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Posted

Hello,

 

Some updates have seriously impacted the functioning of infantry on the ground:

> when disembarking from a helicopter, they are too close to each other and remain blocked by pivoting on themselves;

> if they start to move, the collision management algorithm no longer works, and they push the chopper, until the beam breaks;

> when infantry is placed in a populated area (buildings / trees), while they have been given a road (wp on road) to follow, they are blocked against the buildings and trees.

It looks like the anti-collision algorithm has been severely degraded.

 

Can you please do something to get back to good operation.

 

It is all the more delicate, as these problems have been brought to the stable recently!

 

Thank you in advance.

  • ED Team
Posted

Hi

 

these issues are reported.

 

Please when reporting an issue include a track replay showing a short example, and only one bug per thread.

 

thanks

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  • 3 weeks later...
Posted

i would like to add that this is a SERIOUS issue with Frontlines Georgia. the campaign often uses deploying infantry from helis for you to use - but you cant, they are all stuck inside each other and cant move or fire.

 

just spawn them with more space in between each other when deployed from heli.

CPU: AMD Ryzen 5 1600X

GPU: AMD RX 580

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