Shadow KT Posted April 10, 2020 Posted April 10, 2020 This is related to other posts like: https://forums.eagle.ru/showthread.php?t=267886 https://forums.eagle.ru/showthread.php?t=269136 The track shows a forced example, so a proof of concept for this issue can be shown ! What I guess happens is, sometimes when you give direct off-road paths and the unit is moving fast it has no time to react and goes into a building, where when he comes close to a wall, he will start to turn into circle in attempt to avoid the wall from the inside, which if you are unlike can lead to AI units doing circles inside buildings forever. Here is a video example from a mission run from the other day: https://streamable.com/x5f9gj Shown above, even more radars still work and the Dog Eat got protected by the buildingAI Building .trk 'Shadow' Everybody gotta be offended and take it personally now-a-days
ED Team BIGNEWY Posted April 10, 2020 ED Team Posted April 10, 2020 Hi Shadow, I have reported this particular issue, it is linked to our other report about AI getting stuck in buildings in built up areas. Thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
ED Team BIGNEWY Posted September 5, 2022 ED Team Posted September 5, 2022 this particular issue has been fixed already. Unable to force the the Units inside buildings with waypoints. thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
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