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Posted
Well, I just tested and it is very easy to have a track on a moving target. I dont know what others might or might not be doing wrong.

 

About the INR, I'd like to see what ED is on to.

 

:thumbup: Good to now. Perhaps tracking with things like PTRK when temporarily masked by smoke, terrain, etc? Maybe it becomes more important with the new FLIR implementation? I guess we'll see...

Posted
I did lose it a few times, but most of the times it kept tracking even after short/mid periods of masking.

 

 

Out of curiosity, did it follow along even when it lost the track, or did it pause movement and you had to scroll and redesignate?

 

My thoughts, if it tracks, drops, and reacquires on it's own...well, that's a lot of what INR is. :book:

Posted

I guess I'll have to wait to RedKite he's tutorials are something else. I just can't make it to work. Weapon not releasing.

Posted
Out of curiosity, did it follow along even when it lost the track, or did it pause movement and you had to scroll and redesignate?

 

My thoughts, if it tracks, drops, and reacquires on it's own...well, that's a lot of what INR is. :book:

 

It followed while masked.

Posted

Is there a way to slave the TGP on current steerpoint like the A-10C does?

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Posted
Is there a way to slave the TGP on current steerpoint like the A-10C does?

 

Not yet.

Virpil WarBRD | Thrustmaster Hornet Grip | Foxx Mount | Thrustmaster TWCS Throttle | Logitech G Throttle Quadrant | VKB T-Rudder IV | TrackIR 5

 

 

AMD Ryzen 5 3600 | Nvidia GTX 1060 6GB | 32GB DDR4 3200 | SSD

Posted (edited)
I guess I'll have to wait to RedKite he's tutorials are something else. I just can't make it to work. Weapon not releasing.

 

 

If your weapon isnt releasing, for MAVS you have to shoot the laser and then perhaps manouver the aircraft a bit until you a solid square in the mav seeker where there is usually an X - try and point your aircraft at the target and you will see a little X which is the target, get it in the seeker cross fire, lase and wait until the x turns to a square, then ripple.

 

 

As for the Bombs and the Mavs make sure you select OSB 11 (TRIG)

Edited by Mr_Burns
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