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Posted

Well does it or not?

New hotness: I7 9700k 4.8ghz, 32gb ddr4, 2080ti, :joystick: TM Warthog. TrackIR, HP Reverb (formermly CV1)

Old-N-busted: i7 4720HQ ~3.5GHZ, +32GB DDR3 + Nvidia GTX980m (4GB VRAM) :joystick: TM Warthog. TrackIR, Rift CV1 (yes really).

Posted

Overclocking GPU does not do anything for my frames. l am CPU bound most of the time. 1080ti & 3600x

VIC-20@1.108 MHz, onboard GPU, 5KB RAM, μυωπία goggles, Competition Pro HOTAS

Posted

No, I think it’s just the amount of performance that you can raise by Oc’ing a gpu is not statistically significant for dcs...a lot depends on the card... cooling and a variety of other things, but if your error rate is 20% to begin with you would need to add over 20% performance to the card in order to show a major improvement, and most oc’s are between 10 and 20% ... and that doesn’t even account for thermal throttling

SYSTEM SPECS: Hardware AMD 9800X3D, 64Gb RAM, 4090 FE, Virpil T50CM3 Throttle, WinWIng Orion 2 & F-16EX + MFG Crosswinds V2, Varjo Aero
SOFTWARE: Microsoft Windows 11, VoiceAttack & VAICOM PRO

YOUTUBE CHANNEL: @speed-of-heat

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Posted

I think OC will only give results in the Low range of fps. For me the standard has always been OC. Running Afterburner in order to get Rivatune to display stats. The only problem is that for me, in two different installations (4770k on a MSI Z87 G45 and now on a MSI B450 Pro Carbon with Ryzen5 3600) Oculus software always became very unstable under any OC whatsoever.

Banned by cunts.

 

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