Valkyrien Posted August 27, 2020 Posted August 27, 2020 The crew on the decks of the carriers stay in their "recovery" positions with their usual for those positions idle animations after touching down, this doesn't reset until someone spawns on the carrier, ATC also seems bugged for the landing plane as all options in the ATC menu for the carrier are removed save F11/F12. This completely prevents subsequent launches on some servers with carriers but no carrier spawn slots (tested on hoggit TNN). This also sometimes manifests as the crew resetting to their launch mode idles but the aircraft that landed being unable to interact with them in any way shape or form.
squid509 Posted August 27, 2020 Posted August 27, 2020 you need to use the coms menu and talk to the ground crew and "request launch" that will reset the cats so you can hook up you need to do this even if some one spawns in MP and resets the animations
ED Team BIGNEWY Posted August 31, 2020 ED Team Posted August 31, 2020 (edited) Hi as mentioned above use the deck crew radio command it should help thank you Edited September 10, 2020 by BIGNEWY Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Bankler Posted September 8, 2020 Posted September 8, 2020 (edited) Hi as mentioned above use the deck crew radio commend it should help thank you That's not really it. From my experience, the first few launches seem to work fine. But when being more than a just a few guys in MP, practicing traps, continously landing and launching, the ground crew will eventually stop responding for some people, with AFAIK 100% repro rate. When this happens, if you tune in the AI Tower, they call out "Hold position, hold position!", and there is no way to make them respond ("request launch" does nothing). This should not be marked as [NO BUG]. Because it is indeed bugged. Just requires you to play MP. Edited September 9, 2020 by Bankler Bankler's CASE 1 Recovery Trainer
Bankler Posted September 10, 2020 Posted September 10, 2020 This is the current experience: https://m.twitch.tv/videos/735278006 (Sorry for the below average landing performance. Lots of beginners flying this time. Try not to focus on that. Posting the video to illustrate how bad the deck crew work in MP). I can provide a track if that's helpful. The one from this event is 188 MB though. If you need a short(er) track, and you don't have the resources to perform MP tests yourself, let me know, and I'll see if I can schedule some guys to help out. This really needs to work. Bankler's CASE 1 Recovery Trainer
ED Team BIGNEWY Posted September 10, 2020 ED Team Posted September 10, 2020 I will review it, thanks Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Bankler Posted September 10, 2020 Posted September 10, 2020 I will review it, thanks BigNewy: My pleasure. Just let me know if I can be of any help. I'm on Discord as well. Bankler's CASE 1 Recovery Trainer
ED Team BIGNEWY Posted September 10, 2020 ED Team Posted September 10, 2020 (edited) Can you confirm if the clients were using the in game radio calls for recovery? or were they bypassing it and using human comms? This maybe due to the carrier not being sure what state recovery or launch it is in. once recoveries are in progress it is best to keep aircraft away from the JBD until they are ready to launch again. The AI may have got confused. I will mention it to the team, I see the problem starts around the 41 minute mark. thanks Edited September 10, 2020 by BIGNEWY Forum rules - DCS Crashing? Try this first - Cleanup and Repair - Discord BIGNEWY#8703 - Youtube - Patch Status Windows 11, NVIDIA MSI RTX 3090, Intel® i9-10900K 3.70GHz, 5.30GHz Turbo, Corsair Hydro Series H150i Pro, 64GB DDR @3200, ASUS ROG Strix Z490-F Gaming, PIMAX Crystal
Bankler Posted September 10, 2020 Posted September 10, 2020 (edited) Can you confirm if the clients were using the in game radio calls for recovery? or were they bypassing it and using human comms? This maybe due to the carrier not being sure what state recovery or launch it is in. once recoveries are in progress it is best to keep aircraft away from the JBD until they are ready to launch again. The AI may have got confused. I will mention it to the team, I see the problem starts around the 41 minute mark. thanks Thanks for looking into it already! I can confirm that we generally do not use the AI radio comms for recovery (we have humans doing marshal, tower and paddles, so it wouldn't make sense). I cannot 100% confirm though, that noone did it. Maybe someone pressed it, but I don't think so. Regarding keeping aircraft off the JBDs during recoveries, that's an interresting thought to mention for your devs when tracking down the bug. But it's of course not viable for us as players. During CQ, aircraft constantly recover while they shoot aircraft from CAT #1 and #2. Thanks again for the attention! By the way, if it turns out that it's hard to solve these problems in a graceful way in the next few weeks, maybe you could consider implementing a "hard reset" radio option, that resets the deck crew state machine completely? (Just thinking out loud here, not sure if it makes sense from a technical viewpoint, depending how it's all implemented) Edited September 10, 2020 by Bankler Bankler's CASE 1 Recovery Trainer
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