Cy-27 Posted May 26, 2020 Share Posted May 26, 2020 MSAA 4X in 1080P is not enough, and I want the 8X MSAA come back. Thanks. Link to comment Share on other sites More sharing options...
Svsmokey Posted May 26, 2020 Share Posted May 26, 2020 When i was running 1080p , i thought 2x msaa and 1.5x ssaa looked very good . 9700k @ stock , Aorus Pro Z390 wifi , 32gb 3200 mhz CL16 , 1tb EVO 970 , MSI RX 6800XT Gaming X TRIO , Seasonic Prime 850w Gold , Coolermaster H500m , Noctua NH-D15S , CH Pro throttle and T50CM2/WarBrD base on Foxxmounts , CH pedals , Reverb G2v2 Link to comment Share on other sites More sharing options...
Bobik2002 Posted May 26, 2020 Share Posted May 26, 2020 8x were there somewhen? I didn't notice that. Ryzen 9 5900x | 32GB DDR4 | RTX 3090 | 32GB RAM Link to comment Share on other sites More sharing options...
Art-J Posted May 27, 2020 Share Posted May 27, 2020 8x was an option before Deferred Shading was implemented. After that, it was causing too severe performance drop, so it was removed. i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10. Link to comment Share on other sites More sharing options...
Cy-27 Posted May 27, 2020 Author Share Posted May 27, 2020 8x was an option before Deferred Shading was implemented. After that, it was causing too severe performance drop, so it was removed. So why the SSAA is not moved? Link to comment Share on other sites More sharing options...
Art-J Posted May 28, 2020 Share Posted May 28, 2020 Because at low resolutions (up to 1080) it's still less resource hungry method. MSAA and Deferred Shading don't like each other, that applies to any PC game. Up to x4 is somewhat acceptable, but only just, anything higher would murder performance. That's why developers experiment with alternative AA methods. i7 9700K @ stock speed, single GTX1070, 32 gigs of RAM, TH Warthog, MFG Crosswind, Win10. Link to comment Share on other sites More sharing options...
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