Jump to content

Recommended Posts

Posted

Any solution to avoid the micro stuttering of the texture load of the F-14 that are close to us? I have 16GB of RAM and this has been a problem from the beginning. Thanks.

  • ED Team
Posted

Hi

 

check your pagefile https://forums.eagle.ru/showthread.php?t=230471

 

ensure DCS is running on the fast drive on your system.

 

Please add your dcs log we may see some clues

 

thanks

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status

Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal

Posted

Thank you, I just applied it, but unfortunately this has not solved the problem. Is there any way to reset to default? I would say that the texture load time is now longer. When I'm going to land with the Hornet and there are one or several F-14s parked on the carrier, a micro-stop always occurs. I don't want to think that this happens in the supercarrier.

Posted

I know more people with the same problem and I wouldn't say it's a memory problem. My PC is healthy and freshly formatted, it is only used to fly in DCS.

Posted
I'm talking about f-14 specific. When only one of all modules create stutters, it's obvious that problem is not pc configuration.

 

In situation where only one module creating stutters (to MP players not even owning the module), ED should impose strict limits on model and textures.

 

+10

Posted

I have the exact same problem, got a brand new gaming PC, everything works perfectly until an F14 taxis by(or if I go by one) then the stutters start. Only seems to be a problem on bases, or maybe I just havent noticed it as much on the carrier.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...