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Posted

Someone posted this issue in another (read only) thread.

 

The runaway lights are almost invisible even at night.

 

This is not realistic. I know what a runway looks like at night during a landing and actually I live few hundreds meters from an airport.

 

Why this weird choice?

Posted

Indeed!

 

Why ON EARTH this weird choice?????

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Posted

The problem is that they are only textures and not light sources.

Vegas looks like this with me, but with flickering.

 

The runway is also very dark with me.

(google translator)

 

screen_190805_173732lykph.pngscreen_190805_173917nlk9x.pngscreen_190801_101309sbjqz.png

AMD Ryzen 9 3900x - NVidia 4080 - 32GM RAM - Win 11 64-bit Quest3 - ne Riesenmenge SSDs

 

cam.em-key.de

Posted

They don't have to be light sources. Brightness is determined by whatever illumination is affecting the textured surface and the color values of the texture itself.

 

So, they can brighten up the illumination and increase the contrast on the textures.

 

 

Posted

Seems to be a problem with all pinpoint light sources. IMO this is caused by FOV changes, as the FOV changes there is no scalar applied to the lights. In addition to them being way to dim in the first place only makes them next to impossible to see.

Posted
Seems to be a problem with all pinpoint light sources. IMO this is caused by FOV changes, as the FOV changes there is no scalar applied to the lights. In addition to them being way to dim in the first place only makes them next to impossible to see.

 

Excellent observation. :thumbup:

You said it: Almost impossible to see.

Mainboard: ASUS Maximus X Hero Intel Z 370
CPU: Intel 12-Core i7-8086K @ 4.0 GHz    Memory: 32GB Corsair DDR4-3000 MHz
Graphics Card: ASUS NVIDIA GeForce RTX 4090 24 GB
Monitor ASUS - Oled PG42UQ 41.5" @ 4K    1 SSD Samsung 860 PRO 256 GB    1 SSD Samsung 990 PRO NVMe M.2 4 TB
Windows 11 Home - 64    CH Products Combatstick, Throttle and Pedals

Posted

This is especially bad in VR. I can't see runway lights until within 7nm or so, and even then I have to zoom. Even fires from burning tanks disappear beyond 7nm for me. It definitely seems to be a wider lighting issue and not just isolated to runways.

Posted
This is especially bad in VR. I can't see runway lights until within 7nm or so, and even then I have to zoom. Even fires from burning tanks disappear beyond 7nm for me. It definitely seems to be a wider lighting issue and not just isolated to runways.

 

This is surely bad in VR, but also without it....

I also have to zoom to see the runway.

Mainboard: ASUS Maximus X Hero Intel Z 370
CPU: Intel 12-Core i7-8086K @ 4.0 GHz    Memory: 32GB Corsair DDR4-3000 MHz
Graphics Card: ASUS NVIDIA GeForce RTX 4090 24 GB
Monitor ASUS - Oled PG42UQ 41.5" @ 4K    1 SSD Samsung 860 PRO 256 GB    1 SSD Samsung 990 PRO NVMe M.2 4 TB
Windows 11 Home - 64    CH Products Combatstick, Throttle and Pedals

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