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Posted

Hello guys,

 

 

I have a big problem with my dcs server browser.

it doesnt matter if Im using open beta or stable. both versions doing that.

 

I see only 30% of the servers and often cant find servers others can.

 

 

can someone help me ?

 

already tried Firewall and port forwarding and disabling the AV Program...

 

 

greetings,

 

Fies

Posted
Hello guys,

 

 

I have a big problem with my dcs server browser.

it doesnt matter if Im using open beta or stable. both versions doing that.

 

I see only 30% of the servers and often cant find servers others can.

 

 

can someone help me ?

 

already tried Firewall and port forwarding and disabling the AV Program...

 

 

greetings,

 

Fies

Since the 2.5.6 are not considered stable for most of the mission tailored for the "old" 2.5.5, server can be reverted to specific version, and not the "last" available Stable or OpenBeta.

I think it's the problem, maybe some squadron, groups ... are running specific version, or maybe they're just working on trying to make the mission working back on the new version :)

 

Personally I was forced to take our server down for a couple of days.

Take some time to see how is evolving, for now I don't think is a problem

FlighRIG => CPU: RyZen 5900x | RAM: 64GB Corsair 3000Mhz | GPU: nVIDIA RTX 4090 FE | OS Storage: SSD NVMe Samsung 850 Pro 512GB, DCS Storage: SSD NVMe Sabrent 1TB | Device: Multipurpose-UFC, VirPil T-50, TM WARTHOG Throttle, TrackHat, MFD Cougar with screen.

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  • ED Team
Posted

Hi

 

We are aware of users who have these issues, however it is not something we can control our end, our master server is setup the same for every user.

 

Some users have tested with their home connection and seen problems, then tried at a friends with a different ISP and had no issues.

 

I will list the ports and protocols we use below

 

information about ports and protocols used for DCS world

 

DCS uses outgoing connections to

 

HTTP http://www.digitalcombatsimulator.com:80

 

HTTPS http://www.digitalcombatsimulator.com:443

 

XMPP master.eagle.ru:5222

 

For multiplayer game traffic DCS uses both TCP and UDP on port 10308

 

For Voice TCP and UDP on port 10309

smallCATPILOT.PNG.04bbece1b27ff1b2c193b174ec410fc0.PNG

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Posted
Hi

 

We are aware of users who have these issues, however it is not something we can control our end, our master server is setup the same for every user.

 

Some users have tested with their home connection and seen problems, then tried at a friends with a different ISP and had no issues.

 

I will list the ports and protocols we use below

 

information about ports and protocols used for DCS world

 

DCS uses outgoing connections to

 

HTTP http://www.digitalcombatsimulator.com:80

 

HTTPS http://www.digitalcombatsimulator.com:443

 

XMPP master.eagle.ru:5222

 

For multiplayer game traffic DCS uses both TCP and UDP on port 10308

 

For Voice TCP and UDP on port 10309

Really good point, forgot to mention this since I suppose could be a normal situation with many server on many different version at the moment.

 

You can try to use a VPN services to check if something change on your server list, if it's showing more server, probably you're facing a routing problem on your connection and only your ISP could support you

FlighRIG => CPU: RyZen 5900x | RAM: 64GB Corsair 3000Mhz | GPU: nVIDIA RTX 4090 FE | OS Storage: SSD NVMe Samsung 850 Pro 512GB, DCS Storage: SSD NVMe Sabrent 1TB | Device: Multipurpose-UFC, VirPil T-50, TM WARTHOG Throttle, TrackHat, MFD Cougar with screen.

Our Servers => [ITA] Banshee | Krasnodar - PvE | PersianConquest PvE Live Map&Stats | Syria Liberation PvE Conquest

Support us on twitch subscribing with amazon prime account linked, it's free!

  • 4 weeks later...
Posted (edited)
Hi

 

We are aware of users who have these issues, however it is not something we can control our end, our master server is setup the same for every user.

 

Some users have tested with their home connection and seen problems, then tried at a friends with a different ISP and had no issues.

 

I will list the ports and protocols we use below

 

information about ports and protocols used for DCS world

 

DCS uses outgoing connections to

 

HTTP http://www.digitalcombatsimulator.com:80

 

HTTPS http://www.digitalcombatsimulator.com:443

 

XMPP master.eagle.ru:5222

 

For multiplayer game traffic DCS uses both TCP and UDP on port 10308

 

For Voice TCP and UDP on port 10309

 

This has been going on for years. Nobody even knows how many players do have this issue. The thing is, even if it's an ISP issue, router issue or whatever not in your hands, why does this only happen with DCS? cannot you bypass the issue by tweaking the way the lobby works?

 

My best guess is the lobby floods the clients with pings and weak routers or ISP policies filter, loss or drop them. Maybe can be solved by spacing pings? (like 50 pings at a time, and after 5 seconds 50 more pings, etc.)

Edited by Distiler

AMD Ryzen 1400 // 16 GB DDR4 2933Mhz // Nvidia 1060 6GB // W10 64bit // Microsoft Sidewinder Precision 2

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