testudine2002 Posted May 20, 2020 Posted May 20, 2020 I fly the F18 in VR. Sometimes the cockpit shaking is too much, and it is hard to read the dash. While I'm sure this is realistic, is there an option to turn it down. I did not see it in options. ty. 1
jackd Posted October 11, 2024 Posted October 11, 2024 (edited) POSTED ELSEWHERE TOO: Found this on reddit, but cannot find it in the current 2.9.8 game version FOR THE MIG15bis FC and F86 FC (posted elsewhere too): It's there for the F15 FC however. ------------------------------- quote: Adjusting the F-15 View shaking guide for those who are interested I've found a way of reducing the shakiness of F-15 like we used to have it back before the PFM was released. I always found it quite annoying to have an earthquake in my cockpit every time I turn at lower speeds Anyways ... for anyone who is interested all you have to do is go to: DCS World/Mods/Flaming Cliffs/FM/F-15/Config.lua At the end of the file there are 2 lines of code -- view shake amplitude minor_shake_ampl = 0.21, major_shake_ampl = 0.5, Those are default values Reducing the numbers to like 0.05 or so will reduce the shaking For example: -- view shake amplitude minor_shake_ampl = 0.08, major_shake_ampl = 0.16, ===================================================== IT WORKS.for the Mig15bis FC and F68F FC ! The config file with game 2.9.8 is in a different game location however: ...... \DCS World Openbeta\Mods\aircraft\MiG-15bis_FC\FM and .............\DCS World Openbeta\Mods\aircraft\F86_FC\FM Edited October 12, 2024 by jackd
jackd Posted October 12, 2024 Posted October 12, 2024 ADDED: example: the whole config.lua for the Mig15bis_FC should look like this: added files in RED ============ MIG18bis FC =============== config.lua ===================================================== -- BEGIN -- this part of the file is not intended for an end-user editing --[[ --------------------------------------------------------------- ]]-- Mig15FM_FC = { center_of_mass = { -0.12436, -0.066, 0.0},--x,y,z moment_of_inertia = {20340.6, 75714.8, 36970.8, -1424.3},--Ix,Iy,Iz,Ixy suspension = { { -- NOSE WHEEL mass = 14.0, damage_element = 83, wheel_axle_offset = 0.25, self_attitude = true, yaw_limit = math.rad(50.0), moment_limit = 750.0, damper_coeff = 300.0, allowable_hard_contact_length = 0.25, amortizer_max_length = 0.226, amortizer_basic_length = 0.226, amortizer_spring_force_factor = 1.76e+07, amortizer_spring_force_factor_rate = 4, amortizer_static_force = 5000 * 9.81 * 0.13, amortizer_reduce_length = 0.218, amortizer_direct_damper_force_factor = 20000, amortizer_back_damper_force_factor = 40000, wheel_moment_of_inertia = 0.4, wheel_radius = 0.239, wheel_static_friction_factor = 0.75 , wheel_side_friction_factor = 0.65 , wheel_roll_friction_factor = 0.04 , wheel_glide_friction_factor = 0.28 , wheel_damage_force_factor = 250.0, wheel_damage_speed = 90.0, arg_post = 0, arg_amortizer = 1, arg_wheel_rotation = 101, arg_wheel_yaw = 2, arg_wheel_damage = 134 }, { -- LEFT WHEEL mass = 48.9, damage_element = 84, allowable_hard_contact_length = 0.25, amortizer_max_length = 0.192, amortizer_basic_length = 0.192, amortizer_spring_force_factor = 1.1e+19, amortizer_spring_force_factor_rate = 20, amortizer_static_force = 40000, amortizer_reduce_length = 0.176, amortizer_direct_damper_force_factor = 20000.0, amortizer_back_damper_force_factor = 10000.0, wheel_moment_of_inertia = 2.65, wheel_radius = 0.329, wheel_static_friction_factor = 0.85 , wheel_side_friction_factor = 0.65 , wheel_roll_friction_factor = 0.042, wheel_glide_friction_factor = 0.28 , wheel_damage_force_factor = 250.0, wheel_damage_speed = 90.0, wheel_brake_moment_max = 2650.0, anti_skid_installed = false, arg_post = 5, arg_amortizer = 6, arg_wheel_rotation = 103, arg_wheel_damage = 136 }, { -- RIGHT WHEEL mass = 48.9, damage_element = 85, allowable_hard_contact_length = 0.25, amortizer_max_length = 0.192, amortizer_basic_length = 0.192, amortizer_spring_force_factor = 1.1e+19, amortizer_spring_force_factor_rate = 20, amortizer_static_force = 40000, amortizer_reduce_length = 0.176, amortizer_direct_damper_force_factor = 20000.0, amortizer_back_damper_force_factor = 10000.0, wheel_moment_of_inertia = 2.65, wheel_radius = 0.329, wheel_static_friction_factor = 0.85 , wheel_side_friction_factor = 0.65 , wheel_roll_friction_factor = 0.042, wheel_glide_friction_factor = 0.28 , wheel_damage_force_factor = 250.0, wheel_damage_speed = 90.0, wheel_brake_moment_max = 2650.0, anti_skid_installed = false, arg_post = 3, arg_amortizer = 4, arg_wheel_rotation = 102, arg_wheel_damage = 135 } }, -- gears disable_built_in_oxygen_system = true, --[[ ------------------------------------------------------------- ]]-- -- END -- this part of the file is not intended for an end-user editing -- view shake amplitude wing_buffet_ampl = 0.2, tail_buffet_ampl = 0.14, -- debug record_enabled = false, debugLine = "{M}:%1.3f {IAS}:%4.1f {AoA}:%2.1f {ny}:%2.1f {AoS}:%2.1f {mass}:%4.1f {x}:%2.3f", } ====================================================================================================== PS i wonder what all the other rules do like yaw limit number. MIG28bis_FC-config.zip F86_FC-config.zip
jackd Posted October 23, 2024 Posted October 23, 2024 (edited) Now i have been trying to reduce camera shake in the UH-H1 cockpit view. The file in it's .............\DCS World Openbeta\Mods\aircraft\Uh-1H\FM folder is called FMCOptions. lua, and looks quite different than for the Flaming Cliffs plane's config luascript mentioned above. Seems it has a different role. See below the line ++++++++++++++++++++++ Any ideas eventually where and how to put the shake mod files from above? -- view shake amplitude wing_buffet_ampl = 0.2, tail_buffet_ampl = 0.14, There are plane related lua scripts here: ............. \DCS World Openbeta\Mods\aircraft\Uh-1H\Cockpit\Scripts and here: .......... \DCS World Openbeta\Mods\aircraft\Uh-1H +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ =============- TFMCOptions. lua translated with DeepL from Russian: New_model_engine = true CenteringShiftX = 0.0; - additional information CenteringShiftY = 0.0; CenteringShiftZ = 0.0; StickVibrationxMax=0.2;- main contact point + StickVibrationxMin=-0.2;- state of the world -. StickVibrationFrequency=1;-- StickVibration Frequency StickWithoutHydroVelocity=1/2; -- Handle speed critForceFuselage=150000.0-- 110000.0 critImpulseFuselage = 0.0 critForceSkid = 70000.0-- 50000.0 critImpulseSkid = 0.0. critForceTail = 35000.0-- 25000.0 critImpulseTail = 0.0 critForceStabilizer = 15000.0-- 15000.0- critImpulseStabilizer = 0 cushionStrength=0.235 -- cushion strength cushionWeakening=0.40 -- cushionWeakening = 0.40 -- cushionStrength = 0.40 cushionDensityCoeff = 0.0 critSpeedFuselage=14.0 critSpeedSkid=5.0 critSpeedTail=8.0 maxCentrifugalRotorForce=150.0 breakUnbalance = 0.02 CargoMass = 0.0; --internal cargo weight deltaFlappingForCrash = -2.22; PilotHelperOn = false -- control assistant // ã CargoModeling=false; -- Cargo modeling CargoGround=false; -- Cargo mapping on the ground at cold and hot start. MediumDynamic=false; -- Setup for medium difficulty of the aircraft dynamics. SimpleHooking=false; -- Enable simplified dynamics at a radius of 20 m from the cargo. sticktimelag=0.5; CargoDempher=.0; --GargoDempher; --// cargo clamp. CargoHeight=.7.0; dCargoHeight=2.0; dxzCargo=2.0; HoveringTime=5.0; ======================================================= Edited October 23, 2024 by jackd
Lange_666 Posted October 23, 2024 Posted October 23, 2024 26 minutes ago, jackd said: Now i have been trying to reduce camera shake in the UH-H1 cockpit view. There's a slider for that in the options tab "special". Also appliable for Mi-8 and AH-64: Ka-50 does not has that slider Don't know about Gazelle or Mi-24, i don't have these 1 1 Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base, MFG Crosswind pedals, TrackIR4, Rift-S, Elgato Streamdeck XL. Personal Wish List: A6 Intruder, Vietnam theater, decent ATC module, better VR performance!
jackd Posted October 23, 2024 Posted October 23, 2024 Thanks for the tip. Found it, and set it to 10 instead of the 50 it was. You seem to know about helicopters? I love them, but cannot really get a working system 'flying' a Huey with only a Warthog set and crosswind pedals. Split the throttle axis settings left and right for Collector and power, but i keep the feeling that i am riding a mechanical bull LoL.
Slippa Posted October 23, 2024 Posted October 23, 2024 I fly everything with a Warthog HOTAS and Crosswinds. The Huey, Gazelle, Loach, Kiowa and Chinny for Helis, all the props bar the i-16 and too many jets. The Huey does shake a fair bit on startup, it used to look epileptic but they sorted it. I haven’t messed with any lua files or sliders, it’s ok now.
jackd Posted October 23, 2024 Posted October 23, 2024 (edited) I am curious particularly about your Huey Joystick and Throttle diff.lua scripts. Eventually the Gazelle and Mi-8MTV2 too, which i bought in an earlier sale and never got to work yet. BTW my latest effort: Edited October 23, 2024 by jackd
jackd Posted October 23, 2024 Posted October 23, 2024 7 hours ago, Slippa said: The Huey does shake a fair bit on startup, it used to look epileptic but they sorted it. I haven’t messed with any lua files or sliders, it’s ok now. For some planes like Huey and Gazelle there is a slider in Options- Special, sometimes called different, and it works ...
Lange_666 Posted October 23, 2024 Posted October 23, 2024 (edited) 9 hours ago, jackd said: I love them, but cannot really get a working system 'flying' a Huey with only a Warthog set and crosswind pedals. Split the throttle axis settings left and right for Collector and power, but i keep the feeling that i am riding a mechanical bull LoL. I keep both left and right combined and only use it for the Collector. I also use it reversed, forward is Collector up instead of down. It's not what it should be but it works good enough for me. And... I fly heli's mostly in VR, makes things a lot easier + i mainly only fly the Huey, not the rest that I own. AH-64: although I find this a superb heli, I don't really like any 2 seater, plane or heli, wagon wheel comms for flying and getting the AI part to work are not really my thing (ditched the F-14 for that, will not buy the F4, C-47 and Hind for the same reason). Gazelle: tried it on a 14-day trial but found it way too twitchy, never found a good control setup. Edited October 23, 2024 by Lange_666 Win11 Pro 64-bit, Ryzen 5800X3D, Corsair H115i, Gigabyte X570S UD, EVGA 3080Ti XC3 Ultra 12GB, 64 GB DDR4 G.Skill 3600. Monitors: LG 27GL850-B27 2560x1440 + Samsung SyncMaster 2443 1920x1200, HOTAS: Warthog with Virpil WarBRD base, MFG Crosswind pedals, TrackIR4, Rift-S, Elgato Streamdeck XL. Personal Wish List: A6 Intruder, Vietnam theater, decent ATC module, better VR performance!
jackd Posted October 24, 2024 Posted October 24, 2024 (edited) Gazelle, i keep landing like in the picture above. One must be French to handle it IMO. ADDED i just found this: https://assets.chucksguides.com/pdf/DCS%20SA-342%20Gazelle%20Guide.pdf i16 i had the same feeling as you, too much button pushing to just start it. It's a great one in IL2 however.- Edited October 24, 2024 by jackd
Recommended Posts