streakeagle Posted June 7, 2020 Posted June 7, 2020 Tonight, I was playing the F-5E instant action mission where you are Greek and fly against Turkey F-5Es and a C-130. I have played this mission many times in VR and on a flat panel. I know where to look for the enemy, but in VR I always had to track them on radar and wait for them to get within visual range. But tonight, I could clearly see aircraft in front of me despite the distance and I could even make out a pair of smaller bogeys trailing the larger one. Was there a change or am I just imagining that I could never see them but now I suddenly can? It wasn't just that mission though... against the F-14 over Nevada and the Mirage 2000C over the Persian Gulf, I could swear they distant bogies are being drawn with more contrast and possibly a larger scale than before. I have been flying with a Rift S since it came out and I can never recall seeing so well at long distances. [sIGPIC][/sIGPIC]
Pride37 Posted June 9, 2020 Posted June 9, 2020 Tonight, I was playing the F-5E instant action mission where you are Greek and fly against Turkey F-5Es and a C-130. I have played this mission many times in VR and on a flat panel. I know where to look for the enemy, but in VR I always had to track them on radar and wait for them to get within visual range. But tonight, I could clearly see aircraft in front of me despite the distance and I could even make out a pair of smaller bogeys trailing the larger one. Was there a change or am I just imagining that I could never see them but now I suddenly can? It wasn't just that mission though... against the F-14 over Nevada and the Mirage 2000C over the Persian Gulf, I could swear they distant bogies are being drawn with more contrast and possibly a larger scale than before. I have been flying with a Rift S since it came out and I can never recall seeing so well at long distances. Yeah, I noticed that also, spotting distance has been greatly improved, even at night you can spot external lights or exhaust flame more than 10 miles away... And it feels really natural, small shaded spots, but clearly visible. Also flying with Rift S. Well done ED, a great addition. As well as the new night lighting of the latest patch, much more natural ground lights, new stars, new moon, everything looks much more "life-like"!! "An optimist is a guy who plants two seeds and runs to buy a hammock" Ryzen 7 7800X3D | Asus ROG Strix B650E-F Gaming WiFi | MSI RTX 4090 Gaming X Trio | 32Go Corsair Vengeance 32Go DDR5 6000Mt/s CL30 | MasterLiquid ML360R | Corsair NVMe M.2 1To x2 | Seagate 2To SATA III | TM Warthog stick base w/ F/A-18C grip + WW Orion 2 throttle w/ F/A-18C grips | FSSB R3 L w/ TM F-16C grip + TM Viper TQS | MFG Crosswind V3 w/ damper kit | Meta Quest 3 128Go | Dell S2722DGM Mirage 2000C | F/A-18C | F-16C | Su-33 | Mig 29 | Supercarrier | Nevada | Persian Gulf | Normandie 2.0 | Syria | South Atlantic | Sinai
streakeagle Posted June 9, 2020 Author Posted June 9, 2020 I thought maybe I was imagining it. But I can clearly see little MiG-15s at about 10 miles. I am pretty sure that it was less than 3 to 5 miles before. They must be back to rendering objects larger than the distance calculations determine. [sIGPIC][/sIGPIC]
FoxTwo Posted June 9, 2020 Posted June 9, 2020 I've been able to see a pixel sized dot of a KC-135 at around 26-28 miles recently while rejoining. Ground targets though, they only seem to render at 20 miles or less.
boedha68 Posted June 9, 2020 Posted June 9, 2020 I have seen the change too. I am very happy with it. Thanks ED! :D Newest system: AMD 9800X3d, Kingsting 128 GBDDR5, MSI RTX 5090(ready for buying), Corsair 150 Pro, 3xSamsung 970 Pro, Logitech X-56 HOTAS, Pimax Crystal Light (Super is purchased) ASUS 1200 Watt. New system:I9-9900KS, Kingston 128 GB DDR4 3200Mhz, MSI RTX 4090, Corsair H150 Pro RGB, 2xSamsung 970 EVO 2Tb, 2xsamsung 970 EVO 1 TB, Scandisk m2 500 MB, 2 x Crucial 1 Tb, T16000M HOTAS, HP Reverb Professional 2, Corsair 750 Watt. Old system:I7-4770K(OC 4.5Ghz), Kingston 24 GB DDR3 1600 Mhz,MSI RTX 2080(OC 2070 Mhz), 2 * 500 GB SSD, 3,5 TB HDD, 55' Samsung 3d tv, Trackir 5, Logitech HD Cam, T16000M HOTAS. All DCS modules, maps and campaigns:pilotfly:
mike pavitt Posted June 9, 2020 Posted June 9, 2020 I've noticed it too, playing Beta. I'd say for the last few days I've noticed a 50% improvement on my Rift. Today though I got an HP Reverb pro (going back in a couple of days cos they just announced the G2!) and the extra resolution over a Rift CV1 is unbelievable. Really clear instruments, and can see bogeys from much further, but the biggest difference is the Supercarrier - I can see the ships lighting systems and runway centre line from 2 or 3 times further away which makes landings so much easier. Better FPS as no pixel adjustment needed, and pretty much no SDE either... I'd give my right arm to be ambidextrous...
Lanzfeld113 Posted June 9, 2020 Posted June 9, 2020 This all sounds wonderful. May I ask you what settings you guys are using to get the most clarity to see the bogies far away? I also have a reverb Pro and I run it at 200% set in steam VR and I use PD=1 in DCS and nothing else. Nice settings except for the supercarrier stutters of course
BMGZ06 Posted June 9, 2020 Posted June 9, 2020 Ya I have not noticed any improvement in view distance of planes at all in the Reverb. I run 188% SS and no in game MSAA. I have view distance set to high, so are you guys running it at higher levels? I have pre-render set to max as well and AF 16x. I have noticed that the carrier is harder to make out for me at distances greater than 10 miles where before I could see it at 20 during the day.Things seem less sharp and lower contrast for me overall. System Specs: 13900K, Strix Z790 Gaming E, MSI 4090 Sprim Liquid X OC'd, 64gb Gskill Trident Z DDR5, Samsung 980 PRO M.2 SSD,. Winwing throttle, Winwing panels/MIPs and VKB GF3/MCGU stick, MFG Crosswind V2, HP REVERB G2.
Pride37 Posted June 10, 2020 Posted June 10, 2020 This all sounds wonderful. May I ask you what settings you guys are using to get the most clarity to see the bogies far away? I also have a reverb Pro and I run it at 200% set in steam VR and I use PD=1 in DCS and nothing else. Nice settings except for the supercarrier stutters of course That should be far good enough for you. Here with Rift S I also use DCS PD=1.0, but OTT SS=1.3 (far less pixels rendered than with your Reverb) and incresed spotting distance was very noticeable. When flying the F/A-18 first Caucasus mission (Alert 5), I spotted the targets maybe 2 or 3 seconds before hearing my wingman "Tally bandits, 12 o'clock", which never happened before... "An optimist is a guy who plants two seeds and runs to buy a hammock" Ryzen 7 7800X3D | Asus ROG Strix B650E-F Gaming WiFi | MSI RTX 4090 Gaming X Trio | 32Go Corsair Vengeance 32Go DDR5 6000Mt/s CL30 | MasterLiquid ML360R | Corsair NVMe M.2 1To x2 | Seagate 2To SATA III | TM Warthog stick base w/ F/A-18C grip + WW Orion 2 throttle w/ F/A-18C grips | FSSB R3 L w/ TM F-16C grip + TM Viper TQS | MFG Crosswind V3 w/ damper kit | Meta Quest 3 128Go | Dell S2722DGM Mirage 2000C | F/A-18C | F-16C | Su-33 | Mig 29 | Supercarrier | Nevada | Persian Gulf | Normandie 2.0 | Syria | South Atlantic | Sinai
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