Jump to content

Recommended Posts

Posted

I know that the DCS Subs are WIP. The diving and surfacing is functional but only as a game master. The AI can't go to a depth based on waypoint of ME commands, the boat also seems to continue the dive to or past the bottom regardless of ordered depth. The boat will only ascend if the depth ordered by the game master is 0.

 

 

I understand this is WIP and am very excited to have this in the future. Request that the Waypoint be able to set depth and the depth keeping problem be corrected.

 

 

Additionally there are some rendering problems with the wake. Recommend removing the wake if the sub is below the surface, at least until there is a periscope.

 

 

I'm trying to build a mission where you attempt to find and attack a submarine leaving port before it gets to the dive point. Eventually being able to look for periscopes and the small speed depended wakes behind them would be a great mission, especially for helos.

Posted

If they would make diving possible, they would also have to change the max depth of every map from -100m to... well, realistic depths. Would look really weird seing a submarine go through the terrain and then become invisible.

Posted

Diving does work, kind of. If you use a game master slot you can set sub depth and the sub will dive, it just doesn't keep depth, or allow you to do it in the ME. And it thinks it goes down way below the bottom a least as far as what the F10 is showing. Subs don't have to go that deep to give you the full aircraft experience, surfaced PD and Deep would mostly cover it, we don't have the sensors to worry about subs that are shallow but below PD.

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...