=Mac= Posted October 3, 2019 Posted October 3, 2019 Roll rate seems a bit short of the 270. Perhaps there's a limiter on? Well, I cleaned up the wings (pylons off) dropped fuel down to 700 lbs and flew 100 feet above Batumi runway at 200 kts, then pulled lightly into a 90 degree climb. I expected to accelerate briskly because of the T over W. But I got very, very slow acceleration (about 1 knot for a couple thousand feet then it began losing speed.) I don't think that's realistic. I'm not complaining. This is the first few hours of EA, after all. But hopefully, that issue will be addressed soon? The Hornet is best at killing things on the ground. Now, if we could just get a GAU-8 in the nose next to the AN/APG-65, a titanium tub around the pilot, and a couple of J-58 engines in the tail...
ED Team Wags Posted October 3, 2019 ED Team Posted October 3, 2019 Hi Mac and thanks for the feedback. This is quite contrary to the feedback we've had from our F-16 pilot SMEs. Thanks Youtube: https://www.youtube.com/user/wagmatt Twitch: wagmatt System: https://forums.eagle.ru/showthread.php?p=3729544#post3729544
Bouli306 Posted October 3, 2019 Posted October 3, 2019 Roll rate seems a bit short of the 270. Perhaps there's a limiter on? Well, I cleaned up the wings (pylons off) dropped fuel down to 700 lbs and flew 100 feet above Batumi runway at 200 kts, then pulled lightly into a 90 degree climb. I expected to accelerate briskly because of the T over W. But I got very, very slow acceleration (about 1 knot for a couple thousand feet then it began losing speed.) I don't think that's realistic. I'm not complaining. This is the first few hours of EA, after all. But hopefully, that issue will be addressed soon? First Vipers were very light and could accelerate easily when going vertical. Starting from blocks 30 the structure gained more weight due to structural stiffness and new components. Als starting from only 200 kts is very low, and probably behind the power curve
Kev2go Posted October 3, 2019 Posted October 3, 2019 First Vipers were very light and could accelerate easily when going vertical. Starting from blocks 30 the structure gained more weight due to structural stiffness and new components. Als starting from only 200 kts is very low, and probably behind the power curve at the same time blk 50 has a more powerfull engine than the block 30 or 40/42 have even with extra avionics weight gains it has a superior T/W ratio . It was largely regarded as the most powerful Viper variant for the longest time. on paper it should even have a better T/W than F16A did. Build: Windows 10 64 bit Pro Case/Tower: Corsair Graphite 760tm ,Asus Strix Z790 Motherboard, Intel Core i7 12700k ,Corsair Vengeance LPX DDR4 64gb ram (3600 mhz) , (Asus strix oc edition) Nvidia RTX 3080 12gb , Evga g2 850 watt psu, Hardrives ; Samsung 970 EVo, , Samsung evo 860 pro 1 TB SSD, Samsung evo 850 pro 1TB SSD, WD 1TB HDD
CarbonFox Posted October 3, 2019 Posted October 3, 2019 Thrust for the F110-129 seems to skew by a few hundred pounds depending on the source. GE rates the engine at exactly 29,000 while I've also read it outputs 29,400 as well as 29,588. F/A-18C; A-10C; F-14B; Mirage 2000C; A-4E; F-16C; Flaming Cliffs 3
J0YC33 Posted October 3, 2019 Posted October 3, 2019 For the roll rate if you try the stores config switch in the CAT I position this seems to sharpen the roll rate. i'm assuming the plane limits the roll rate with CAT III selected.
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