Majesco Posted November 28, 2007 Posted November 28, 2007 Hi Hubman This's the way to merge CAW Walmis's F-15C model (i think it's the final version) with French LO community's AdA Mod v1.00 Use my fixed CAW Walmis's F-15C + Weapon Pack (i replaced his graphic.cfg in the rar file with his updatecfg.exe + a text file to avoid the conflict with other mods that relative to graphic.cfg) and replace the default MEinit with my MEinit.xml i attached below, you'll see the Walmis's F-15C lives in peace with Mirage-2000 Mod together :music_whistling::music_whistling: :pilotfly: CAW F-15C with Weapons mod: Available for download here: http://www.mediafire.com/?bty3di0om2dNew MEinit.xml i attached below / but plz pay attention to a big problem relative to the AdA mod: I'm using TekaTeka's Structures Visibility Mod 1.1 Medium and found a big prob, when installing that mod with AdA Mod 1.00 everything seems work well but if i uninstall AdA Mod it will remove the TekaTeka's mod as well and MiG-29 & Su-33's missions won't work. If i try to load them, LO will crash and Windows show an error that lockon.exe has encountered a problem & need to be closed (click to Details ==>> Modname: model.txt has trouble). In that case, i must reinstall TekaTeka's structures visibility mod to make everything back to normal, if other players don't know this they may have to reinstall the game :huh:Meinit.rar
Lotham Posted November 28, 2007 Posted November 28, 2007 Great work :) Thy :) I will test it at the end of this day and I think that the whole ADA-Mod team will thank you for this :) Thx a lot :) And i do not remember if i already told you : thank you :) :pilotfly: Lothamroth - www.Lockon.Fr - Vimeo Channel - Youtube Channel [sIGPIC][/sIGPIC]
Cpt Stark Posted November 28, 2007 Posted November 28, 2007 / but plz pay attention to a big problem relative to the AdA mod: I'm using TekaTeka's Structures Visibility Mod 1.1 Medium and found a big prob, when installing that mod with AdA Mod 1.00 everything seems work well but if i uninstall AdA Mod it will remove the TekaTeka's mod as well and MiG-29 & Su-33's missions won't work. If i try to load them, LO will crash and Windows show an error that lockon.exe has encountered a problem & need to be closed (click to Details ==>> Modname: model.txt has trouble). In that case, i must reinstall TekaTeka's structures visibility mod to make everything back to normal, if other players don't know this they may have to reinstall the game :huh: Hi Majesco, Thank you to inform us about this problem, I will add that in a new "entry" in the "Known Issues" FAQ Thanks a lot :)
Majesco Posted November 28, 2007 Author Posted November 28, 2007 you're welcome! but remember, you must replace the Meinit in AdA Mod with the file i attached below
Cpt Stark Posted November 28, 2007 Posted November 28, 2007 Thanks ;) If Hubman does not have any time to do it, I will try to make the mini patch :) and ask for test :joystick: (I don't have the Walmis's F15 :music_whistling:) I will download your CAW for the graphic.cfg updater and your MEinit (but, now, I'm at work for 9 hours and no Lockon and Modman :cry::D) PS : FAQ has been updated. All FAQs are here French, English (thanks to The_GOZR) and Spanish (for a part only at this time) translations
HubMan Posted November 28, 2007 Posted November 28, 2007 Hi Hubman This's the way to merge CAW Walmis's F-15C model (i think it's the final version) with French LO community's AdA Mod v1.00 Use my fixed CAW Walmis's F-15C + Weapon Pack (i replaced his graphic.cfg in the rar file with his updatecfg.exe + a text file to avoid the conflict with other mods that relative to graphic.cfg) and replace the default MEinit with my MEinit.xml i attached below, you'll see the Walmis's F-15C lives in peace with Mirage-2000 Mod together :music_whistling::music_whistling: :pilotfly: CAW F-15C with Weapons mod: Available for download here: http://www.mediafire.com/?bty3di0om2dNew MEinit.xml i attached below / but plz pay attention to a big problem relative to the AdA mod: I'm using TekaTeka's Structures Visibility Mod 1.1 Medium and found a big prob, when installing that mod with AdA Mod 1.00 everything seems work well but if i uninstall AdA Mod it will remove the TekaTeka's mod as well and MiG-29 & Su-33's missions won't work. If i try to load them, LO will crash and Windows show an error that lockon.exe has encountered a problem & need to be closed (click to Details ==>> Modname: model.txt has trouble). In that case, i must reinstall TekaTeka's structures visibility mod to make everything back to normal, if other players don't know this they may have to reinstall the game :huh: Hi Majesco :) Thanks a lot for your meinit.xml. :) I had a look at it, and considered that our commented lines are still in it, I suspect that you edited our file by hand and manually modified the sections related to Walmis F-15. That must have been long and tedious :) There was a simpler (and probably safer) way : to deploy the AdA Mod on a Lockon fresh install and then Walmis F-15 over it, as Walmis auto installer comes with a xml patcher that modifies cleanly the meinit instead of overwritting it (and removes the comments in the process...) The only drawback is that you need enough time to copy and possibly sacrifice one "fresh" lockon folder :) About making the AdA mod compatible with Walmis F-15 : we just need to provide the merged meinit.xml (Walmis and AdA Mod) and a "standard" R-77.skins (as the R-77 was replaced by a MICA 3D model) and we should then be able to provide a simple extra "compatibility" mod. By the way, thanks a lot for writing your nice tutorial here : using 7-Zip was faster than running windiff on two big lockon directories (one with Walmis F-15 installer and the other one without) to find the differences. About the graphics.cfg updater : - Walmis updater raises a lot of false virus alert with Avast, we recoded our own, using the same configuration files, but not using the php code container I think he used. - that kind of tool is not needed anymore with ModMan, as it automatically modifies the graphics.cfg when it finds some .cdds file in the archive. About the issue with Teka Teka's mod : thanks a lot for pointing out the problem, we'll see what it is about and try to -bypass- it, as there is a strong possibility that the problem is at ModMan level and not at the Addon level... Thanks again for your help on those subjects :) Take care :) Hub. - [sIGPIC][/sIGPIC]
Majesco Posted November 29, 2007 Author Posted November 29, 2007 i scanned & found no problems or virus in Walmis's updatecfg.exe with PCTools Antivirus Free Edition 3.x or Kaspersky Internet Security 7.00.120 with CAW Walmis F-15C + Weapon pack: you have guarantee that the file named Graphic.cfg in that mod must be removed when installing AdA mod with Cpt Stark's mini patch (in case of Walmis's mod installed first). It means the mini patch of AdA can remove the Graphic.cfg in Walmis's mod, it's not easy
HubMan Posted November 29, 2007 Posted November 29, 2007 i scanned & found no problems or virus in Walmis's updatecfg.exe with PCTools Antivirus Free Edition 3.x or Kaspersky Internet Security 7.00.120 The anti virus signatures data base of those program is updated regularly through internet access. We never had any problem with Walmis updater and then, during a couple of months, Avast was raising false alarms about it. A lot of people had it while trying to install Walmis F-15 : here on this forum, at the 3rd Wing French Squadron, on the AdA Mod Forum etc... :) It's a known problem, but a one that needed to be adressed :) with CAW Walmis F-15C + Weapon pack: you have guarantee that the file named Graphic.cfg in that mod must be removed when installing AdA mod with Cpt Stark's mini patch (in case of Walmis's mod installed first). It means the mini patch of AdA can remove the Graphic.cfg in Walmis's mod, it's not easyI'm not sure I understand :) If you install, the AdA Mod 1.0 with ModMan. The graphics.cfg will not be overwritten. It will be modified by the same kind of software than Walmis used (and considered that the latest versions of ModMan 6 automatically inserts the .cdds in the graphics.cfg that kind of trick is not needed anymore). As a result, if the AdA Mod is installed over Walmis F-15, the only probleme is the meinit and that will be solved by the "compatibility addon" we are talking about (the one Cpt Stark offered to work on) If the Walmis F-15 is installed over the AdA Mod, you are in big trouble anyway, because, installing a non ModMan addon, over a ModMan one is the best way to suicide your Lockon installation :) Just to make sure, when I'm talking about Walmis F-15 installation, I refer to the original installer (.exe) created by Walmis that backups / patches the meinit, patches the graphics.cfg and copy the necessary files and not the CAW Walmis F-15 Addon available at lockonfiles :) Were you talking about possible uninstallation issues that could be solved by using your mod ? :) Cheers :) Hub. - [sIGPIC][/sIGPIC]
X_Man Posted November 29, 2007 Posted November 29, 2007 HubMan - are you saying that Walmis F-15C will only edit my meinit and not overwrite anything?
HubMan Posted November 29, 2007 Posted November 29, 2007 HubMan - are you saying that Walmis F-15C will only edit my meinit and not overwrite anything? Yes :) Walmis installer patches the meinit. I does not overwrite it :) This guy is not only a very talented 3D modeler, but has also some very nice software development skills, as he managed to develop an xml patcher, a graphics.cfg patcher and use everything within an installer. Cheers :) Hub. PS : but be cautious, as the installer should not overwrite any "standard" files that come with a vanilla Lockon installation, but may overwrite or be overwritten by some other mod (like the AdA Mod :) ) - [sIGPIC][/sIGPIC]
The_GOZR Posted November 29, 2007 Posted November 29, 2007 Installing the Walmis f15 after ADA give this.. ARG!!! Misery!!
The_GOZR Posted November 29, 2007 Posted November 29, 2007 But Now i re-installed ADA on top with out uninstalling my ADA and all is good now + with the Walmis F15 working good as well.
HubMan Posted November 29, 2007 Posted November 29, 2007 But Now i re-installed ADA on top with out uninstalling my ADA and all is good now + with the Walmis F15 working good as well. That should not work : the F-15 pylons should be wrong : the AdA Mod overwrites the meinit.xml. What should work, is installing the AdA Mod first and then Walmis F-15 over it :) It's what I did and its working perfectly :) Hub. PS : if Walmis F-15 was already installed, trying to install it another time will result in an uninstall... PPS : could you tell me what version of Walmis F-15 installer you are using ? I think there was a modman addon released that comes with a meinit.xml, if you are using this one, there is no way you will make it work with the ada mod without merging the two meinit :) - [sIGPIC][/sIGPIC]
The_GOZR Posted November 29, 2007 Posted November 29, 2007 Ho man i can't remember the F15 hummmm where do you see this ? Anyway the pic above is when i re-installed the F15 on top of the ADA Which pylons shouldn't work with the F15 ?.. That way i can check..
X_Man Posted November 30, 2007 Posted November 30, 2007 Hey now! I don't know about passing around Meinit files - plenty of other mods write to it.
Majesco Posted November 30, 2007 Author Posted November 30, 2007 The anti virus signatures data base of those program is updated regularly through internet access. We never had any problem with Walmis updater and then, during a couple of months, Avast was raising false alarms about it. A lot of people had it while trying to install Walmis F-15 : here on this forum, at the 3rd Wing French Squadron, on the AdA Mod Forum etc... :) It's a known problem, but a one that needed to be adressed :) ah, sorry i'm mistaken :doh: now i understand, you're concerning about Walmis's f15_updater.exe & f15_installer in his F-15C Beta version 1 :) i'm no longer use it after writing that tutorial because i've some problems with those files, now i'm using Walmis's updatecfg.exe and find it's good, the updatecfg.exe and f15_updater.exe are very different, they're 2 independent programs :P
Majesco Posted November 30, 2007 Author Posted November 30, 2007 have a look, installed Walmis F-15C first then AdA mod, perfect :P :P :D
Majesco Posted November 30, 2007 Author Posted November 30, 2007 Thanks ;) If Hubman does not have any time to do it, I will try to make the mini patch :) and ask for test :joystick: (I don't have the Walmis's F15 :music_whistling:) I will download your CAW for the graphic.cfg updater and your MEinit (but, now, I'm at work for 9 hours and no Lockon and Modman :cry::D) PS : FAQ has been updated. All FAQs are here French, English (thanks to The_GOZR) and Spanish (for a part only at this time) translations Hey Cpt Stark, i've already checked the AdA mod again. This mod has Modellod.txt and when uninstalling AdA mod from the game, it deleted Modellod.txt in Bazar folder (not give the default Modellod.txt back) so when i fly MiG-29 or Su-33 windows'll show an error message that lockon.exe has encounter a problem.... i've just uninstalled AdA mod (just re-install for test) and Modellod.txt 's no longer stay in Bazar folder so that's the reason why LO crash and i must re-install Tekateka's Structures Visibility 1.1 Medium i dont know it's the bug of Modman or AdA mod, you should re-check :thumbup:
HubMan Posted November 30, 2007 Posted November 30, 2007 have a look, installed Walmis F-15C first then AdA mod, perfect No, it's not perfect. It does not work, as it can not work :D Look carefully at your fifth picture : If you would have used more AIM-7 and AIM-120 instead of AIM-9, you would have seen that the missiles are floating 10cm from the plane. Some fuel tanks have the same problem : there is a gap between the plane and the loads ;) Installing the AdA Mod over Walmis F-15 can -not- work, as the AdA Mod overwrites the meinit.xml. As a result, the pylon and missiles positions will be the one of the "standard" Lockon. And that's not good, because Walmis F-15 needs special settings... That's the reason why Walmis installer patches the meinit.xml :) As already said, if you install the AdA Mod, you are back to standard settings/positions for the F-15 and you need to reinstall the F-15 to repatch the meinit... :) ah, sorry i'm mistaken now i understand, you're concerning about Walmis's f15_updater.exe & f15_installer in his F-15C Beta version 1 i'm no longer use it after writing that tutorial because i've some problems with those files, now i'm using Walmis's updatecfg.exe and find it's good, the updatecfg.exe and f15_updater.exe are very different, they're 2 independent programs No. We used the updatecfg.exe that can be downloaded on Teka Teka's page (http://bvr.jpn.org/lockon/tool/doc_e/updatecfg.html and thanks a lot for taking the time to write that kind of tutorials Teka Teka, that's great :)) and it did raise Avast virus alarms during a couple of weeks / months. As I told you, the problem is the kind of technology used within the updatecfg.exe : I think Walmis said that it was some compressed php code that got extracted. And from time to time, an antivirus takes it a virus signature and raises an alarm... :) Hey Cpt Stark, i've already checked the AdA mod again. This mod has Modellod.txt and when uninstalling AdA mod from the game, it deleted Modellod.txt in Bazar folder (not give the default Modellod.txt back) so when i fly MiG-29 or Su-33 windows'll show an error message that lockon.exe has encounter a problem.... i've just uninstalled AdA mod (just re-install for test) and Modellod.txt 's no longer stay in Bazar folder so that's the reason why LO crash and i must re-install Tekateka's Structures Visibility 1.1 Medium i dont know it's the bug of Modman or AdA mod, you should re-check :thumbup: If the bug occurs during the uninstall, it can only be a modman bug a packaging or during the uninstall. We'll check if there is another workaround, but as it can be easily fixed by installing again Teka Teka's mod, it's not a very big problem :) Ho man i can't remember the F15 hummmm where do you see this ? Anyway the pic above is when i re-installed the F15 on top of the ADA Which pylons shouldn't work with the F15 ?.. That way i can check.. Hi The_GOZR :) Could you load the F-15 with 8 AMRAAMs ? And then 4 AMRAAM under wings and 4 SPARROW under the body ? If you have installed the AdA Mod other Walmis F-15, you should have some small gaps/missiles floating in the air and probably the same kind of problems with the fuel tanks. :) Try out this Meinit.xml file. Worked OK for me. I installed ADA mod over Walmis F-15 earlier tonight and edited the XML file to suit skins/pylon placement. That's what Majesco did as well :) Cheers :) Hub. PS : I did the "AdA Mod / Walmis F-15" compatibility addon two days ago , but considered how surprised I was by Majesco and Gozr's posts, we'll probably take the time to have it tested carefully before releasing it... :) Even though it's just a merged meinit and a .skins file... :) - [sIGPIC][/sIGPIC]
HubMan Posted November 30, 2007 Posted November 30, 2007 No it is not. According to his post he installed F-15 mod then installed AdA mod over this. As you say the missiles are not alligned. Yes it is :D You did not try to understand and download the meinit in the first post of Majesco http://forum.lockon.ru/showpost.php?p=406049&postcount=1 . This thread started on lockonfiles a couple of days ago and what Majesco did was exactly what you did : install the AdA Mod other Walmis F-15 and then modify the meinit by hand to merge the two meinit. But after doing so, he made some quick tests and came to the wrong conclusion that installing the AdA Mod over Walmis F-15 could be enough... :) What I did was to install F-15 mod, install AdA mod, then I edited the meinit file that came with AdA mod to ensure proper missile placement and skins for the F-15. I offered this for download. This would be a quick fix now for people until the proper mod was released by either yourself or the one now sitting on my harddrive. Thanks for taking the time to do it. We were not exactly crystal clear with Majesco :) Actually, that's one part of the fix, as if you do not create a standard .skins file for the R-77, you will end up with Mirage 2000 with R-77 instead of MICA EM as soon as you zoom out / are far enough :) About : Since no-one has downloaded the meinit file I provided, I doubt that anyone could tell what I did actually do.Actually, as you posted first this : Try out this Meinit.xml file. Worked OK for me. I installed ADA mod over Walmis F-15 earlier tonight and edited the XML file to suit skins/pylon placement. I just trusted you, as you clearly stated what you did. No need to download the file :music_whistling: By the way, you did not have to edit and modify this post lately into that : I sometimes wonder why I actually bother trying to help. ... Last edited by Wolverine : 11-30-2007 at 01:07 PM. Reason: Meinit file/comments deleted I think that's a bit short tempered and that your last remark about "doubting that anyone could tell what I did actually do" was not exactly fair, as you clearly stated what you did first... :thumbdown: You just edited your post meanwhile, trying to hide what you said before... :glare: Cheers :) Hub - [sIGPIC][/sIGPIC]
HubMan Posted November 30, 2007 Posted November 30, 2007 :lol: Thanks for trying to help but : - not reading a discussion correctly, complaining first and trying to understand after - stating out loud that I could not know what you did, even though you stated it very clearly in a previous post (that got modified meanwhile of course...) - removing your attached meinit and complaining again - trying to -hide- several mistakes (you did not understand what Majesco did, you did not understand what I told you afterward) by just being plain rude are a couple of reasons that force me to tell you, that you may have been born a while ago, but in your head, you are behaving the same way than a little boy ;) Grow up a little bit... If, as you said it, "everytime I try someone just throws it back in my face" you should start asking yourself some serious questions, about your behavior and the way you interact with people. Cheers ;) Hub. - [sIGPIC][/sIGPIC]
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