rwbishUP Posted September 8, 2020 Posted September 8, 2020 was hoping for some direction. Is there a way to designate/assign a map object as a target? Where it's status and destruction would be tracked and returned as a completed task? I'm building a couple historically based missions and, the targets are stationary structures. They're modeled on the map, so would like to assign a value to the map object itself. Instead of placing my own static object. Thanks. AMD Ryzen 7 9800X3D, ROG ASTRAL RTX5080, G.SKILL TRI Z5 64gb, 4tb M.2 x 2, WIN 11 PRO x64
toutenglisse Posted September 8, 2020 Posted September 8, 2020 You have several options : https://forums.eagle.ru/showthread.php?t=264623 https://forums.eagle.ru/showthread.php?t=269441 https://forums.eagle.ru/showthread.php?t=266190 1
rwbishUP Posted September 10, 2020 Author Posted September 10, 2020 You have several options : https://forums.eagle.ru/showthread.php?t=264623 https://forums.eagle.ru/showthread.php?t=269441 https://forums.eagle.ru/showthread.php?t=266190 Thank you toutenglisse, for pointing me to this. I have searched and asked everywhere and couldn't get directed to the documentation that would help me do this. I'm just learning MOOSE scpting. Thanks a million! AMD Ryzen 7 9800X3D, ROG ASTRAL RTX5080, G.SKILL TRI Z5 64gb, 4tb M.2 x 2, WIN 11 PRO x64
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