DmitriKozlowsky Posted April 14, 2020 Posted April 14, 2020 Where are the ECM panel controls shortcuts ? In CONTROL OPTIONS I am not seeing ECM switch. It is not in ALR-67, neither it is in AMPCD Its a bit PIA to switch, as it is hidden behind pilot hand and stick.
Creepy Posted April 14, 2020 Posted April 14, 2020 For the ECM rotary switch, I don’t see anything for key bindings either... which makes sense, it isn’t implemented yet.
DmitriKozlowsky Posted April 14, 2020 Author Posted April 14, 2020 WATTT!!!!! R U telling me, that I was flying into teeth SA-11 BUK site, set to high skill, and all I had was passive receiver and some chaff/flares? Is that what U R telling me! Please reference Young Frankenstein film, Abby Normal scene
Creepy Posted April 14, 2020 Posted April 14, 2020 Haha, as of now, unfortunately yes. (Good time to practice you’re defensive maneuvering though...) Always remember... chaff is wasted unless you dispense it while in the beam (because, physics and stuff). So that should help you’re limited amount of items last longer... not to mention your aircraft. I also suggest playing around with the -47 programs so you get what you need, but aren’t wasteful.
DmitriKozlowsky Posted April 14, 2020 Author Posted April 14, 2020 I am curious , why there is no ability, that I know of, to define chaff/flare programs in Mission Editor.
Shimmergloom667 Posted April 14, 2020 Posted April 14, 2020 I am curious , why there is no ability, that I know of, to define chaff/flare programs in Mission Editor. Because that will at some point be implemented with the Data Cartridge for the Hornet. i7 - 9700K | 32 GB DDR4 3200 | RTX 2080 | VKB Gunfighter Mk II /w MCG Pro | Virpil T-50CM2 Throttle | TrackIR 5 | VKB Mk. IV AJS-37 | A/V-8B | A-10C | F-14A/B | F-16C | F-18C | F-86F | FC3 | JF-17 | Ka-50 | L-39 | Mi-8 | MiG-15bis | MiG-19 | MiG-21bis | M2000-C | P-51D | Spitfire LF Mk. IX | UH-1H
DmitriKozlowsky Posted April 14, 2020 Author Posted April 14, 2020 I seriously don't understand process of locking a HARM onto SAM radar and firing it. Do I uncage first? Do I use SP or TOO? In TOO, I have a box que on HUD, HUD is in AG , HARM seeker is tracking, yet WEAPON RELEASE does not fire the weapon. Yet, if I uncage, it fires, but then does not fly to radar or kill it. Seriously confusing and convoluted. Then I have conflict with Datalink pod, for AGM-62 and FLIR. If I carry DL Pod, I cannot access FLIR (it is powered ON). If I carry HARM, then FLIR zoom and Air Radar RAID Cluster mode are not accessible. When no HARM, FLIR and Radfar RAID work fine. So confusing.
Creepy Posted April 14, 2020 Posted April 14, 2020 I am curious , why there is no ability, that I know of, to define chaff/flare programs in Mission Editor. There’s a thread around here referencing the CMDS .lua, I’d have to get on my computer to remember exactly where it lives in the directory... long story short, you can edit the .lua (it passes integrity checks) and you’re good to go by just turning on the -47 and selecting the appropriate program. Just save a copy of the .lua elsewhere on your computer and drag/drop every time you update... it reverts during an update.
Creepy Posted April 14, 2020 Posted April 14, 2020 I seriously don't understand process of locking a HARM onto SAM radar and firing it. Do I uncage first? Do I use SP or TOO? In TOO, I have a box que on HUD, HUD is in AG , HARM seeker is tracking, yet WEAPON RELEASE does not fire the weapon. Yet, if I uncage, it fires, but then does not fly to radar or kill it. Seriously confusing and convoluted. HARM Handoff is in reference to TOO Mode. In A/G MM, HARM selected on the STORES page, bring up the HARM DSPLY and cycle through the detected emitters with the RAID button, once you have the intended target boxed on the HARM DSPLY/in the HUD, depress Cage/Uncage to handoff the target emitter parametric to the weapon (“H-OFF”) appears, then pickle the weapon (if multiple weapons are on your aircraft, you need to repeat the process). If search and tracking radars are co-locates, it will be hard to figure out which one you’ve actually handed off to the weapon due to overlapping symbology... so plan accordingly wrt how many weapons you bring to a given fight. SP is worst case scenario and you have no say as to what it goes after (think a situation where you get lit up and loose the weapon as you start defending with the *hope* that it gets there before you get smoked)... basically, the worst way to employ the weapon... and a great chance to smoke a friendly site if one’s around.
Shimmergloom667 Posted April 14, 2020 Posted April 14, 2020 SP is worst case scenario and you have no say as to what it goes after (think a situation where you get lit up and loose the weapon as you start defending with the *hope* that it gets there before you get smoked)... basically, the worst way to employ the weapon... and a great chance to smoke a friendly site if one’s around. You absolutely DO have a say what emitter the SP mode should go for - you can cycle the targeted emitter with RAID/FLIR FOV select, too. i7 - 9700K | 32 GB DDR4 3200 | RTX 2080 | VKB Gunfighter Mk II /w MCG Pro | Virpil T-50CM2 Throttle | TrackIR 5 | VKB Mk. IV AJS-37 | A/V-8B | A-10C | F-14A/B | F-16C | F-18C | F-86F | FC3 | JF-17 | Ka-50 | L-39 | Mi-8 | MiG-15bis | MiG-19 | MiG-21bis | M2000-C | P-51D | Spitfire LF Mk. IX | UH-1H
CBStu Posted April 14, 2020 Posted April 14, 2020 You can also use one of the buttons around the display to select hostile (HOS) only. Fast forward to about 2'10".
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