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Countermeasures Presets, maverick slew rate etc.


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Posted

Not sure if it's being done already...?

 

Be nice to have a few personal Presets in special.

 

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Posted (edited)
Yes, this type data needs to be kicked out of the options screen, and become part of the mission planning and .miz file.

It doesn't belong there IMO.

 

How would that work do you think for Online play?

 

That's more what I was thinking here and this I believe wouldn't be as hard to have quickish......

 

The variables are needed for X program they do anyway, we just need a slider / option box instead of modding Lua.

 

They would need a mission planning room in multiplayer? Update Data, threats circles etc, then enter jet perhaps. Not sure if it can be done for DCS. Be nice.

Edited by David OC

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Posted (edited)

1. The Multiplayer mission designer needs to consider these items when they place an aircraft in their missions. Just like they have the ability to set the communication presets right now... but many don't. Ideally, they would set profiles for the threats they have informed you via the briefing (the one they wrote, and placed the enemy units) that you can expect.

We as a community shouldn't assume that incomplete mission construction is "normal," even though it will continue to happen.

 

As a community, we should have the expectation when we open a mission that the aircraft will already have an appropriate route and weapons loaded. We expect to be able at a minimum to press FLY and be able to achieve the mission. Not having something like communications or countermeasures profiles set should be viewed as a mission with no loadout chosen during mission building, and no route has been assigned for the player flight. Those missions might interest certain groups but that should be a conscious decision for the user that wishes to take on all flight planning (and setting a countermeasures release program should be considered a part of flight planning).

 

2. There are already means to modifying these settings in the aircraft.

3. Yes ideally there should be some means of performing mission planning before entering the aircraft... even in multiplayer. ED have mentioned that they are looking into making the Mission Planner available in Multiplayer.

3a. It would be nice to "import" user saved preferences, but I still think the primary relationship should be between the data card and the mission, not the user's module.

Edited by randomTOTEN
Posted
Yes, this type data needs to be kicked out of the options screen, and become part of the mission planning and .miz file.

It doesn't belong there IMO.

 

Mission planning yes, but none of this should have anything to do with the mission and/or mission builder. It should be up to pilots to plan their mission and configure their own aircraft as they deem appropriate for the task(s) at hand.

 

We already have aircraft configuration linked to the mission, and it’s a huge limitation for large/persistent missions; and not particularly realistic either.

 

 

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