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Posted

Can anyone confirm if this is working or not? So far I can see the choices in the drop down in the GUI but selecting one doesn't seem to affect anything.

 

I'm attempting to alter the reflections on the canopy and instruments by replacing these three files.

 

f16c_glass_canopy_dif

 

f16c_glass_canopy_refl

 

f16c_glass_canopy_refl_RoughMet

 

I wasn't sure which ones control that for the description.lua so I included every line that referenced them. I'll attach the lua.

 

Any help or confirmation of the status of this feature would be appreciated.

 

Thank you,

description.lua

Posted

I´m eager for custom cockpit liveries like in the Hornet but i don´t know anything about editing the lua files etc. Hope someone here with the knowledge can help you build a liverie. It´s due :)

 

Best regards,

F.

About carrier ops: "The younger pilots are still quite capable of holding their heads forward against the forces. The older ones have been doing this too long and know better; sore necks make for poor sleep.'

 

PC: 14th I7 14700KF 5.6ghz | 64GB RAM DDR5 5200 CL40 XMP | Gigabyte RTX 4080 Super Aero OC 16 GB RAM GDDR6X | Thermalright Notte 360 RGB | PSU Thermaltake Though Power GF A3 Snow 1050W ATX 3.0 /  1 WD SN770 1TB M.2 NVME + 1 SSD M.2 2TB + 2x SSD SATA 500GB + 1 Samsung 990 PRO 4TB M.2 NVME (DCS only) | Valve Index| Andre´s JeatSeat.

Posted

I can do it by replacing the files inside the F-16C-CPT-TEXTURES.ZIP archive. However, you can't easily swap them out, certainly not inside DCS, and it would be far simpler to just use a custom cockpit livery to replace the 2-3 files. Worst case, I can upload the modified versions of the entire archive, but I'd rather use the built in livery system. That's what its for.

 

Thanks for the support, hopefully someone has an answer.

Posted (edited)

Download link for cockpit reflections.

 

I've uploaded this to the user files but here's the link since it's 1.3GB it's way too large for normal files.

 

https://www.dropbox.com/s/yiuppibwzr2iwlv/F-16C%20Cockpit%20Reflections.7z?dl=0

 

F-16C Reflections mod.

 

Until Customized Cockpits work for the F-16, the only option is a full replacement of the F-16C-CPT-TEXTURES archive.

 

I've added a custom rough material file for the canopy reflections and this has significantly reduced the baked in reflections without removing them.

 

In the cleaner versions the baked in reflections are more apparent.

 

 

There are four choices

 

Dirty Reflections with frosted HUD Edges. All canopy and instruments will appear reflective with a dirty/smudged appearance when in direct sunlight. HUD edges are frosted but slightly reflective.

 

Dirty Reflections with clear HUD Edges. All canopy and instruments will appear reflective with a dirty/smudged appearance when in direct sunlight. HUD edges are clear and reflective.

 

Cleaner Reflections with frosted HUD Edges. All canopy and instruments will appear reflective with a dirty/smudged appearance when in direct sunlight. HUD edges are frosted but slightly reflective.

 

Cleaner Reflections with clear HUD Edges. All canopy and instruments will appear reflective with a dirty/smudged appearance when in direct sunlight. HUD edges are clear and reflective.

 

 

 

Each folder has a full archive of the textures. Copy the one you want to use into the Textures folder of your DCS installation located here:

 

...\Mods\aircraft\F-16C\Cockpit\Textures

 

Make a of backup your original archive first and then just overwrite the archive with the one of your choosing.

01.thumb.png.d7def21de071769ab7597c01ac9b7ca6.png

02.png.2aef10a5e7a76b349d04a12fe06c41f0.png

03.png.a54a613d2f0f96f881087f5a2684695b.png

Edited by Nightstorm
  • Like 1
Posted

SavedGames/DCS.openbeta/Liveries/Cockpit_F-16C/CustomName

Intel i9-13900K : ASUS TUF RTX 4080 : 32GB G.Skill RipjawsV 4000 : TM HOTAS Warthog : HP Reverb G2

Posted

Thank you, I've tried that too as well as the main folder under mods and it doesn't appear to work. They show up from both locations under the special section in the drop down but they don't take affect. Is there something wrong with my description.lua file attached in the first post?

Posted

Current default F-16 cockpit livery lua is...

livery = {
   {"ICP-Panel", 0, "f16c-cpt-instr-02", false};
   {"f16c_cpt02_test", 0, "f16c_cpt02", false};
   {"COVER-01", 0, "f16c-cpt-cover-01", false};
   {"f16c-cpt_glass_sum", 0, "f16c_glass_canopy_refl", false};
   {"f16c-cpt_glass_sum", DIFFUSE, "f16c_glass_canopy_dif", false};
   {"f16c_cpt04_gauges_light_bl_787", 0, "f16c_cpt04", false};
   {"f16c_cpt04_gauges_light_bl_787", 0, "f16c_cpt04_nrm", false};
   {"INSTR-03-C", 0, "f16c-cpt-instr-03", false};
   {"f16c_cpt03", 0, "f16c_cpt03", false};
   {"f16c_cpt03", 0, "f16c_cpt03_nrm", false};
   {"f16c_cpt05_bolts", 0, "f16c_cpt_bolts", false};
   {"f16c_cpt05_bolts", 0, "f16c_cpt_bolts_nrm", false};
   {"f16c_cpt_scales_light_bl_788", 0, "f16c_cpt_scales", false};
   {"f16c_cpt_knobs_w_788", 0, "f16c_cpt_knobs", false};
   {"f16c_cpt_knobs_w_788", 0, "f16c_cpt_knobs_nrm", false};
   {"f16c_cpt_knobs_w_787", 0, "f16c_cpt_knobs", false};
   {"f16c_cpt_knobs_w_787", 0, "f16c_cpt_knobs_nrm", false};
   {"f16c_cpt04_light_g_788", 0, "f16c_cpt04", false};
   {"f16c_cpt04_light_g_788", 0, "f16c_cpt04_nrm", false};
   {"f16c_cpt_scales_light_bl_787", 0, "f16c_cpt_scales", false};
   {"f16c_cpt_scales_light_w_788", 0, "f16c_cpt_scales", false};
   {"f16c_cpt01", 0, "f16c_cpt01", false};
   {"f16c_cpt01", 0, "f16c_cpt01_nrm", false};
   {"f16c_cpt02", 0, "f16c_cpt02", false};
   {"f16c_cpt02", 0, "f16c_cpt02_nrm", false};
   {"f16c-cpt_glass_canopy", 0, "f16c_glass_canopy_refl", false};
   {"f16c-cpt_glass_canopy", 0, "f16c_cpt-glass_nrm", false};
   {"f16c-cpt_glass_canopy", DIFFUSE, "f16c_glass_canopy_dif", false};
   {"f16c_cpt04_mfd", 0, "f16c_cpt04", false};
   {"f16c_cpt04_mfd", 0, "f16c_cpt04_nrm", false};
   {"f16c_cpt04_light_g2_788", 0, "f16c_cpt04", false};
   {"f16c_cpt04_light_g2_788", 0, "f16c_cpt04_nrm", false};
   {"f16c_cpt05", 0, "f16c_cpt05", false};
   {"f16c_cpt05", 0, "f16c_cpt05_nrm", false};
   {"F16_bl50_Main_1", 0, "f16_bl50_main_1", false};
   {"F16_bl50_Main_1", NORMAL_MAP, "f16_bl50_main_1_normal", false};
   {"F16_bl50_Main_1", ROUGHNESS_METALLIC, "f16_bl50_main_1_roughmet", false};
   {"f16c_cpt07", 0, "f16c_cpt07", false};
   {"f16c_cpt07", 0, "f16c_cpt07_nrm", false};
   {"f16c_cpt_mfd", 0, "f16c_cpt_mfd", false};
   {"f16c_cpt_light_blend_793", 0, "f16c_cpt_lights", false};
   {"f16c_cpt_knobs", 0, "f16c_cpt_knobs", false};
   {"f16c_cpt_knobs", 0, "f16c_cpt_knobs_nrm", false};
   {"f16c_cpt_light_blend_792", 0, "f16c_cpt_lights", false};
   {"f16c_cpt_light_blend", 0, "f16c_cpt_lights", false};
   {"f16c-cpt_glass_instr_anim3", 0, "f16c_glass_canopy_refl", false};
   {"f16c-cpt_glass_instr_anim3", DIFFUSE, "f16c_glass_canopy_dif", false};
   {"f16c-cpt_glass_instr_anim2", 0, "f16c_glass_canopy_refl", false};
   {"f16c-cpt_glass_instr_anim2", DIFFUSE, "f16c_glass_canopy_dif", false};
   {"f16c_cpt_seat_fur", 0, "f16c_cpt_seat_fur", false};
   {"f16c_cpt_seat_fur", 0, "f16c_cpt_seat_fur_nrm", false};
   {"f16c_cpt06", 0, "f16c_cpt06", false};
   {"f16c_cpt06", 0, "f16c_cpt06_nrm", false};
   {"f16c_cpt_plex", 0, "f16c_cpt_plex", false};
   {"f16c_cpt_plex", 0, "f16c_cpt_plex_nrm", false};
   {"f16c_cpt_plex_light_blend", 0, "f16c_cpt_plex_light", false};
   {"f16c_cpt_plex_light_none", 0, "f16c_cpt_plex_light", false};
   {"f16c_cpt_knobs_g", 0, "f16c_cpt_knobs", false};
   {"f16c_cpt_knobs_g", 0, "f16c_cpt_knobs_nrm", false};
   {"f16c_cpt04_light_g", 0, "f16c_cpt04", false};
   {"f16c_cpt04_light_g", 0, "f16c_cpt04_nrm", false};
   {"f16c_cpt04_gauges_light_g", 0, "f16c_cpt04", false};
   {"f16c_cpt04_gauges_light_g", 0, "f16c_cpt04_nrm", false};
   {"f16c_cpt_scales_light_g", 0, "f16c_cpt_scales", false};
   {"f16c_cpt04_light_w_787", 0, "f16c_cpt04", false};
   {"f16c_cpt04_light_w_787", 0, "f16c_cpt04_nrm", false};
   {"f16c-cpt_glass_hud", 0, "f16c_glass_canopy_refl", false};
   {"f16c-cpt_glass_hud", DIFFUSE, "f16c_glass_canopy_dif", false};
   {"f16c_cpt04_gauges_light_bl_788", 0, "f16c_cpt04", false};
   {"f16c_cpt04_gauges_light_bl_788", 0, "f16c_cpt04_nrm", false};
   {"f16c_gauge_halo_787", 0, "f16c_cpt_gauge_halo", false};
   {"f16c_cpt04_light_g1_788", 0, "f16c_cpt04", false};
   {"f16c_cpt04_light_g1_788", 0, "f16c_cpt04_nrm", false};
   {"f16c_cpt04_gauges_light_w_788", 0, "f16c_cpt04", false};
   {"f16c_cpt04_gauges_light_w_788", 0, "f16c_cpt04_nrm", false};
   {"f16c_gauge_halo_788", 0, "f16c_cpt_gauge_halo", false};
   {"f16c_cpt_bag", 0, "f16c_cpt_bag", false};
   {"f16c_cpt_bag", 0, "f16c_cpt_bag_nrm", false};
   {"f16c_cpt_seat", 0, "f16c_cpt_seat", false};
   {"f16c_cpt_seat_fur_test", 0, "f16c_cpt_seat_fur2", false};
   {"f16c_cpt_seat_fur_test", 0, "f16c_cpt_seat_fur2_nrm", false};
   {"f16c_cpt_belts", 0, "f16c_cpt_belts", false};
   {"f16c_cpt_belts", 0, "f16c_cpt_belts_nrm", false};
}

Intel i9-13900K : ASUS TUF RTX 4080 : 32GB G.Skill RipjawsV 4000 : TM HOTAS Warthog : HP Reverb G2

Posted

Thank you for helping. I had that list and here's what I last tried, including several SWAGS at figuring out what the name of the cockpit textures should be.

 

livery = {

--{"map", 0, "mfd3", true};--kneeboard

 

--Exact file names for F-16C

{"f16c-cpt_glass_canopy", 0, "f16c_glass_canopy_refl", false};

{"f16c-cpt_glass_canopy", 1, "f16c_cpt-glass_nrm", false};

{"f16c-cpt_glass_canopy", 14, "f16c_glass_canopy_dif", false};

{"f16c-cpt_glass_canopy", ROUGHNESS_METALLIC, "f16c_glass_canopy_refl_RoughMet", false};

 

--SWAG 01

{"f16c-cpt_glass_full", 0, "f16c_glass_canopy_refl", false};

{"f16c-cpt_glass_full", 1, "f16c_cpt-glass_nrm", false};

{"f16c-cpt_glass_full", 14, "f16c_glass_canopy_dif", false};

{"f16c-cpt_glass_full", ROUGHNESS_METALLIC, "f16c_glass_canopy_refl_RoughMet", false};

 

--SWAG 02

{"f16c_cpt-glass_full", 0, "f16c_glass_canopy_refl", false};

{"f16c_cpt-glass_full", 1, "f16c_cpt-glass_nrm", false};

{"f16c_cpt-glass_full", 14, "f16c_glass_canopy_dif", false};

{"f16c_cpt-glass_full", ROUGHNESS_METALLIC, "f16c_glass_canopy_refl_RoughMet", false};

 

--SWAG 03

{"f16c-cpt-glass_full", 0, "f16c_glass_canopy_refl", false};

{"f16c-cpt-glass_full", 1, "f16c_cpt-glass_nrm", false};

{"f16c-cpt-glass_full", 14, "f16c_glass_canopy_dif", false};

{"f16c-cpt-glass_full", ROUGHNESS_METALLIC, "f16c_glass_canopy_refl_RoughMet", false};

 

--SWAG 04

{"f16c-cpt-glass-full", 0, "f16c_glass_canopy_refl", false};

{"f16c-cpt-glass-full", 1, "f16c_cpt-glass_nrm", false};

{"f16c-cpt-glass-full", 14, "f16c_glass_canopy_dif", false};

{"f16c-cpt-glass-full", ROUGHNESS_METALLIC, "f16c_glass_canopy_refl_RoughMet", false};

 

--SWAG 05

{"f16c_cpt_glass_full", 0, "f16c_glass_canopy_refl", false};

{"f16c_cpt_glass_full", 1, "f16c_cpt-glass_nrm", false};

{"f16c_cpt_glass_full", 14, "f16c_glass_canopy_dif", false};

{"f16c_cpt_glass_full", ROUGHNESS_METALLIC, "f16c_glass_canopy_refl_RoughMet", false};

 

 

--F/A-18C Example

-- {"f18c_cpt-glass_full", 0, "f18c_cpt-glass_refl", false};

-- {"f18c_cpt-glass_full", 14, "f18c_cpt-glass_dif", false};

-- {"f18c_cpt-glass_full", 1, "f18c_cpt-glass_nrm", false};

-- {"f18c_cpt-glass_full", ROUGHNESS_METALLIC , "f18c_cpt-glass_refl_RoughMet", false};

 

}

 

 

As you can see, the F/A-18 doesn't follow the name of the files for it's canopy glass, but rather calls it f18c_cpt-glass_full. I have no idea what the F-16 is doing. If it had been any of the above choices it *should* have worked, presuming of course the feature is actually enabled and working. That is something I would *love* some confirmation on. If it's not, I can stop wasting my time. And if it is, knowing the name of the canopy texture entries would be helpful.

 

Thanks,

Posted (edited)

I don't know what is wrong with the plane but for some reason it keeps calling the default RoughMet instead of the one the livery is telling it to use. I spent a couple hours last night trying to figure it out but no luck. It does work however in the modelviewer. Are those 3 files listed above the only changed files?

 

The mod below works in sim but the custom RoughMet isn't being loaded. I tried placing the liveries both in the sim directory and savedgames liveries folder. Perhaps PM Skatezilla or someone to get another pair of eyes on this.

https://drive.google.com/open?id=1Hg3HbaabLFEIfpIVVeNCjAeYhCDYV009

 

I saw this post from 2018: https://forums.eagle.ru/showpost.php?p=3646463&postcount=104

Edited by Tailhook

Intel i9-13900K : ASUS TUF RTX 4080 : 32GB G.Skill RipjawsV 4000 : TM HOTAS Warthog : HP Reverb G2

Posted

Yea I only actually modified the reflection rough material in the last version. First version I modified the transparency/alpha layer of f16c_glass_canopy_refl.dds. Either way, I haven't been able to get them to load in the sim under the custom cockpit.

  • 5 months later...
Posted

Hi guys. I'm trying the same thing with a cockpit mod. The cockpit livery loads fine in the model viewer, but I can't get it to load in-game. Any thoughts?

Posted

I couldn't get it to work the way it should. You should be able to place customer liveries in the folder .\Mods\aircraft\F-16C\Liveries\Cockpit_F-16C and then be able to select them from the drop down in the GUI under the F16 special tab. I've never been able to get it to work even though the lua file was correct etc.

 

The ONLY way I've been able to get it to work was to replace the entire cockpit textures zip file. that probably won't pass IC. This is clearly a bug that needs fixing. It works fine for the F/A-18C for example.

  • 11 months later...
Posted
On 11/2/2019 at 12:13 AM, Nightstorm said:

Download link for cockpit reflections.

 

I've uploaded this to the user files but here's the link since it's 1.3GB it's way too large for normal files.

 

https://www.dropbox.com/s/yiuppibwzr2iwlv/F-16C%20Cockpit%20Reflections.7z?dl=0

 

F-16C Reflections mod.

 

Until Customized Cockpits work for the F-16, the only option is a full replacement of the F-16C-CPT-TEXTURES archive.

 

I've added a custom rough material file for the canopy reflections and this has significantly reduced the baked in reflections without removing them.

 

In the cleaner versions the baked in reflections are more apparent.

 

 

There are four choices

 

Dirty Reflections with frosted HUD Edges. All canopy and instruments will appear reflective with a dirty/smudged appearance when in direct sunlight. HUD edges are frosted but slightly reflective.

 

Dirty Reflections with clear HUD Edges. All canopy and instruments will appear reflective with a dirty/smudged appearance when in direct sunlight. HUD edges are clear and reflective.

 

Cleaner Reflections with frosted HUD Edges. All canopy and instruments will appear reflective with a dirty/smudged appearance when in direct sunlight. HUD edges are frosted but slightly reflective.

 

Cleaner Reflections with clear HUD Edges. All canopy and instruments will appear reflective with a dirty/smudged appearance when in direct sunlight. HUD edges are clear and reflective.

 

 

 

Each folder has a full archive of the textures. Copy the one you want to use into the Textures folder of your DCS installation located here:

 

...\Mods\aircraft\F-16C\Cockpit\Textures

 

Make a of backup your original archive first and then just overwrite the archive with the one of your choosing.

01.thumb.png.d7def21de071769ab7597c01ac9b7ca6.png

02.png.2aef10a5e7a76b349d04a12fe06c41f0.png

03.png.a54a613d2f0f96f881087f5a2684695b.png

 

Damn!! Those reflections look sick! Is your mod somewhere available to download?

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