a minute until it then eventually maybe appears on screen? Can someone give me a hint how to solve EXACTLY THIS problem? If I recall correctly, you can create a new waypoint on that targets position on the fly. write the coords down and hack them into your BX8. For BX7, 6 & 9 you have to fidle around. Maybe esstimate other coords to the East/West/North/South a few minutes and seconds. Once they are set, you can still move them visualy on the radar screen Edited March 17, 2020 by Bananabrai Alias in Discord: Mailman
TOViper Posted March 17, 2020 Posted March 17, 2020 (edited) You could use the F10 map to get the rough coordinates of the area in front of you, go to REF/LOLA, change the coordinates for BX8 there so it's near where you want it to be, then slew using T1. To guess where the cursor is, it's simply at the location the waypoint was initially set at. The heading bug on the CI should be pointing right at it if it's the currently selected waypoint. If I recall correctly, you can create a new waypoint on that targets position on the fly. write the coords down and hack them into your BX8. For BX7, 6 & 9 you have to fidle around. Maybe esstimate other coords to the East/West/North/South a few minutes and seconds. Once they are set, you can still move them visualy on the radar screen Hey guys! I did so in the past, with more or less success. I fly a lot in VR, so writing down things is not the best thing while flying. Also, when switching to F-10, and then coming back to the cockpit, the colors of the cockpit take about half a minute to be good again (graphic bug since years ...) I was asking because I wished there was an "elegang" solution I wasn't aware about. I'm fine with that, and knowing that you guys fidle around the same way I do makes me feel good ... :megalol: Kind regards TOViper Edited March 17, 2020 by TOViper Visit https://www.viggen.training ...Viggen... what more can you ask for? my computer: AMD Ryzen 5600G 4.4 GHz | NVIDIA RTX 3080 10GB | 32 GB 3.2 GHz DDR4 DUAL | SSD 980 256 GB SYS + SSD 2TB DCS | TM Warthog Stick + Throttle + TRP | Rift CV1
InTrustWeThrust Posted March 17, 2020 Posted March 17, 2020 Wouldn’t you be able to just make a visual fix to set it to your current position? I mean turn off radar (A0) then make a fix (TV) and then correct with a radar fix (A1, T1)? Other than inputting the coordinates manually that is...
TOViper Posted March 17, 2020 Posted March 17, 2020 Wouldn’t you be able to just make a visual fix to set it to your current position? I mean turn off radar (A0) then make a fix (TV) and then correct with a radar fix (A1, T1)? Other than inputting the coordinates manually that is... I don't think so, since then the whole flight plan would be shifted about the relative distance of the current BX6 to the currents position. Visual fix shifts the whole thing, not only the point where the fix is done. Visit https://www.viggen.training ...Viggen... what more can you ask for? my computer: AMD Ryzen 5600G 4.4 GHz | NVIDIA RTX 3080 10GB | 32 GB 3.2 GHz DDR4 DUAL | SSD 980 256 GB SYS + SSD 2TB DCS | TM Warthog Stick + Throttle + TRP | Rift CV1
InTrustWeThrust Posted March 17, 2020 Posted March 17, 2020 I don’t think there is a difference in that regard when doing visual or radar fixes. It only depends on the current waypoint type (I e B1-B9 and I guess Bx1-Bx5 changes the computers idea of its own location, the rest changes the position of that waypoint). It’s easily testable in the game.
TOViper Posted March 18, 2020 Posted March 18, 2020 I don’t think there is a difference in that regard when doing visual or radar fixes. It only depends on the current waypoint type (I e B1-B9 and I guess Bx1-Bx5 changes the computers idea of its own location, the rest changes the position of that waypoint). It’s easily testable in the game. I think you are right in what you are saying. At least the RC2 says the following: "A radar fix allows the pilot to adjust the aircraft's own-position status by using the radar picture to verify position of the waypoint on a known geographic terrain feature." I mixed that up with the waypoint types "B" or "M" ... Visit https://www.viggen.training ...Viggen... what more can you ask for? my computer: AMD Ryzen 5600G 4.4 GHz | NVIDIA RTX 3080 10GB | 32 GB 3.2 GHz DDR4 DUAL | SSD 980 256 GB SYS + SSD 2TB DCS | TM Warthog Stick + Throttle + TRP | Rift CV1
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