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Posted
@Nineline I think that's already in the game in a very basic form, if a radar-equipped unit has its health go below a certain threshold it becomes 'disabled'. The radar dish stops spinning and it won't engage air targets, but can still move and I think engage ground threats if it has a gun (shilka/gepard etc)

I mentioned this earlier in thread and I had thought the health of a vehicle needed to be down below 10% to stop functioning but with one HARM and health at what looks like 35% this SA-8 was inoperable.

sa8.png.41f16a28e4c989f1fce7760a6930eb9d.png

 

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Posted
@Nineline I think that's already in the game in a very basic form, if a radar-equipped unit has its health go below a certain threshold it becomes 'disabled'. The radar dish stops spinning and it won't engage air targets, but can still move and I think engage ground threats if it has a gun (shilka/gepard etc)

 

Yes, it is, but I thought adding some smoke from it might make it more apparent to people.

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