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[ALREADY KNOWN] Time to Active / Impact on Aim-120


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Posted (edited)

Obviously the module is new and will have bugs. However, from Wags video of the AMRAAM employment the "A" under the Rmax / Rne / Rmin staple where it shows an "A" for time to active then a "T" for time to impact. That value showed an "A" for time to active all the way until the missile hit the target.

 

Thought I'd share what I noticed. Thanks ED for the amazing work and I can't wait to get home to try it out. I did not see this bug listed in Nineline's post of known issues.

 

Edited by Banman

i7-8700K (6 Core, 12MB Cache, 4.6GHz) 32 GB DDR4 XMP @ 2933MHz, GTX 1080Ti w/ 11GB GDDR5X, Windows 10 Pro, 256GB SSD, TM Warthog Stick & Throttle, TM TPR Pedals, TrackIR5

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